Poslednje(Najnovije) izmene / Latest updates - Day 2611

Day 2,611, 01:02 Published in Serbia Serbia by Kiza No Sleep
ENGLISH VERSION AFTER TEXT ON SERBIAN 🙂

PROMENE KAMPANJE I EPSKIH BITAKA

Do sada , kao što znate , epske bitke su uglavnom igrale ulogu u epskim ratnim turnirima .
Počevši od sada , oni će potencijalno igraju važniju ulogu u Novom svetu !
Sve promene navedene ispod stupile su na snagu odmah .

1. Bodovi potrebni za osvajanje kampanje su podignuti na 94
- Stara vrednost bila 83
- Ako je 94 ili više dostignuto na obe strane u istoj rundi , dešava se sledeće :
-rezultati divizije će biti obrađeni jedan po jedan , baš kao sada .
Ako , posle broja obradjenih divizija , jedna strana dostigne 94 boda ispred druge,ta strana osvaja kampanju,bez obzira koji ce biti ukupan rezultat (pogledajte primer u nastavku) .
Divizija 1 se prvo obrađuje , a zatim Divizija 2 itd

2. Vrednosti stete koje su potrebne za epske bitke su promenjene za sve divizije

- Stare vrednosti su od prošlog Epskog ratnog turnira
- Nove vrednosti se zasnivaju na prosečnom iznosu od štete u poslednjih 7 dana svih vojnika u njihovim redovima . Tačna formula neće biti objavljena , a brojevi se razlikuju na osnovu aktivnosti građana .


3. Epske bitke nagradjuju pobedničku stranu duplim bodovima kampanje

Na primer , Bitke u Diviziji 1 se obično nagradjuju 1 bodom u kampanj. Ako Bitka postane Epska ,2 Poena se dodeljuju za pobedničkoj strani . Ostali divizije će i dalje imati normalne poene , uz pretpostavku da njihove borbe nisu postale Epske .

4. Duplo Zlato za BH medalju u diviziji gde je bitka bila Epska

Na primer , BH medalja u epskoj bici u Diviziji 4 će biti nagradjena 10 zlatnika ( umesto normalne vrednosti od 5 zlatnika) .


5. Dupla vrednost Prestiz Poena za hice napravljene u epskoj bici

- Hici izvrseni pre nego sto bitka postane Epska neće vaziti 2x Prestiz Poena
- Hici izvršeni nakon sto bitka postane Epska u svojoj diviziji nagradjuju se duplim Prestiz Poenima

6. Bitka će imati status na osnovu količine nacinjene štete


Status je vizuelno prikazan na detaljima kampanje , a to može da pomogne da se utvrdi koliko je blizu da Bitka postane Epska .
Postoje 3 moguća Statusa :
- Hladni rat ( 0 - 49,9 % štete učinjeno za bitku da postane Epska )
- Rat sirokih razmera ( 50 - 99,9 % štete načinjeno za bitku da postane Epic )
- Epski Rat ( 100 % - Bitka je Epska ! )

DISKLAMENJER :


Primeri

Primer 1
Švedska i Pakistan su izjednaceni( 86-86 )i bitka je u toku samo u Diviziji 4.
Zbog visokog iznosa štete,postaje Epska i,na kraju,Švedska osvaja bitku.
Švedska završava pobedom cele kampanje 96-86 , jer je dobila duple bodove kampanje iz divizije 4 poslednjoj bici .

Primer 2
Danska i Norveška su izjednaceni 92-92 i divizije 3 i 4 se i dalje bore .
Divizije 1 i 2 su ranije osvojene od strane Norveške .Bitke divizije 3 i 4 zavrsavaju se u istom minutu ; Divizija 3 pobeđuje od strane Danske i Divizija 4 pobeđuje od strane Norveške .
Rezultat : Danska pobedjuje kampanju ( uprkos gubitka opšte kampanje 95-97) , jer je Divizija 3 niža od divizije 4 .



ENGLISH VERSION - ORIGINAL

Changes to Campaigns and Epic Battles

So far, as you know, Epic Battles have mainly played a part in Epic Warfare Tournaments. Starting now, they will potentially play a more important role in the New World! All changes listed below are effective immediately.

1. Points needed to win a Campaign is raised to 94

- The old value was 83
- If 94 or more Campaign Points is reached by both sides in the same round, the following happens: the results of the Divisions will be processed one at a time, just like now. If, after a number of Divisions have been processed, one side reaches 94 points before the other, that side wins the Campaign, no matter what the overall result will be (see the Example Section below). Division 1 is processed first, then Division 2 etc.

2. Damage values required for Epic Battles are tweaked for all Divisions

- The old values were from the last Epic Warfare Tournament
- The new values are based on the average amount of damage done in the last 7 days by all soldiers in their Divisions. The exact formula won’t be disclosed, and the numbers vary based on the activity of Citizens.

3. Epic Battles award the winning side double Campaign Points

For example, Battles in Division 1 usually award 1 Campaign Point. If a Battle turns Epic, 2 Campaign Points are awarded for the winning side. Other Divisions will still have the normal points, assuming their Battles didn’t turn Epic.

4. Double Gold for Battle Hero medals in the Division where the Battle was Epic

For example, winning a Battle Hero in an Epic Battle in Division 4 will award you 10 Gold (instead of the normal value of 5 Gold).

5. Double Prestige Points for hits done in an Epic Battle

- Hits done before the Battle turned Epic won’t award double Prestige Points
- Hits done after the Battle turned Epic in your Division will award you double Prestige Points

6. A Battle will have a status based on the amount of Damage dealt

The status is shown visually on Campaign details, and it can help to determine how close the Battle is to become Epic.
There are 3 possible statuses:
- Cold war (0 - 49,9% of Damage done for the Battle to become Epic)
- Full scale war (50 - 99,9% of Damage done for the Battle to become Epic)
- Epic war (100% - Battle is Epic!)

Example Section

Example 1

Sweden and Pakistan are tied 86-86 and a Battle is ongoing only in Division 4. Due to a high amount of Damage, it turns Epic and, in the end, Sweden wins the Battle. Sweden ends up winning the whole Campaign 96-86, as they got double Campaign Points from Division 4 on the last Battle.

Example 2

Denmark and Norway are tied 92-92 and Divisions 3 and 4 are still fighting. Divisions 1 and 2 were earlier won by Norway. Battles on Division 3 and 4 finish on the same minute; Division 3 is won by Denmark and Division 4 is won by Norway.
The result: Denmark wins the whole Campaign (despite losing the overall points 95-97) because Division 3 is lower than Division 4.

AT THE END ONE PICTURE 😃



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