Want you really do changes?

Day 2,492, 07:13 Published in USA USA by Daniel Cheers


Dear readers,

i don't want to give up and i continue to suggest to the admins the real changes that the smart players deserve.

Let me know (you 15 readers) if you agree with me.

this is what i have post on erep forum:

1) don't allow employer to work as employee in his own company

2) don't allow producer of raw materials to consume his own raw



these changes are used to avoid the main erep economy problem since v2: understimation of costs! The 99% of enterpreneurs sell their goods, for example houses, not considering they missed salary when they work as employee of their company and the same happens using their raw materials so they think they're gaining money but in true they're wasting money.

3) increase the duration of houses or decrease the working tickets needed in the formula of production: now houses are more usefull but too much expensive: i have to spend about 2k cc per week in order to obtain 230 healt more at the day change that means 23 prestige points more per day = 151 in total not enough for taking one reward more in the weekly challange.


4) the overtimes points are not for free but a lot of donkey are believing that they are. In order to obtain 24 points so one overtime work you have to spend at least the daily cost of q1house: actually around 40cc very close to the cost of the house itself (so maximum you could have for free a +50 recovery energy at the day change

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My dream is to see once again working skill, differentiation of products, different currencies, embargoes, company related to the region of construction and not to the player's citizenship and of course org able to share company/companies together with other players (and more over a stock exchange market). I know that if you turn this game into a "farmville" you have you reasons behin😛 child players are more active and more "willing to spend" than olders ones that would appreciate more challanges than a pushing-bottons-game.

(you could also create companies of guerrilla equipments and let the MU organize the supplies to the soldiers: money, guerrilla items, weapons.)

Hope that someone (admin) will read this and an answer will be very very welcome.

Thx