A slight overview of the "recent" changes

Day 1,083, 18:32 Published in Cyprus Cyprus by SexyCicko

This is my first serious article and please don't expect anything fancy out of it, but stay tuned! : )

I would like to start from the begining of V2, but will also go back to v1, i hope you get what i'm trying to say, the article is being written at 3.30 am 😃

When the admin implemented it, there were complaints from the older players because of the new rank system. We, the new, avaragely 1-year-players were satisfied because there wasn't a gap between us anymore in terms of damage. Then a new problem started to surface, GOLD CONSUMPTION.

Lana in V1 has done great damage to the war module in terms of eating away money and players made less damage even though they had stronger hits, a nice paradox, but again, this helped new players close the gap. In V2, there were boosters for everything, from training to relaxation.

In that V2, the economy module was... how to put it – bullshit, it was a beautifull idea but it simply could not work the way they intended it. The idea was for all of us to use max gold boosters(which we could obtain only by buying gold), then the formulas would give a positive number, they corrected it later, too late if you ask me.

When they put all the skills together they managed to help the economy a little, but there was still the problem with the battles taking too long, being a great time consumer etc, the older players still complaining about the small damage difference... but the biggest problem was the imbalanced economy. But we went over it, as we always do, we found fun in it, the battles were starting to get ok, the new food system almost destroyed the house system, but it managed to survive... then came V3, an inhuman hybrid of both previous modules, which didn't have too many obvious boosters, but had a feature which the earlier ones did not have – he did not have limits.

And again we went over it, we again found fun in it, EDEN was invincible, the mastercard alliance devastated phoenix, until the v4 module.

At this point i would like tu insert a qoutation:
How can you increase your strength from now on? As it happens now, we will go to the Training grounds, but instead of choosing a skill to enhance we will only select a training type and that's it. And we can increase our Strength daily with at least 5 Strength points.
I am 409 days old, i have trained with lana some time, my strenght should be a minimal 2045, it is 630, rupetot, once the strongest player, has about 3000, that is like training 600 days without boosters, UNACCEPTABLE
REEVALUATE THE FORMULA, GIVE THE PLAYERS WHAT THEY DESERVE!
i don't care about who is wining and who is whining, give us justice!!!!!

Third watch/Treca smena