The way i would change some features - Part 1

Day 2,437, 11:20 Published in Nigeria Republic of Moldova by Sisk


This is just my point of view and they way i would like to see some things changed

ROCKET FACTORY
Well they added this factory so people will start buying Q1-Q6 weapons , but the way they do it .. doesnt do anything that it is supposed to do. I present a table plus some small details on what i would change.
- Production : is the number of weapons need for creating a rocket
- Estimated Cost : how much cc you need to pay so you can build a rocket
- Rocket Damge : is calculated by the damage YOU do with weapons Q1-Q6
- Booster 50% : the tome for the Booster
- My Rocket Damage : i calculated the damage I do in this theory
- Energy bar save : how many EB i would need to the the rocket damage by fighting with Q7 weapons
OBS :
- You can build 1 rocket per day
- You can not store more then 1 rocket
- You can build 1 booster per day
- You can store as many booster as you want
BONUS :
- Add the rockets that you used in the profile page they way we have BIG and SMALL Bombs.
IMPACT :
- people will buy q1-q6 weapons
- raw price will increase due to the production of q1-q6
HOUSE INDUSTRY
Houses are kind of new so there will be no calculation made just some ideeas.

- energy storage - not that big of deal ; really not a big deal
- energy recovery - people will buy this houses for this energy recovery, but if you introduce it just for q6-q7, then we have again weapons q1-q6 . that people dont buy.
OBS : Only one house can be active at a time
PS: remove the option with activate/deactivate. Once you set up the FIRE you let it BURN!!!

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The way i would change some features
http://www.erepublik.com/en/article/2418377/1/20
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