Hello eWorld, I'm writing an article on english today, because I'd like to hear opinion of other people worldwide and hear the possible solutions for the problem currently killing every community in this game - boredom.
How did we end up in situation like this one?
There's many contributers who led the eWorld to the current situation. It's firstly Plato, who almost killed communities, who killed way of fighting we had in V1. For those who never played V1, we had wall there too, but we could have see total damage and damage needed to win the battle, to turn the wall. We didn't had this kind of health, you could fight only once per day, well you could fight twice, but then you wouldn't be able to fight tommorow twice. It was called "kamikaze" when someone fight twice in one day. In order to win battle you had to organise your troops, you had to organise whole country, you had to design community to be ready to hit when it's most needed. That was the reason a lot of people grouped themselves on IRC channels, hang out together. Because, alone noone could win a single point, you could only waste your health by fighting alone. That kind of military module was awesome for communities because everyone fought for eachother and their country. The game went from group to individual mode and it was devastating.
Today, Plato is offering us module in which you have to build your own account and rely on yourself, because it almost doesn't matter are you fighting alone or together with your comrades. This module made a lot of people leave the game, because they haven't felt the passion you feel while fighting together in some battle. Perfect example of what I'm saying would be this battle. Hello Kitty, the epic battle of V1.
Putting that aside, countries were also able to use tactics a lot more, you could retreat in a battle so countries could move really fast through the map, everyone were searching the way to go somewhere and fight for its alliance. It was truly the great time of eRepublik. Today, only design is better in military module.
But, I wouldn't agree it's all Plato's fault. Even with this new modules we had some interesting times and we could have a great time here, even use tactics more and have chance to win or lose battle, something we don't have in today's disbalanced eWorld. Who's guilty for that? People. We have different kind of peoples in RL world and it looks like those greedy leaders get on power in many countries. eSerbia is the world power no.1; it's obvious and there's no reason not to say that. eSerbia can win battles with few of their best friends alone. But that wasn't enough for them, they wanted total domination. It all started with ONE, it supposed to be super-alliance with super-powers of eWorld. Spain, Poland, Serbia, Hungary and Macedonia, when you add some smaller but very strong countries to this list you get truly strong alliance. But they wasn't able to win so many battles, they wasn't able to have total domination, why is that?
In my opinion they didn't had the good motivation and team cohesion. They wasn't friends, they weren't brotherhood. They openly said they are together only for power and mutual gain. On the other side there was EDEN, old alliance made of countries who haven't went for power together with SPoland (Croatia stayed because of Greece and Romania in EDEN even though we had invite to join ONE, how ironic is that looking today?). EDEN was organised perfectly and EDEN countries fought for eachother strongest they could, we was outnumbered, but our soldiers tanked more.
When ONE countries realised they won't be able to rule the world they just found TWO, hoping that alliance could change their faith. And they were successful in it. Why? Because some "new" people came on power in Greece, Romania, Argentina and other countries associated with EDEN, they thought if they all change side then maybe they will be the ones who dominate the game too. It was greedy and selfish from them, leaving many of their friends alone and most important - killing the game.
EDEN had its issues too, eCroatia wasn't active enough to stop this happen, we were passive and we just observed the situation. EDEN accepted Turkey which led to a lot of dissapointments between its members. I personally, knew this will happen, that was the reason I was so much against Turkey joining EDEN, this had to happen. Soon after that CoT was founded and alligned with TWO, that was the start of process of killing the game. EDEN couldn't fight alone for more then 1 year and it was finally dissolved. After that we all know what happened. TWO and CoT got in war and when countries had to pick their side they've choosed the stronger one - TWO. I can't understand why would someone who have the chance to change the game and make it more interesting do that, but obviously those countries have their reasons. Power hungry and greedy leaders are the ones who should be blamed for that.
So we have two factors which led to current situation. Not only Plato, it's not all his fault.
What can we do to stop this?
I'm really not sure anymore. The reason I was playing was to help my allies and my country, I lost almost all allies and one reason to play this game. Now, even if those old allies ever come back it won't feel the same. I think eCroatian community is very sensitive and conservative, we dislike changes, we don't accept on them. But, we can't stay like this forever, we chosed to be on the side of underdog, to fight against TWO.
Now TWO recruited even more countries under their hat and it's impossible to fight them anymore. We have to admit defeat, but they have to admit we was honourable in this game. Maybe it's time for restart? Maybe we should let ePoland and eSerbia pick their allies one by one like on street football match? Serbia pick Hungary, Poland pick Spain, Serbia pick Slovenia, Poland pick Croatia? That would make the game interesting, but it's impossible solution if you ask me.
Maybe we should all just hope things between some TWO countries will went bad and there will be two clans over there who will fight for power between eachother and then found two different alliance. It wouldn't be much different from the way I spoked about in last paragraph. It would certainly be more interesting. So let's all hope big head power greedy leaders decide to find some of their courage burried deep inside of them and make the game interesting again.
What are your thoughts and ideas? What you think it's needed to change the game and bring back the fun? Post your comment, vote this article and shout it, let's find solution together.
Kaj je to?Prebirate članek, ki ga je napisal državljan eRepublika, izjemne večigralske strateške igre, ki temelji na državah iz resničnega življenja. Ustvarite svoj značaj in pomagajte vaši državi doseči slavo medtem ko se uveljavljate kot vojni junak, znan založnik ali finančni mogotec.