Where to go now Mr. Plato?

Day 2,235, 09:45 Published in China China by CatBea


I would like to start this lines congratulating Mr. Plato for the idea and development of eRepublik.

Yes, seems that many people often forget that it was Mr. Plato who create, develop and still has to maintain the entire infrastructure that allow us to keep playing this game.

I know many of us buy gold helping him to maintain all that, and much more, nevertheless we can always stop buying gold at any moment but Mr. Plato can’t cancel contracts with provider’s and hired people just like that.

I find it necessary this previous statements in order to make it clear that this is not a “crying” article about the good old days where, allegedly the game was much better.



eRepublik has been created as an attempt of simulate RL, for that we are given the opportunity to develop a eCitizen in different areas of choice, namely Economics, Politics, Media/News.



On the early days of eRepublik Economic module really gave us a sense of management, you really had to make several choices, from the type of factory you build, to the kind and level of workers you hire and on account of good management you could have a profitable operation and step by step you could build an economical empire.

Then one day Mr. Plato you decide to downgrade or if you prefer, keep it simple; well Mr. Plato you manage more than simplify you make it useless…. 🙂
Now you can only get profit, during some special offers/campaigns or missions, which means we can’t design any development strategy as well as forecast a target.

So basically now we don’t have an economical module….

how to fix economy? why don't you rollback the economic module until the moment where it works? it wasn't perfect but it worked... 🙂



As for the military module, there were also several changes, some of the most relevant were:
Ø Eliminate the possibility of retreat,
Ø Eliminate some defensive buildings. Hospitals and defensive system
Ø unlimited energy consumption

Again keep it simple, eliminating the few strategic elements the game had, and not adding any new; so nowadays you have driven the game into an individual challenge, which would not be bad if it only had any degree of difficulty.

Take a look at your game today and you will see that:

Ø no one care or discuss Alliances
Ø there is no goal for any country
Ø there aren’t any babyboom in curse
Ø there is no significant or meaningful battle

The only thing you can see is Players looking for a battle where 1 hit = 1 Kill, in order to maximize energy bars and rank up….

basically now we don’t have a Military module….



So Mr. Plato, nowadays what part of eRepublik is indeed simulating RL?

If you want to invite someone into the game, what would you tell to convince them?

Where to go now Mr. Plato?