Lost in Diplomacy - TUP Party Review

Day 3,510, 05:40 Published in United Kingdom United Kingdom by Topher Fair

This week I'm going to look at the state of the UK, with each article focusing on one of our political parties.

Last week I interviewed the Party Presidents of the top five parties and while I've not been around for a few years, I saw many of the same names and the same issues as when I played long ago. So while I may be slightly out of the loop and would appreciate lots of comments (positive and negative!), I think I can also be quite neutral about the current situation.

Yesterday I analysed the United Kingdom Reform Party (UKRP) and everyone agreed I’m at least a year out of date, bear with me though there is a point to all of this! So now let's move onto the The Unity Party - TUP...



TUP are the second oldest surviving UK political party and were founded back in 2008 to save the then broken UK from UKRP. Sound familiar? Like UKRP started reforming the UK in 2008 and stopped in 2009, TUP started reforming the UK in 2009 and stopped in 2010. They ruled pretty much unopposed though UKRP occasionally took the Presidency, until UKPP started to regularly challenge them in 2012.

TUP are a clique who love being citizens of international alliances. They go for the "diplomatic victory" where a strong group of countries, led by themselves, dominate the eWorld. For them it’s bigger than just the UK.

TUP brings a number of positive qualities to eUK:
* TUP guides world events to put the UK in a better position. Under their rule the UK may pick up extra resource bonuses or regions and fight in interesting battles.

* If the UK is attacked, TUP’s links with other countries ensures that there will be loyal foreign soldiers to defend us. These relationships are built through fighting for our allies, having foreign players in TUP in the UK or working with them in alliance HQ.

* Even with other parties in control of the UK, TUP players will remain with their alliance and continue to hold influence and counter any risk taking or war mongering from other UK players.

TUP have also caused great damage to the UK:
* TUP can be insular and elitist, new players are recruited early with freebies and hidden away, immigrants to the UK have to be TUP friendly or they are dangerous and must be blocked, players in other parties are stupid and not worth listening to.

*They are masters at “Moralfagging”, saying that the actions of one party giving away food, using multiple accounts or recruiting foreigners is bad, while doing those exact things themselves. This creates a culture of bad feeling and distrust, making TUP perhaps the most hated UK party.

*Senior TUP players sometimes forget that they are elected by and are from the UK, as when you are manipulating whole continents into world wars, it's easy to forget a smaller piece like the UK. They might think that the all-important final showdown between Poland and Hungry #69 is more important than tiny insignificant UK losing regions.



Now as we found out yesterday, some of your consider my observations to be a year too late, but what I’m trying to get across is the inherent culture of each party at it’s best and worst for the final point I’ll make later in the week.

If their worst is in the past, great! I'm glad that UKRP is more sane now. If their best is in the past, too bad. The current alliance situation certainty looks like TUP's involvement in mega alliances is over. Sometimes you just need to look back to look forward.

Topher Fair - UK Political Analyst