No War No Profit! the Plato way!

Day 1,999, 08:00 Published in USA USA by ComputerSpeaker

i just figured it out. plato set the prices to maintain a no loss situation. if plato buys raw at .02 the amount of time it would take for the economy to grow would be indefinite the amount of new players comming in and current players producing goods and making money equals the amount of buildings lost by layers dieing.

so when we have no war the economy stays the same and has no growth. when we have war! people get true patriot and battle hero medals. hm, 4 people a battle get a battle hero medal. that is 20 gold a battle! that is 2 new q1 factories!!

for every battle we have we can make 2 more q1 factories!!

but are we having any battles? no! and the amount of resources used to get those battle hero medals. 2 rockets. currently mine require 60 of the q1-q6 weps. my facotry only produces 16 weps. and to even think about getting the bh medal. i need to use over 720 weps!! now if i was competing with a few other people! we would need a massive amount of factories!

so no war. the only demand for weps is the bot who buys at a rate that doesn't help anyone!

or have a war! and people buy at a rate that ever increases the prices! so lets start wars! to help our economy! its the only way!


lets kill all the counrties with a high number of male players! mexico and Canada!