New industry, be smart and economical

Day 2,439, 02:27 Published in South Africa South Africa by Tifonus

Greetings,

I didnt write for long time, since i was in 2 click mode and i wanted to rest my head from erep obligations.
Well i wanted to explain little more about new Houses. Since i didnt see any leegit article in Africa.




As you all know we are all witnesses of New economy modul. Admins by all means tought it will be funny to bring back houses. I will say it is not the smartest way to fix economy but it is somthing that will sure make little balance.
The new industry will not allow you to work as manager, players who purches any companies related to this new industry will have to use work tickets ( you know that thing when you have employes ) to produce any productes.




All companies of this new industries are pracitly same as companies from wep and food industry only difrence is above mentiond Work tickets insted of manager work.





For now, admins unlocked factories from q1 to q3.



What is the purpose of these houses?

Well houses will work like temporary energy centers which will add Bonus energy capacity…
Each house quality will give difrent amount of energy and they last for difrent time of period.
Admins announce that houses with more quality in future will give aditional energy recovery. But we will talk about that when time comes for that. For now we will stick to q1-q3.



Curently South Africa has 2 house bonuses with those bonuses player to produce a single q1 house will need 4 days.
Soo if player wants to produce 1 house per day he will need 4 q1 factories ( factories must be same quality )
Productivity of 1 worker with curent bonuses is 28% , the higher the quality the more time it takes to make a house.



For now the purpose of house is to expand maximum energy capacity. Once you produce your house it will end up in storage for use you have to activate it.



House can be activated or deactivated on players wish . He can activate house for half and hour and then deactivate again.





This is good for active players because they can use house smartly and acitivate it only once. Wait for Wellnes to reach the maximum, then activate the house and expend the maximum, hold house activated for x minutes ( depends how muc time you need to recover the house space energy but bevare that that time is not more then 59 minutes ) and then deactivate it.

NOTE: once you activate the house, the whole houre will be spent, soo if you active house for 15 minutes or 59 it will spend 1h in bouth ways, be careful.

EDIT: pictures



then activate the house



and extend your capacity.



Be sure, that you do this when your well is almost full, you will see that my well is not full but i did this soo i can enter pictures in this article. I will leave my house activated untile i reach full wellnes ( in about 30 mins) and then i will deactivate it. Again do not forget 59 minut rule from above.




This last part has been maybe confusing because i dont have pictures but be sure when i get my well full i will edit it with some nice pictures that will maybe help you understand. basicly what i have been tring to say is that house can be used smartly and sparingly soo that they can last longer. Ofc this last paragraf cant be applyed for higher qualities since they will add recovery energy ( q6, q7 ) …

Untile next time , sincerly yours Lazocracy foreign officer Tifonus o7