Military Module Guide

Day 2,246, 17:34 Published in Canada Ukraine by piggy sev

I've started working on compiling the info for the video guides. Guys please help, if you have any suggestions or can help out with either compiling info, compiling pictures with labels. I've already found somebody who can assemble it into a video.

General:
War is what drives the game, stimulates the economy and permits citizens to fight on different fronts.
Countries fight each other for territories and resources.
Resources provide countries with production bonuses, that affect every citizen's capability to produce more or less of the same product.
If a country conquers enough regions, it becomes an Empire.
Wars are started when a Natural Enemy law is proposed in Congress and approved by a 66% majority.

Resistance Wars:
Countries that are conquered and are under foreign occupation, fight resistance wars to liberate their regions from oppressors.
Resistance Wars can be started in an occupied region by 10 players, who are located in the specific region and each pitch in 1,000 country currency

Campaigns & Battles:
Each campaign is fought in a specific region.
Countries are conquered when all of their regions are lost.

Each campaign is subdivided into different rounds, which are also referred to as battles.

A battle is won, when either country reaches 1800 Domination Points.

All fighters are subdivided into divisions based on their experience levels
- First Division provides 1 point
- Second Division provides 2 points
- Third Division provides 3 points
- Fourth Division provides 5 points

At the end of a battle these points are awarded to the division that won the round.
The country that acquires 83 total points, wins the campaign, hence takes over the region.
The player who deals the greatest damage within his division in a single battle receives a Battle Hero award medal.
With it comes gold.

If you press Wars button in your menu, you will see all of your country's campaigns and her allies' campaigns.

If you are located in an occupied region or enemy territory, in a regular war, you will fight for your enemies or their allies.
In that case you will have to move to a region that your country still holds, if any, or your allies' territory.
In a resistance war, you can join the resistance fighters and fight to liberate regions which are under occupation.

Military Units (MU):
Military Units are organized bodies of soldiers.
The main positions within a M U are: One Commander, Two Second Commanders and One Elected Captain for each regiment.
All of the M U officers can set the Daily Order for their fighters to complete.
Regiments are made up of usually 20-30 people. Once a regiment reaches 30 people, a new one is created automatically.

Joining M U:
In order to join a M U, you will need to select Military Unit under the Community Menu Bar.
Different units have different recruiting policies.
Some accept all who want to join, while others may require a personal invitation or a needed military rank.

War supplies:
Once a daily order is complete, the fighter receives an energy bar and 5 bazooka parts.
You can build your bazookas in your storage.
The quality of your weapon decides how many hits you can deal with that weapon and how much influence you can deal.
For example Q5 weapons provides you with 5 hits and has 100 firepower, whereas Q1 weapon has one hit and has 20 firepower.

Tips:
You should not fight a lot as a new citizen. Work on studying the game mechanics and training your strength level.
Strength is what really matters when it come to dealing influence, otherwise known as damage.
When you fight, you acquire the unnecessary experience level.
When you move on to the next division, you will face a much more fierce competition.
Save your bazookas and energy bars! They are to be used in the most important battles.