TGN-Damage and Aims in Combat
Sinon
Hello everyone!
Today I figured I wanted to write about damage and aims in combat!
In the picture above I have used the information provided by the new battle page to analyze the current situation of eJapans military and this is what I have figured out:
Lets start with the first division. I feel it is bad enough that the BH is below 1 mill. My own standard rule from the time I was in D1 was that I would reach at least 1 mill when I aimed for the BH, regardless of my strength. If I didn't aim for it, I would at least get 25 kills or aim for 500K in the battle to give myself a purpose there. This is something everyone who venture onto the battlefield should aim for, not something like this:
As a soldier you have a duty to your country to aim for 51% on the battlefield (the percentage at the top of the battle page, both old and new)
Over to the second division, let me first tell you that 13,6 mill is not necessary. As a matter of fact this time it was serious overkill from my part (with 2 big bombs and 5 small bombs included).
When in second division, you should aim for 1 mill damage and/or 25-50 kills. In this case only two others in D2 have actually done this, which is actually quite shamefull.
Even in smaller countries they manage to keep their top 5 lists with 25+ kills most of the time. Whenever we have a RW or battle for eJapan I feel lucky if the list actually contains 5 people at all, or if any of them are citizens of eJapan. With more than 400 active citizens you would have thought this wouldn't be possible, so there are a lot of people that really should feel ashamed on this fact, regardless of division.
The third division have a good BH and good enough top 5 list. The damage could have been a bit better, but I believe they set a good example for both D1 and D2 in this battle.
In D3 you can see that only 1 citizen has less than 25 kills, as well as being below 1 mill damage. One more hit and the entire list would contain at least 1 mill from first to fifth place. Also here one should aim for 25-50 kills, though the damage should be between 1,5-2 mill at least.
Now, the fourth and final division which is the one most citizens don't want to end up in, but will eventually if the play long enough. The fourth division has a good BH, with 77 mill. This is, in fact, far from a overkill. In D4 a BH can quickly be above 100 mill, which makes your built up strength really important.
In this division, most people have no major problems with their economy and can afford to fight hard. Thus I would say 10 mill to be a good aim for D4-citizens. Though, also here does eJapan fail.
I am surprised and a bit disappointed from seeing this. From my experience I would have expected a list with the fifth place having at least 10 mill. This would probably also have improved our chances of victory in this division as well.
Now, this is my personal opinions and analysis. Much has been compared with my time as the MoD in eNorway around last winter/spring. I hope everyone can take a good look at this and tell yourself that you will do what you can to represent your country in the best way possible.
As a few hints for how to improve your own situation, please take a look at the following:
1. Find yourself a Military Unit that offers a daily distro of food and weapons. In eJapan I so far know of only one local MU with this offer, SSG, as well as a Portuguese MU with connections to eJapan through their 2nd commander, Kazuto.
2. Always try to ask your fellow comrades for supplies if you need some. eJapan has several "older" citizens with a good economy and food and weapons they can give away to "younger" players that have yet to develop a stable economy.
3. Show yourself to the public! Being active in publishing articles and/or writing in the commentary fields of other articles can have a positive effect on your situation. By showing interest towards others and show yourself as a good fighter and/or politician, you will get valuable contacts and friends that can help you with economy, supplies and knowledge. If you aim for the politics, they will be your most valuable asset, so don't take this lightly.
4. Contact your government! By having close ties to your current government, you can get benefits and information that can give you certain advantages as both a citizen and a soldier.
I hope this article proved useful to you all. Also, take note that the pictures presented above are already outdated and was taken more than halfway through battle 11. Thus the lists may have imroved, but these were an example to help you all get some goals and ideas to improve yourself.
Now, remember to vote, share and subscribe
❤
Best regards,
Comments
TGN-Damage and Aims in Combat
http://www.erepublik.com/en/article/2457228/1/20
v
Good work BT! o/
It kinda depends on the war really, a lot of times in D1 people with tens of thousands of strength deal tons of damage for the BH.
Anyway, voted~
Yeah, but I think what BloodTrail is more focused on is bringing the averages up. I know there are several people who hit 3-4mil average in D1, but when you look at the battle list, its nearly always skewed at the top.
Instead of trying to get a few more heavy hitters, increasing *everyones* contribution will probably give far greater results (as it also means the battle flow becomes much more consistent and winnable).
But that kind of thing will be difficult, especially with people who are trying to stay in the lower divisions. I have seen it happen a few times, but usually only when there's like a week-long tournament and people fight a lot for rewards.
It is like Rouku points out. I hope to get the averages up by providing some guidance and analysis of our situation. And even though the data provided in this article is indeed from only this one battle, I compared it with the experience I've gained from past battles in eJapan throughout this year.
There are indeed people who deals tons of damage, but they are not many and quite often they end up laying down or fight in only 1 or 2 battles. They also have their own limits for how many battles they can fight in. Thus it is important that we keep the average dmg from those "weaker" citizens high enough to compensate. As the MoD it is my duty to provide whatever is needed and I'll do whatever I can to achieve this.
BloodTrail I hope that you will write analisys about eJapan's strenght.
you can make from statistic pion of wiew, create chart or pie chart to see how many Japanese are in which division.
main problem is lack of div 1 and div 2 players. and many of them are saving their EXP by only doing work and training.
we have several options
1)try to call them to fight for Nippon and help them in supply
2) let them in no battle mode and focusing on d3 and d4
3)find a way to provide them bazooka parts (firing with bazookas playres will reduce exp points )
You have pointed out several things that I either find interest in or already have thought of/started on. However regarding D2 I have to disagree. There are plenty of people that fight in D2 and several of them do fight hard from time to time, however the problem with D2 is that there are waaay too few that goes for at least 25 kills.
As a matter of fact, from what I've seen, D3 and D4 has been the main reason for our losses. I remember certain RW's where D3 had won only a couple of battles, while D4 had won none. At the same time, D1 and D2 had won several battles, but since they only give a total of 3 points each round, while D3 gives 3 and D4 gives 5 points, there's no way the two divisions would be enough to win.
We either has to secure D4 and one more division, or all the other three division to win more points than our enemies.
http://i.imgur.com/Vv5mqbY.png
Reality hits you hard bro xD I totally agree with the article, 25 kills should be priority for all ( completing the Daily Order ), also when I see that some people in D2 win BH with 3 mil of damage I always think...lucky bstrd xD Why something like that never happens to me xD
jsdf is the best military unit in japan o7