House Production

Day 2,436, 07:41 Published in Serbia Serbia by DragoonXRyu

http://prntscr.com/456s18

Foo😛
If you've got food production, you're in luck! Food prices increased across the board. Using workers on food factories are no longer viable however.

Weapons:
If your weapon facilities are Q5 and below, don't bother, unless you're producing your own WRM. Although, you might as well sell your WRM and you'll arguably earn more.

If your weapon facilities is Q6, you can work in it, but if you're paying your workers at current wage levels, don't bother.

Q7 is still viable both self-labor or using workers.

With the redistribution of resources, demand for weapons should go through the roof, and with dwindling supplies, prices are only bound to go up. I could be wrong though.


http://prntscr.com/456rh5

Housing:
I'm still on the fence about houses as prices are still in flux. 50hp on top of your max isn't worth it, in my opinion. I'm still confirming if houses would increase your hp recovery/6 mins. Rumor says that hp recovery is only available for Q6/Q7, in which case, don't bother with Q5 and below.

For HRM, at current prices, don't bother with anything less than Granite Quarry.

--

As you can see, because of the new mechanics of house production, it increased base wages to twice its pre-housing levels. The removal of some food and weapon bonuses also affected FRM/WRM supplies, which affected food and weapon prices.

Again, prices are still in flux so my advice would probably hold in the next 24 hours. I'll publish an update every few days until prices even out.

--

For the last time, I'm not doing a CSRF attack!