[Legend XX Stats] CODE vs. Asteria
Janty F
Greetings, citizens of the World!
as we all know, the events of past few weeks (which included almost unlimited tanking, where the price of tanks was the only limit) caused many people to rank up their accounts significantly. I was too weak to be one of those lucky ones, but there were reports of dozens and dozens new Legends appearing basically overnight, with many existing Legends reaching their full potential and currently maximum level of Rank, Legend XX. But what nations managed to benefit the most from this situation, and which side (CODE or Asteria... or maybe the undecided ones
😉) has the bigger Legends XX roster? Well, let's see few graphics based on the data from Day 4,551.
A few general comments:
- The graphs will total number of Legends XIX+XX in each nation/alliance to Day 4,551.
- For comparison of improvement, a Bulgarian article written almost exactly 200 days ago can be used to compare data from that period, and current period. Spoiler: the current numbers of Legends XX are muuuuch bigger, though the rations and trends are similar in many nations.
- I am aware there are 18 other Legend ranks, which are also quite important (especially at higher levels), and I only focus on the top two tiers. In the future articles, I might go into more in-depth statistics on various types of Legends around the world, however for now I only focus on the strongest ones.
- Some Legends have their Legend ranks in multiple countries making them weaker. I know some of these examples by name, but it would be hard to single-out every single one of them, so for the sake of simplification, I will assume all Legends XX are equally Legendary. (All in all, in theory, both sides should suffer from similar percentage of these cases, making their impact more or less even).
- Colors of nations are used mostly based on in-game color. Colors of alliances are chosen solely by my personal preference
😉. pro-CODE and pro-Asteria alignments of certain nations are chosen based on my general view - if something is wrong there, please do let me know!
- Countries, which are not members of any or the aforementioned alliances, are all thrown in the "Rest" category, excluding some nations, who usually do a lot of damage on the battlefield, or have exceptional amount of Legends on their own.
So, without more text, let's look at the infographics and start with total amount of Legends across the alliances.
We see that CODE has more top level Legends then Asteria by more than 20 - the ratio is 174 on CODE side to 151 on Asterian side. Pacifica maintains third position with 50 Legends, while Andes and Hydra are close to each other, with 41 and 38 respectively. Important to note that all Andes legends are either in Brazil, Argentina or Chile - the rest of Andes members have none, and are often not even close to obtain one in the near future. Out of the singled-out nations, France, Ukraine and Slovenia perform very well with their Legend counts.
We can also dissect the distribution of Legends in Asteria and CODE per each nation. No surprise that Croatia and Serbia will be winners in their alliances, however some might be surprised how huge their lead is over the rest. In Asteria, Romania and Bulgaria both keep equally strong Legend force, with Iran also standing high. On CODE side, we have all members participating as well, with Turkey and Greece standing toe on toe with Romania and Bulgaria in their Legend count, while Hungary on fourth place is also similar to Iran in terms of numbers.
In the not displayed section, Macedonia with 22 Legends and Poland with 20 Legends would also take top spots amongst the aforementioned behemots, with Taiwan and Russia being able to keep their Legend count slightly above 10.
Do you like this article? Do you have any suggestions for improvement? Let me know in the comments!
JantyF
The CEO of Home Food Company and headwriter of Rambling Gazette
Comments
Pole
o/
Welll done sirr
Nice!
vote
great article
You forgot one of the most important statistics!
Canada supplies the world with best maple syrup.
Much better than the runny crap from USA.
🥞
Lol, and tortillas for spanishes, pasta for italians and croissants for frenchies ? 😁
Dont forget that Nigeria have the best cotton in all world
vvv
Amazing job. Thank you very much for taking your time to do that article. ❤
All hail Thailand unlimited power!
legendary endorsed
о7
o7
Why do you say that players with Legend ranks in multiple countries is making them weaker? I would say, the other way around! Is their hit weaker for the country they took last Legend bonus? No, plus, they can hit for other country with previous Legend bonus achieved there!
Please correct me if I'm wrong!
If you have 19 legends in Romania lets say, and you take last one for Moldova you will have +190% in Romanian battles and only +10% in Moldovan battles. If you had 15/5 you would have 150% and 50%. So having legends in multiple countries make you stronger in all of them, but that also mean you will never have full bonuses in either of them.
lol
Good article
O7
Vote
V+
Great one!
Good job!
You are stats masterchief 🙂 And again you give me answers to questions never answered before. Thank you !
Maybe one day, I will stumble upon questions nobody even thought about before 😃
What actually counts more for us is possibility for improvement.... Would like stats from titan 2 to leg3, that's where u can see who has better future.
Otherwise i'd just say this is proof of what i'm talking about last 7-8 months, CODE saying numbers are on Asteria side couldn't be more wrong.
That is, until another game mechanic change. I also believe those players aren't willing to invest 50 euro per month to rank up to LXX in a year or two.
Indeed, would like to expand on this a bit more in the future, since with so many active players getting to the endzone, it is now more than important to know, how many players are there still left aiming to reach it.
most of your titan players are part of your air server, and are hitting only air.
however from leg 1 to leg 10 would be much better sample.
also ordinary titan without full packs would probably need 5-10 years to reach leg xx
admins will change something very soon, cause erep labs cant pay their workers in tokens obviously.
Wow loland so stronk, just like the old days.
Nope.
Great Article
great !
This graph might be a bit misleading 🙂
Because there will be more and more legengs XX like me, who do not play much and can not make big infuence in important battles.
Of course, this is only one piece of a puzzle - but it is good to know nonetheless, especially with that "not-so-old" Bulgarian article I am reffering to, to see how much has changed in last few months 🙂 .
Welldone
So in total its about time Plato to add new ground ranks. There was a time when to obtain Legend rank meant something. Not long time after that many ppls became Legends, but actually quite few got to Legend 20 and those ppls were real deal. They were able to make the difference between winning and losing a battle. While now over 50% of real active players have at least Legend rank and as we can see over 10% of real active players already have maxed ground rank. So now being Legend 20 is not anything special, anything "wow".
Something more how many ppls lost their motivation to play erep after they got maxed rank? Now they dont have anything else to achieve. In matter of fact that also means less money for Plato. Cuz when you have maxed rank you dont need War Stash anymore, so why to buy it, when you dont get any benefit of it?! So either Plato need to check his math - how much he is losing by not selling War Stashes anymore or just to keep the interest to the game he MUST make new ground ranks. Ofc those new ranks not need to give +10% extra TP dmg, but at least as regular ranks to give those +5% for obtaining new rank. And yes just 10 bil rank points for next rank is laughable, but something like 100 billion rank points per rank sounds pretty solid. Even if there are some players which will gain 6-7+ of the new ranks automatically, cuz they have huge amount of rank points already gathered.
In total very good article, well done. 🙂
In my opinion (as player, who will probably not even reach Legend I in next years, unless Plato makes more madness 😃 ), the whole idea of Legendary ranks was faulty at the very beginning, when the distance between each Legendary ranks was linear, and not more exponential (meaning reaching first Legendary rank from Titan*** was the most difficult task ever, and each new Legendary rank was more and more easy to get) - following that, it was only matter of time, until Legends became ordinary. But Plato being Plato, he managed to speed the entire process even more, making everyone Legendary way too fast, thus making noone special.
If indeed Plato ever adds more Ground Ranks (which I understand is becoming more desirable with so many Legends X😵, the rank points required for next ranking up need to be much much higher, just like you said. Otherwise it will solve nothing.
o7
Great article
V.
great article
v150/s1108
So Plato did it - most relevant accs are now XX.
What now?
Build a time travel machine and fix it, before it actually happens. Seems like the... easiest option I see 😃 .
о7
big vote
Interesting.
Nice article
If you take look at last few battles Djani VS Cro you wil see just like lot of others that number of Legend ranks is realy nothing on short term war.
Its so many factors like weekly chalange number of "cheap EBs" price of Q7 .............. an actualy most important ACTIVE PLAYERS