eRepublik Fails ... Again

Day 1,381, 20:03 Published in USA USA by John Killah


Right, well … the last article I wrote got pulled a long time ago because as the admins put it “You were flaming” Can you blame me? So this time, I’m going to try and be very polite and not have this article pulled and receive another Famous Point. (I re-read the article, and I swore close to 20 times, no wonder they pulled it).

So, what am I writing about? Simple – The admins favourite module (That’s the War Module if you’re sat there, scratching your head and drooling at the mouth going “Whut?”) seems to have hit a rocky patch, with a nice little bug in it. So, here goes –

There I am, fighting away like a good eAmerican in the National Guard, when I notice a few discrepancies in the fighting. No bid deal, carry on fighting. Then comes one enemy who makes me realise what’s happening. I’m sat there, with 80 health and a Q5 tank. My opponent has 100 health and a Q0 weapon.

My first hit does 48 Damage. Me: 70, Opponent: 52
My second hit, adds 3 health. Me: 60, Opponent: 55
My third hit, adds 2 health. Me:50, Opponent:58
My fourth hit, add 15 health. Me:40, Opponent: 73

I beat him in 3 more hits, totalling 7 hits with a Q5. My influence? 714. WHAT THE ****? Let me put it this way, in 7 hits with a Q5, I should of hit for 7140 Influence. And when I checked my total influence done today, I’d lost out on 10k-20k influence. Now, I know some of you may be sat there going “Pft, is that it? I do 160k influence a day” But to people like me, who can put out maybe 50k influence a day, missing that much is a bloody big hit.

So com on Plato, do your job, and make sure this doesn’t happen to other people.

JK