It's just about Home Time!

Day 2,439, 16:57 Published in Ireland Canada by Natster
Housing Cost BreakDown

[ LVL ] | [ Work# ] | [ Wages ] | [ HRM Req ] | [ Tot ]
-> 1 5 $30 1000 $250
-> 2 10 $30 2000 $500
-> 3 20 $30 4000 $1000

To figure out the total I took Work Tickets * Wage Than I added HRM Req * HRM Market Value to figure out the cost of building one home.

Now the wages are very conservative, and a few players will be paying more to have players work the homes for them.

Now the value of the home breakdown...

Value Breakdown

[ LVL ] | [ Ener] | [Q1 $ ] | [ HOURS ] | [ 1 HOUR VAL] | [TOTAL]
-> 1 50 $0.07 | -> 168 $3.50 $588 -> 2 50 $0.07 | -> 360 $3.50 $1260 -> 3 100 $0.07 | -> 168 $3.50 $1176
The trick with homes is to use them when you have a full energy bar. Doing this will ensure that you get a bonus of 50 energy that you can use for working. Now, given that current food prices are approximately 0.07 the savings can be realized really quickly. If you are to buy a home and you want an ROI, than try to keep your purchase price below the value of the market price of food.

With this calculation breakdown, I was surprised that q3 homes provide less value than q2. So, players take note. Best value is in q2 homes unless I'm missing something. Also business owners will find that q2's will give them the best ROI for selling.

Sort of wierd, but this seems to be the case. Please vote and share.

Strength and honour. May the profits go with you.