Ideological Guide - ANARCHISM

Day 3,003, 07:33 Published in Belgium Belgium by tommot
Ideological Guide - ANARCHISM

This is a serie of article describing diverse political ideological views that might be related and useful in this game. Every week(on Tuesday and Friday) i will publish 2 parts in this work.
This work was originally made by Demonaire and should be credited as such. This is a link to the original topic: https://forum.erepublik.com/index.php?/topic/4612-ideological-guide/

The present text looks to guide citizens in eRepublik (old or new) in choosing the political party that better adjust to his/her political intentions and goals, something important respecting party recruitment. Nevertheless, I repeat: this is only a guide, not the revealed truth.
ANARCHISM
 
 
eWiki Definition: Political philosophy encompassing theories and attitudes which support the elimination of all forms of compulsory government. Specific anarchists may have additional criteria for what constitutes anarchism, and they often disagree with each other on what these criteria are. According to The Oxford Companion to Philosophy, "there is no single defining position that all anarchists hold, and those considered anarchists at best share a certain family resemblance."
 
Implementation for eRepublik
 
  1. Either in Democracy or Dictatorship, bills are to be sent and approved that reducing all taxation or state presence (Work Tax, Import Tax, VAT, Minimum Wage, New Welcome Message) near zero.
  2. Once completed the previous step, establishment of dictatorship is required, since that measure will reduce state apparatus from near 45 people (40-men Congress + Country President and Ministers) to only one (whom we'll call "The Great Anarchist") whose function is simple: to do nothing. That dictator serves to guarantee no law will be proposed ever, even mutual protection pacts (MPP) is out of question. (Natural Enemy -NE- would be, too, military vocation of the game could make this an exception, though)
POLITICAL SPECTRUM
 
Unfortunately, eRepublik is currently designed such that means of production belongs solely to citizens individually (private property). Hence, it is quite difficult (not to say impossible) to establish "collective", "socialist" or "communist" means of production by other measures than expropriation by taxation, but, at the same time, taxation implies to recognize necessity in the existence of a State, which is contrary to anarchist ideology. Therefore, for game mechanics purpose, we'll consider Cooperative Anarchism as the leftist form of Anarchism.
 

  • Establishment of anarcho-cooperatives in citizen's companies: manager hire employees at 0.1 CC, employees buy their own raw material and donate them to manager, manager start production and donate back all the finished goods produced by those employees (managers only keep their WaM products for themselves), employees, in turn, send back manager the 0.1 CC from salary paid.
  • Establishment of "associations" needed to secure the normal development of the community (unions, military units, MU federations, mutual credit bank, diplomatic federations, anarchist schools, anarchist judges, etc.), totally autonomous and decentralized between them. Being egalitarian associations, no hierarchy will be allowed whatsoever.
  • The Dictator (Great Anarchist) will discourage deviations from co-op anarchism (i. e. he share his golds from the dictatorship medals or residual treasure income only between people and institutions following mutual/cooperative practices or promote social penalty -including censuring in media- toward citizens who breach that anarchism with his/her behavior). Also, other forms of anarchism (except communist, collective or syndicalism) or other political and economical theories aren't tolerated.
  • Cooperative Anarchism. Establishment of anarcho-cooperatives in citizen's companies: for example, manager hire employees at 0.1 CC, employees buy their own raw material and donate them to manager, manager start production and donate back all the finished goods produced by those employees (managers only keep their WaM products for themselves), employees, in turn, send back manager the 0.1 CC from salary paid.
  • Establishment of "civil institutions" needed to secure the normal development of the community (cooperative and other unions, military units, MU federations, mutual credit bank, diplomatic federations, anarchist schools, anarchist judges, etc.), totally autonomous and decentralized between them. Being egalitarian institutions, no hierarchy will be allowed whatsoever.
  • Besides free market, anarchist civil institutions will promote non-market ways for exchange of goods and services.
  • The Dictator (Great Anarchist) will discourage deviations from co-op anarchism (i. e. he share his golds from the dictatorship medals or residual treasure income only between people and institutions following mutual/cooperative practices or promoting social penalty toward citizens who breach that anarchism with his/her behavior). Also, other forms of anarchism (except communist, collective or syndicalism) or other political and economical theories aren't tolerated.
 
 
 
  • Left Market Anarchism. Free Market is used for achieve social justice and equality between citizens
  • Being other anarchist thought schools accepted, The Great Anarchist share his golds from dictatorship medal and residual treasure income between citizens who make or support egalitarian actions (not necessarily co-op anarchism). Also, he may share it between all citizens.
  • Cooperative Anarchism will remain in effect, but their production oriented towards free market. Other egalitarian alternatives will be possible, too.
  • Also, citizens will be able to use participative democratic means to fusion and/or centralize some anarchist egalitarian civil institutions mentioned above, or create big ones, to improve their efficiency and importance between society. However, it is still prohibited for them to become "parastatal" institutions.
 
 
 
  • Anarchism without Adjectives. People are free to develop their own beliefs and projects about anarchism (as far as allow mechanics in the game)
  • The Great Anarchist will distribute dictatorship medal and residual treasure income between all citizens.
 
  • Anarcho-Capitalism. People are free to use their private property and own means of production for accumulating wealth and exchanging goods and services in a free market.
  • Anarchist civil institutions (even military, diplomatic, judicial, educational, financial, etc) are paid between his affiliates. There can have also charity associations.
  • "Leftist" anarchism is allowed but discouraged. The Great Anarchist have NO obligation to share golds by medals or treasure, but may promote anarcho-capitalism projects with them.
  • Individualist Anarchism. Individual and his/her will prevails over anything else (group, society, ideology) and he/she only must look his/her own happiness through his/her own actions.
  • The Great Anarchist have NO obligation to share his medals or treasure residual income and he'll use the state ORGs for his own benefit, or rent some of them to make benefit for him/herself.
  • Existent anarchist institutions (if any remains) prioritizes individual over group and, in that sense, looks the greater good for each individual and guarantee as much freedom for them as possible.
  • Any attempt of collective solidarity is socially punished by the individuals.

Next edition will be about LIBERTARIANISM

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