eRepublik Economic's (P1)

Day 2,932, 18:11 Published in Ireland United Kingdom by David Allenkey

Earlier an article came out about the eRepublik Economic Model. I was intrigued, hoping that it would actually be someone's view of the issues surrounding the Economic functions of eRepublik. It wasn't, but it got me thinking that there are some major flaws currently facing eRepublik when it comes to it's economic structure. This will be part of a multi article production.

Disclaimer: All examples are based on eIreland and the bonuses provided in eIreland.

Making Money Ain't Easy
It is incredibly hard to generate any sizeable income in eRepublik. It really doesn't matter which industry you look at to see this is true. Let's take a look at the food industry (other industries to come in later editions).

Food Industry:
eIreland has an 80% Production Bonus for food, making it the largest advantage available in the country. The current FRM price is 0.05 CC. The best "bang for your buck" as a consumer is for Q2 food @ 0.0425 CC per 1 Energy, so we will use this for our leading example.

Assuming you purchase FRM @ 0.05 IEP, FRM would cost you 18.00 CC (360). Manager costs for production into Q2 food would be 1.71 CC. Production would be 180 Q2 Food. Revenue at the current level (lowest available price is 0.17 IEP) would be 30.60 CC. Total Taxes would be 0.29 CC. Total profit stands at 10.60 CC. Based on this, it would take roughly 910 days (or 2.5 years) for the Level 2 Food Company to pay for itself.

Assuming you produce your own FRM (with a Hunting Lodge to ensure you are self-sufficient), manager costs for FRM production would be 1.71 CC. FRM total production would be 450 FRM. Manager costs for production into Q2 food would be 1.71 CC. Production would be 180 Q2 Food. Revenue at the current level (lowest available price is 0.17 IEP) would be 30.60 CC. The FRM surplus of 90 FRM would sell for 4.50 CC. Total Taxes would be 0.29 CC. Total profit stands at 31.39 CC. Based on this, it would take roughly 665 days (or 1.82 years) for the Hunting Lodge and the Level 2 Food Company to pay for itself.

This seems like a hefty investment for very little payoff (even when you have completed paying off the initial startup costs). Let's face it, 31.39 CC doesn't buy much. A highler level of food could be produces, but the ability to sell wouldn't be as easy as the Q2 food as the actual consumer cost doesn't compare.