Houses: What are they good for?

Day 2,436, 10:09 Published in USA USA by DylanBAS

Recently, our reigning supreme being, who somehow got to be supreme being...
because Plato...

decided to spice up the economic module a bit. And while I was never around when houses worked anything like this, I must say... kudos. This looks like it might help with some things. It will reduce the impact of WAMing, stimulate the job market, add another layer to the economic module, and it will allow players to have more control over their own energy supply.

The one thing I don't know, and actually want to ask about, is the way this is going to affect other markets. Not just in general, but specifically. With numbers. I know that isn't this nation's speciality, but our resident Harvard economist might have something to say about it. If you have any ideas about how this might work, fire away in the comments section.