hm, does the gold mine help the economy?

Day 1,949, 10:49 Published in USA USA by ComputerSpeaker

i am trying to decide will it help the economy. the decreasing prices!

hm, i am not sure. ok rough idea!

factories never go inactive! or the rate at which they go inactive is less than the rate at which new ones are made!

so gold mine.

increase the reason to do damage so country can get gold mine so people can get more gold. hm, gold used to make factories and training grounds and train.

increase demand for weapons will put a upward presure on the price. however i feel the downward pressure is still strong. gold is now easier to get maybe not significantly easier but a bit easier so more factories will be made and now production will put a even greater downward pressure on the prices. so gold mines i think are bad they definatly will hurt the economy in terms of money circulating. lower prices bad economy.


ok now air strikes! it seems they have added them, i have yet to explore that option but that might be good. but they said only for a month. well now thats bad. air stirkes require cc and food. hm, ok bad for the economy. if the air strikes are taking cc out of the game. well i won't complain too much but if they had air strikes take only food and weps then i would be ok with it but no they have to make it also take more cc out of the game 🙁 so it will only hurt the economy.


so what do we need we need prices to rise on food and weapons! and how do we do that. people get cc's for damage done so they are encourged to spend money to get weps to get more cc to buy more wepons and train to do more damage! now what do i think a good price would be. raw prices should be ten times higher. so wepon priced should be ten times higher.

rocket packs 250,000 damage. 25 weapons q1-q6
yuck i really don't feel like doing math lets say that the sum of the damage 25 q1-q6 weps can do equals 25 q7 wepons.

so i want q7 weps to be 60 dollars 1500 for 250,000 damage. so for every 250,000 damage people should be getting 1500 cc that would work. hm maybe paided in cc to use small bombs and rockest and those things because then there would be a great demand for weapons. or everyone gets 5cc everytime they hit the fight button. or something like that. most people in developed contries get paid to fight wars. but anyways.

oh the air strike if it did not demand cc to be used then it would be good.
but i do think either paying for doing damage or for fighting would be better it would both increas the money supply which is usually viewed as a good thing. and would set a minimum price for damage done.

but currently having cc's drain for the supply and having almost no reward for using food and weapons makes there no demand on them.

the only way currently to make lots of money is wam and sell prices cheaper than the next person so this will always put a downward pressure on prices. and most won't work for a loss.

so no changes and future prospectives. law of diminishing returns. too many factories can now produce more products than the demand so the factories will shut down when not profitable. wages will fall raw prices will fall.

but i guess something unpredictable happened. q6 food factories upgraded to q7. so too few q6 food factories to supply the demand for q6 food. which there should be no demand for q6 food! but i do not know. so q5 will upgrade to q6 and then q5 will be proftable. maybe if this trend continues. but don't listen to me it would be risky to buy q5 hoping it will go up after the q5 upgrade to q6. but anyways. and food is all the same. q3 i think is the best to buy and people should only by q3 unless there is a reason i do not know about for q6 food.

need to increase demand for food and weapons. paying people cc to fight would work best.