Taxes
tdwester
There has been a lot of conversation about the 15% work tax, some for some against.
In the world of Erep there are only a couple of ways to spend money weapons, food, houses thats it no more. No ehookers and blow. Which would make the game a little more exciting.
The economy module has been dead ever since the Great Plato decided that countries could not issue their own currency to drive the cost of gold up and down,which was a great way to make extra coin buy selling and buying foreign countries currency.
In today's erep there are easy ways to get food and weapons,which most of us already do,join a military unit and work in one of the communes. I can't speak for all the units but WAR Inc will supply you with all the weapons and food you can use plus if you work in a commune they will furnish you with a house granted it's Q1 because Frost is a tight ass.
The 15% percent rate has the purpose of being able to fight wars and pay for CO's, which is a great way to earn cash. War is all that is left in this game no economy and barley politics and without war this game would be dead.
I guess the bottom line to this article is yes I support the tax increase, without it we won't have money for defense or the part of the game I like best, offensive wars.
And as always
$1 = 1 gold
Praise Alby.
Comments
Frost is a tight ass
voted
vv
Paying for damage through COs benefits only the Tanks of each Division, plus the Fight if: Domination is % is set way to low (
I actually think a Q1 house for a low level D1/2 Citizen Soldier is quit antiquate, allows them to work over time and 50 extra wellness, Frost might be a tight ass; but I think it is a fair offer.