TP medal profitability
Shone bate
The focus of this article is on TP medal profitability. I will try to give you an overview how to maximize your incomes from the TP medals and to avoid possible losses.
Endorse this article with 100cc and I will evaluate your profile.
[EDIT] For the "old" readers, I have a good news, and not so good news
🙂. My friend relajjj found an error in my previous calculation for the 10 energy price. Instead of 1.5cc I have used 0.15cc by mistake, and this makes a difference. Not so good news, I mainly have losses with the TP medal, and probably you too.
These days we face the Q7 weapon inflation. This made me think about the profitability of TP medals. As I am a resident of eNZ one TP medal (100m of damage) will bring me 950cc. It will cost me around 3450cc to make 100m of damage (q7 weapon 52cc and food for 10 energy 1.5cc). This means I will have a loss of 2500cc (or around 5.8 gold) for every TP medal.
So what can be a solution? Well if you have forgotten, there are other weapons than Q7
🙂. The following data will present which weapon can be used to max the daily balance:
The table gives you information about the damage I can make per weapon, the energy I need to spend (using only food), the cost of weapons and food. The last 3 columns are the most important and they present: the total cost of making 100m of damage needed for the TP medal, the number of days I need to get the medal with food fight and the profit/loss per day.
In my case, Q3 weapons will bring me the lowest loss per day. The daily loss is 551.4cc or 739.1cc per TP medal (950cc-1689.1cc= -739.1cc). Therefore, it is not even profitable to hit without weapons
🙂
OK, you might say "YOU CAN USE 50% and 100% BUSTERS!". This is true, therefore we can do a new calculation:
I still do not make a profit even with the use of the 50% buster, but logically the loss has been reduced.
Finally, I can see the light at the end of the tunnel. If I use the 100% buster the Q2, Q3 and Q4 weapons will bring some profits. All of all, I shall get the Q3 weapons and at least reduce the losses.
IMPORTANT! The outcome can be different from player to player. The most important parameters are: the strength and military rank. Moreover, the more energy you can recover per day the faster you will get the TP medal.
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TP medal profitability
http://www.erepublik.com/en/article/2660183
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Comments
jbg, nadjes MU sa refundom...
ja bi sve slabije igrace savetovao da se skroz prebace na avio.
Ja uglavnom cekam da se napuni FF, poguram na BH medalju i ukljucim bustere.
Valjda se isplati, nisam racunao 😃
[removed]
trenutno 2960, bice valjda vise sad kad budu BP i MP 🙂
eb 50 trenutno, ali sam na 10k PP-a pa ce biti dosta do kraja nedelje 🙂
Samo gledaj troskove za 100m https://prnt.sc/hsz19l
Ovo per day ti nije validno jer imas dosta energije u steku pa i za manje od dana. EB needed oznacava koliko ti dodatno treba cokoladica da dovrsis 100m stete od jednom
After the update http://prntscr.com/htb2t7
nice artilce - voted & subbed
v
Endorsed, now I want my evaluation 😃 !
(especially since I am curious, if an account with half of your strength has any chance to earn some money from TP 😶 )
give me your energy recovery per 6 minutes and the total energy you can store 😉
https://prnt.sc/ht9h3n
This is the usual - now come, and crush all my TP hopes 😃
Here is the calculation including: busters, total energy gained per day and the case when you want to reach 100m in one battle (EB needed column)
http://prntscr.com/ht9p18
after the update http://prntscr.com/htb3we
Well... I lost all hope 😃
nice 😃
give me your energy recovery per 6 minutes and the total energy you can store 😉
Mostly 20/6minutes
1400 FF (2x700)
here you go, thanks for endorsing 🙂 http://prntscr.com/hta0zy
after the update http://prntscr.com/htb4gk
thank you!
Food is 0.15cc per 1 energy not 10
Yes, that was an error. Thanks for noticing, I will update that value 🙂
For myself I don't factor in food prices as not eating is not an option, I want the XP gain when using energy so i'm gonna eat anyway.
hm
The most important parameter is the legend bonus
Legend bonus mostly brings profit when busters are used
Interesting article and also very informative
Something wrong with your calculations in the original table - if 100m damage costs 2316.5, -950 for the TP medal is 1366.5, divided by 2.1 days is a loss of ~650 per day, not 97.1. There's no way any of the daily balances should be worse with a buster than without one...
You are right. I wrote in the text looking at the spreadsheet, but forgot to update the table image. Thank you for noticing. Hope the data is ok now 😉
nowadays, legend VI for me is slightly worth with 50% boost,
But, candies are almost over, same for anniversary prices... perhaps weaps should go down... but its ovbious that current weaps' prices, made and are making a hole in our savings :/
Shone brate Shone,Nebojsa je malo pederski 😉
Dobar clanak,sad je samo zvanicno potvrdjeno da nema leba od nas sirotinje,hahaha
to se kaze "pisaj po sirotinji" 🙂
Oooh, do me, do me!
give me your energy recovery per 6 minutes and the total energy you can store 😉
Right now?
750/750 storage.
Recovery: 23 per 6 minutes.
I’m probably fairly representative old middle aged 2-clickers...
Just do not use use 100% boosters only to get TP medals!
😛
Plus all thoose € and USD used by many morons just to get a few CC from TP or a few expensive BH's and be a eHero for a few seconds on the main feed.. 😛
U... novi clanak na NZ
First time in a while I've seen a useful/interesting article
V+S
v bro
q7
Brate napravi ovo na spskom plz.
https://www.erepublik.com/en/article/the-vict0ry--2664302/1/20
Join us for free food and tanks every day
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