The Economist ~ Notes on houses & Sirius
Spite313
Dear friends,
First of all houses. I was sitting at work when I got a little buzz on my phone, and lo and behold the admins were emailing me to say they were introducing a new industry. At the moment we have very little info, but we know two facts:
1. Houses will act as temporary energy centres (in other words they will increase the maximum amount of energy you can “store”)
2. Houses will be made by player owned companies and will use resources in the same way as other companies.
From these two things we can infer some other things, which may or may not be true.
First of all it’s likely that as with Weapons and Food there will be five resource types, which will each give a 20% bonus to production. These will be randomly scattered around, which means that some bonuses which exist already will be changed. It’s likely to me that this means removing duplicate bonuses- if you have 3 fruit regions, you might end up with 2 regions and an undefined housing region. This again highlights the injustice that countries like France have lots of regions and countries like MKD only have 3 and so likely won’t get one of the new bonuses. Of course it may be that there is only one resource for houses, which would simplify things, but it’s unlikely. It’s also somewhat of a worry that they’d take one of France’s rubber regions, which would be funny but horrible in terms of international squabbling.
Secondly we can assume that houses will be expensive- they’ll use a lot of resources and they will use a lot of raw materials. I think people will be conned as well, in that everyone will be rushing to buy house companies but most of the profit will be in the raw materials production, much like now. I think the admins hope that the increased worker demand will drive up prices and cut out-of-control Q7 weapon production. I’m not sure it’ll work out that way though. I do expect wages to go up though, and I have noticed wages have gone up 10cc since the announcement was made.
How exactly they will make the houses rare we are yet to see. In a Q7 weapons company each worker can make 20 Q7 guns. I guess admins could make it so a worker could produce 1 house, but again unless the cost of RM is insane (for example 2000 RM per house) we’re going to end up with loads of houses and after all, each person only needs 1 house at a time. If they last a week, that’s only 4 houses a month, not really going to be a huge demand. So instead I think they’ll introduce partial construction again, where it takes say 20 works in a company to make a house. If you have 10 workers, you make 50% of a house.
As for Q, my guess is that there will be 5 Q to begin with, and each one will add maybe 25 health onto your bar, so Q5 gives you an extra 125 health bar. For me that’s the minimum it would have to be to be worth buying, so admins will probably peg it at that. It would be nice if each Q added 100 onto the bar, but it seems unlikely.
The admins also made the dubious assertion that it would “reduce the need for work as manager”. I’m not sure how, but unless they completely change the game system, more companies will increase not decrease the amount of WaM. It’s possible that they will make it so you can’t work as a manager in a housing company, or possibly even the raw materials companies. That would I guess increase wages, and bleed off workers from Q7 companies. With the active world population as small as it is, this could inadvertently push up Q7 prices if supply was short enough. But that’s all just idle speculation, biased by the fact I’m sitting on a dragon’s hoard of Q7 guns praying every day for a price hike.
Moving on, Sirius has took all three gold mines, hurrah! I’ve got a grand total of 1g out of them so far, which I guess is still pretty good for 20 health. I think as a victory it’s quite symbolic, since Sirius is a lot weaker than Asteria on paper. Although Croatia especially fought hard, and Poland did reach into their bank account and post awesome CO for once, the unsung hero of the campaign is Aurora, whose damage allowed the victory in the first place.
The Sirius-Aurora unspoken alliance has existed since the beginning of Sirius, but it’s been lukewarm at times. In the few months before this one, communication collapsed altogether, being reduced to bilateral communication between countries in the alliances rather than through HQs. Partly this was because of longstanding disagreements between key members, which were difficult to resolve. Partly it was due to lack of effort from both teams.
This month however Sirius has elected Pierre Dzoncy, a Polish player who had long time association with Aurora, including HQ membership there. With his contacts through the old guard of Aurora he has the potential to bring the two alliances closer together. I have to admit straight away that when Sirius was founded, I didn’t see us as an alliance becoming too cosy with Aurora. If we’d wanted to be so close, we’d have just founded one alliance instead of two.
Sometimes two asses are better than one...
However since then the two alliances have had several changes in membership and relations between countries which at least makes a closer union more possible. For me I would say the gold mine campaign shows that when the alliances work together, they achieve more than they do apart. It also shows that working together is possible. What was once an undesirable but necessary alliance of alliances has become a strong working relationship. I’d like to see it go further.
Thanks for reading
Iain
To those of you wanting to join Unity drop Count Drakula, Lord Farhan or myself a PM. Be part of the best unit in the world
😁
Comments
Unless they drastically curtail current energy storage then are these houses going to be all that valuable?
I get through all my WAMS and Training and have enough left to do my 25 kills in one 5 minute sitting.
If a top company produces lesser numbers of unit then say a Q7 plant and houses are expensive then......I'll wait an hour for energy restore.
If they are cheap but not cumulative.................I'll wait for energy restore.
Can't really see this sector taking off without a signifigant change to the game mechanics themselves.
I would agree that unless they change the game mechanics or add an energy restore thing (like +10 an hour or something) houses have a fairly narrow market. I'd probably buy one/make one just because I can't do all my WAM in one sitting at the minute, and I guess tanks will because it's more "free" food fights to get BH, but not many others will.
I think that instead of "+x per 6 minutes" way better would be houses to give you ability to get - for example - 50 100 150 200 250 300 500 health each day; not cumulative.
gold mine into hospitals read more ! and vote🙂http://www.erepublik.com/pl/article/szpitale1-2417526/1/20
o7
🙂
Voted, latest achievements are just a begining if we will continue working like that.
What would be truly intresting is if Admins took this chance to totally re-set the resource locations!
We all know here in Europe that Rubber on the French Atlantic coast means eFrance and the highway nations like eGermany, eSwitzerland and eCzech cannot exist and admin is essentially forgoing all business in those real nations.
Admins need to add something more substantive. Doubt they ever will though.
O/
I hope they plan this good, otherwise will be another shoot in the foot for this game.
I'm surprised the eUK has had the time to analyse the relations between Aurora and Sirius. Thank Dio the Polish and Irish are keeping order in this region, eh Dzoncy?
zaaaa
I'm ePolish
It's not like they can sit around and count their money 😃
the part you quoted says "reduce the impact of Work as Manager" and in my opinion it means just that a third product will reduce the impact by 50%.
Next we have already the houses http://www.erepublik.com/en/economy/advanced-buildings but from now on we have to build them.
If you can translate from german take a look at my opinion.
http://www.erepublik.com/en/article/houses-are-back-was-denkt-ihr-dar-uuml-ber--2417147/1/20
good analysis
We need more energy regeneration not storage. :I
If the add new resources I won't wonder if most valuable will land in Romania... but maybe then other countries will erase them *hurray" - if admins want to do sth big good for Romania like lower milestone, it doesn't end good xd.
😁 funny ,yes ,all the most valuable resources will be in romania ,after that ,the admins will donate 10 golds per day for every romanian player and after that they will give us 5 determination 🙂
They are going to do it 😮 u r rl telling me that admins don't help u from time to time? lol...
🙂 Please ,there were houndreads of times when we lost battles because of the bugs and crashes ,you remember one of us As on Chile ? that was 4 months ago i think(idk when was) ,one entire round we couldnt fight because of the crash ,and this happened multipled times ,doesnt matter if the admins are from Romania ,they wouldnt risk to help us because they need gold from other players (no ,romanian players arent buying so much gold ...) 🙂 have a good day
I would expect any new and/or valuable resource to land in either the large gold buying, multi using nations, or the regions they control.
wtf are you saying, I cant build my houses out of apples? 😛
Removing WaM isn't an option. It would collapse the economy and impact mostly poor players. Sure, they'd earn much more cc but the prices would rise even more and their purchasing power would decrease.
The poor players can be employees. It should be the way.
Without WaM nearly all of the now used capacity for food production would vanish. I strongly doubt that the wages would increase more then the prices, therfore poor players can't afford to fight.
Ultimately, it will be the oldfag players and gold buyers who have built up resources over the years who will be in the best position to build the factories and sell any houses for a good sum of money on the market. I suspect that Plato has realised that us older players have enough Q7 weapon factories and therefore need to find something new for us to donate money to buy...
Let's see what they do.
Well done irt gold mines (:
Good article. It would be about time admin made any attempt to fix the economy disaster they created...V1 worked.
But another part of it is that it is IMPOSSIBLE to sell a q2 or q3 etc company because there is no demand whatsoever for the products (i.e. sell them at a 'loss') AND there are strict price limits imposed so that one cannot even sell them 'cheap' at "fair market value".
Thank you for this great piece of writing. It's articles like this one that keep the press worth reading. What's more, thanks to you, players like me (quite old, not mingling in the current eWorld affairs) know what's going on in erepublik and how to prepare ourselves for the future events. Once again - big thank you.
Nice article.
Why do you assume they will redraw the map with new resources?
They could simply use a combination of the existing resources.
That would be less interesting geopolitically, but add more interesting dynamics to the economy.
They've already said they'll add new resources: "introduce new resources that will change the new world forever!"
kkk, so after 4yrs of asking, we finally get V1 back. lol
just tickets and gifts have to come back so we have only 3/5 of wanna be v1
Next week in erep start on monday or tuesday?