9 Reasons “Pacifica Virus” Is DEADLY For All
Junkrat
🇭🇺Hungarian Version] A Pacifica-vírus
🇦🇷Argentinian Version] 9 EL VIRUS QUE ESTA DESTRUYENDO EL JUEGO
This article is the personal opinion of the writer, who at the time of writing, does not hold any official/political position. It is not related to the government, or official representatives of any respective country.
Time to get real here!
We are all playing this game together. We all have our criticisms regarding how Plato approaches different matters of this game. But still, we love playing it! I have never seen an active player intending to kill this game, yet.
In fact, it’s quite the opposite. We all want it to thrive because we enjoy playing it. Despite the shortcomings.
But some “tired leaders” of the eWorld, whether knowingly or unknowingly, are infected with a dangerously widespread virus, and so are actively trying to kill what we all love and enjoy about this game.
It is a GRAVE DANGER to everyone, including those said leaders themselves^. They just don’t realize it yet.
I call it The “Pacifica Virus”. The Neutrality Mindset. The mindset that thinks being and staying neutral without having enemies, is a good thing! A mindset that gets offended by nothing and thinks you should “eLive and let eLive”. The virus that silently infecting every one of us.
Why is it infecting every one of us, you may ask?
Because we are all rewarding it directly by letting it get stronger and stronger, every day.
We are all rewarding it by letting it exist. By being comfortable with it, by tolerating it. Especially from bigger countries. For example, without any specific mentions, Pacifica alliance countries, like Poland or Taiwan… and many others!
Let me just go through a few simple reasons why it gets deadly dangerous when the neutral mindset gets out of balanced. When the eWorld is infected with the Pacifica Virus, the following things are sure to happen:
1. People will fight for personal reasons instead of a bigger purpose
When there are not enough meaningful nation wars with bigger purposes, people simply start to turn on each other instead. For different kinds of reasons.
Now obviously, farming, hunting medals, mercenaries, or internal political wars are all parts of this game… I do that too… but there should be a healthy balance between playing individually, and playing nationally / collectively purposeful.
2. Players will eventually get bored
Without a bigger purpose, players will eventually get bored. I have seen enough that when there is a really big war between nations, adrenaline gets rushed into the veins. Players start to get active. New players resurrect from the dead. Activity is always at an all-time high while the biggest wars are happening.
3. There will be no need for baby booms
The biggest baby boom in the history of this game happened when there was a big war happening between nations. Not when there were a lot of Pacifica Pandemic TWs! And baby booms are the lifeblood of this game. So with the direction we(the majority of us) are going, no wonder why we don’t have a lot of new players in the game.
The biggest baby boom of this game happened during World War II, according to the wiki.
4. Motivation / Goals will vanish
The majority of players will lose motivation to set goals for themselves and grow. Not everyone is a geek. Some people are just here for the love of their countries and for the national cause. If you kill the cause, you will force them to leave.
5. There be less need for real negotiations (affecting the internal & external politics)
The most complex and intense negotiations happen during conflicts. Not during peace and neutrality… Outside wars lead to internal political activity as well. Alliances will matter more. Brotherhoods will get stronger… etc.
6. Economies will not shine / the bonuses you think are precious to you will not matter
War and activity keep the economy moving and growing. The more demand there is, the more it makes sense to create profitable companies. If your players are bored, your bonuses will not help you motivate them.
7. Even empires will be meaningless
Well, should I elaborate more on this one? It is obvious enough^
8. The status quo will only get stronger
I hear y’all sometimes say, well country X stored a lot of EBs through the months of being neutral… and now, every day goes by, they become more of a treat to anybody.
Should I ask, What is the limit for it? I mean think about it. Is it the right solution to just let it be?
YOU ARE LITERALLY CREATING A MASTER FOR YOURSELF, IN YOUR MIND!
9. Where are your values, bro?
Putting aside all the things I just said… Don’t you have any values or principles as a leader/nation? I can’t believe somebody playing this game at a high level and don’t have enemies and/or disagreements. It will happen naturally, unless well… you forgot your values and have no actual principle to stand by it.
Okay! Do you have a solution then?
Yes, I do. Of course, I phucking do. How about starting to think a little differently? Each of us should stop being so comfortable knowing, and seeing every day, that another country is getting bigger, has more regions, storing more EBs, CCs & Golds, and enjoying non-deserving bonuses and statuses, just because she did NOTHING and stayed neutral. Just because she decided to disrespect the core of what you enjoy and love about this game. Just because they decided to kill this game…
➔ Stop being comfortable with it.
➔ Stop tolerating it.
➔ Stop electing tired leaders with no principles.
➔ Start pushing your leaders.
➔ Y’all have the power to push your leaders. By tolerating it, just like them, you are just rewarding it more and more… There is a publish button right below your profile… use it more. Express your opinion!
YOU Decide o7
A message to the alliance leaders:
If you are tired, or got bored of this game, how about just letting someone else take the lead? Just leave!
The problem is some of you want to be the leader, the big guy, but you don’t want to put in the necessary work and effort it requires. You want to protect your ego without taking the responsibility.
Maybe the time calls us to change the dynamic of the alliances… This can’t go well for longer, anymore…
…This message may or may not have been composed by my rat…
…Hakuna Matata!
Comments
elsozni meleges
good article, thanks
VOTE SUB GOOD LUCK 🙂
Good article o7
7. Even empires will be meaningless
Well, should I elaborate more on this one? It is obvious enough^
What do empires get anyway? Whats the reward except a cool frame around their flag?
Well, If you want to see it like that, everything in this game is just a a “digital” number… 0 & 1s…
How do you see it?
I repeat, no one is stopping you from attacking any Pacifica country
The Junk Talk
Get a congressmen seat and send the war law
You really dislike ePoland ?
I LOVE ePoland tbh xD Many great friends there.
😃 Funky DJ !
I propose to create CODERIA or ASTERCODE and to destroy PACIFICA 😃
https://youtu.be/j2WD1SJiRjo
😁
Hahaha
Give peace a chance -John Lennon and Paul McCartney
Fighting for peace is like screwing for virginity -George Carlin
The problem is not the players.
The problem is that the game is outdated and forgotten by the company. When was the last update?
The game needs a substantial upgrade with new elements, new rules and new tools for managing states, political and military.
Everything needs to be upgraded, wars, laws, parties, military units, alliances and presidents have new tools.
So yes it will change the game and we will see new people.
But the company doesn't care and as long as we cry in HERE, where NO ONE LISTENS to us, NOTHING is going to happen.
Protest outside erepublik like Twitter. That's the problem with this boring game, not its players.
The problem is absolutely and utterly the players like you, who play this game every day. Who accept the responsibility and the title of being a “Minister Of Defense”, but then call this game boring and refuse to put in the necessary work equal to the weight of their titles.
Then pointlessly just complain about the game being boring, plato is bad, there is no update, and want an update for EVERY MADULE there is.
You have no point.
Now i exactly know why CODE is losing its wars to Asteria!
Now i know why eUSA is the greatest country in the eWorld. Just by comparing 2 different Minister of Defenses i came to that realization!
Just live the game already if it is boring, or step it up.
The players have killed it, making it uninteresting for Alexis Bonte and his crew.
They had interesting ideas around 2009-2011, but military players and GMs that paid with $ their companies just didn't want it because it made the game more complex and therefore the need to specialize was more important. You couldn't be a GM, a journalist, a politic and a soldier altogether and be proficient at everything.
Players who went on a rant against complexity killed that game that just became a classic cash grabber focused on the wargame. And because this rely heavily on addiction, players who spent $ just spent more to keep it alive as they cannot accept sunk costs being sunk costs. Why a company would care about those kind of people? They're a lost cause.
o7
All countries joining Pacifica would be the best solution for the playerbase.
That's exactly what i am talking about for billion years, and i am trying to do farm for no reason as uncomfortable as possible, great article bud
Pacifica is on the right track here. Get the virus, it will heal you!
What slowly killed the game is currently the boring wargame that absolutely doesn't match the name of the game and its web description. Making the wargame central is currently what killed so much players that really wanted to dive into politics or economics. V2 was interesting with plenty of interesting subskills that was meant for good GMs instead of the first economic model. Players complained, mostly because making money required good managerial skills and gave GM equal power to tanks or politician. They abandoned it for an easy economic model suitable for small brains that only understand "fighting" (clicking).
As for politics, there used to be local interactions leaving room for independants as big parties couldn't fill all regions properly. Politics used to be more alive than it is now as everything is just a register room for the wargame purpose.
Even the V2 wargame was more interesting, more complex even though I didn't dive into it as a former pacifist roleplayer.
Neutrality is on the opposite a good thing, not feeding the wargame is a good thing. The spirit of the game died when they went backward on V2, so letting this game change or die is a good thing. Pacifica got it right, and funnily enough, the press seems to be more active and socially interactive in countries with few warfare, they're a lot less boring to follow than the old crappy alliance system waging boring wars that bore players to death year after year. Because those who come back rarely stay for long as nothing changed, same boring wargame with very few "eRepublik" roleplaying (because the game is basically a RPG at its core, not a wargame).
Well, a lot to unpack there. But you surely are entitled to your opinion.
The part i agree with you somehow is that this game, and some of it’s parts was (and i believe some of them still IS) interesting because they were unusually complex and real effort were required to make some parts / positions / personalities / avatars / roles work.
Some parts really demand a serious mental bandwidth.
I’m afraid that is the reason some of the countries have chosen the neutrality over managing complex wars & armies. Alongside with older godfathers in some countries, who were playing actively before, but now they are tired and also don’t want to hand the leadership positions so easily to others.
Managing wars and armies was unfortunately never complex in this game. The level of strategy and tactics required was always extremely low. I understand why countries and people don't want to engage in such a waste of time activity.
The only moment the game was complex lasted less than a week. Before V2 the game was pretty straightforward but it was it's beginning. After V2 it became a more and more brainless game which left less and less room for anything else than the brainless war game.
There is only one correct answer about what killed the game. Time.
You can't prove to me that more players play Counter Strike 1.6 now than in 2004/5. eRepublik is since 2007, by any statistics and worldwide analysis thus experience when it comes to games, this game shouldn't even exist anymore.
But feel free to prove me wrong. Find at least one game that is played by more players after 16 years than when it was released (tbe 2-3 years since it was released, lets call that prime time).
I don’t even want to prove you wrong. You are correct. Every product has a life-cycle. Some of them has a very long life-cycle, some of them shorter.
But as long as we are here and playing it, we should enjoy it and play it like we mean it. That is all i think about.
It all comes down to players who play it. StarCraft will soon be 30 years old game but still its pretty popular in Korea. No updates , no balance patches , no nothing. The way they balance the game is with new maps. Probably compared to this game you can say the way to balance the game would be new alliances but i guess that will probably never happen 🙂
Never say never xD
@Mycenaean
I can partly agree about games that are still played. If you say it like that I don't know what's the article about? eRepublik is also a game still played right. Maybe not as much as in its prime but you and me we're clear evidence that players still exist. The concept of the article in my opinion is style of play that certain players use. Some like it, some don't. Are players leaving because of that? Author of this article says yes, I say players leave anyway. And they will keep leaving. I don't see erepublik banners on buildings and busses and whatever like there is for games like God of War etc. Game is getting old and its taking the course of nature. It will stay alive for a handful of players who don't wanna give up on her but getting it back to its prime is a mission dam impossible.
Seems like Supremacy 1914 is still doing pretty good and is still improving.
an interesting article, yet severely mistaken.
this is wrong, so wrong...
in a world where huge alliances wage war with eachother ( CODE, asteria, and their supporters/allies/rivals ), amidst all this chaos, there are the smaller, more balanced alliances who seek the third option : existence through diplomacy, TW's and solid stability tactics.
guess what? if e-nations get constantly wiped out in wars by the massive top alliances, people will get tired of it, and they will leave the game eventually. ( thus, killing the game )
what is actually killing the game isnt the wise path of the pacifica alliance ( or of anyone with common sense ), but the developers fault at not adding more things in the game :
it needs more countries in it,
more quests, more missions, more medals to earn and new types of gameplay, ideas that all of us suggested to them over the years, yet nothing like that was added, and as such it is stagnated now.
some people like battles in this game, others like it for the political, economic or for the social parts of the game.
similar to your desire for posting your thoughts into various articles, like i also do.
so lets expand our minds and to let people enjoy the game in all its forms.
the pacifica alliance isnt a virus, its the third way : the path of diplomacy and wise tactics.
i would accept your criticism against pacifica if you would be from a nation thats neutral/in a smaller alliance, or even if you were a part of pacifica itself...
but you are a servant of asteria, and therefore a follower of their big duo-alliance war path.
you have no saying in this e-worlds bigger picture, you militant servant of asteria.
thank you.
😁 this.
The top 5 paragraphs of your statement were already answered above^
The last part: “i would accept your criticism against pacifica if you would be from a nation thats neutral/in a smaller alliance, or even if you were a part of pacifica itself...”
You reviled your true thoughts man (: you are agree with the sayings, just not with the sayer. That is what is blinding you from logically accepting it.
Cool though, peace!
@Junkrat : wrong again.
i never said that i accept your wrong arguments as ''correct''.
what i said was :
''i would accept your criticism against pacifica''.. if you were part of a smaller/neutral alliance, or even if you were from pacifica itself, because then you would have the merit of speaking as a part of the coalition/of the people that want to help out.
to accept your criticisms, isnt equal with me accepting your mistakes as ''correct''.
your whole argument is wrong and we need peace/TWs and pacifica's mentality in order to keep this game alive.
if smaller e-nations get wiped out by asteria/CODE 24/7, then many people wouldnt bother playing in those e-nations anymore, and they would quit the game.
i've seen it happening.
the game needs this path, AND the developers of the game also need to add new stuff into it, ( new e-nations, new events/quests, new medals, and new game modules )
otherwise the game will stagnate and die.
i would suggest you to stop being a war-loving servant of asteria and to try seeing the benefit of the game being benefited by peace/neutrality, and as such, to see it grow in the politics/economical/social aspects as well, apart from the military part ( which is already fulfilled by the TWs as well )
try reading my previous post again, this time with paying attention to my topics and suggestions.
have a nice day.
You keep bringing forward the point of your own country being small & the need for it to survive and not get wiped out, and mixing it with the broader picture.
You keep interpreting what i said, with your own, narrowed point of view of being a smaller country.
I never said smaller countries does not have a right to survive, or even be neutral. I never even said PL for that matter should not be neutral. There are a lot of smaller countries, and alliances that are staying neutral in the game.
Also, i never mentioned war can only happen in military module (; as you are clearly looking at it, i’m bringing war to somewhere else than the “battlefield”. If it was about that, we as the Asteria alliance are CRUSHING it in the battlefield.
Again, you don’t even let the arrogance of alliance talk let you see things from another perspective.
Poland, as a big country, and as an example for me in this discussion, being neutral, for more than 3 or 4 (or i don’t know how many more years) in this game is literally IMPOSSIBLE if the natural fellow of things were happening. And there is clearly something very, very wrong about it.
I see a lot of smaller countries, who stay neutral for few months, then have wars for a while, then go back to being neutral. That is very healthy to me.
If you get that, then you get that!
[removed]
The thing that killed off a huge chunk of this game is arrogance, and arrogance is exactly what this article is full of. You can't just label a country or an alliance as something derogatory or dangerous just becuase their gameplay is different from Romanian.
As the current leader of the Taiwan cabinet team, reading this article has left me feeling deeply saddened. It appears that you may not fully understand the additional efforts our team has made to maintain the community, instead summarizing us simply as a "virus." In fact, over the past two to three years of our administration, we have worked hard to educate players about the game mechanics, introduced subsidies to help players advance in ranks, developed a Discord bot for convenient services, provided analysis of international situations for both the cabinet and players to better understand global developments, and consistently nurtured domestic political talent.
Certainly, you are correct in saying that this is a war game. However, the other core aspect of this game is to "provide a simulation of the second of life." In the game, war evidently does not have to be the sole pathway. Moreover, we are facing a critical issue of a significant population loss, and the current game mechanics make it challenging for new players to join. As a veteran player with over a decade of experience in the game, you should be able to comprehend that the current game mechanics do not effectively retain players.
Taiwan has also implemented expansion policies and occupied neighboring countries in the past. Unfortunately, many players who once loved and dedicated themselves to this game have long departed. The remaining players, including myself, are no longer young, and we need to invest more energy in real-life responsibilities. I am the youngest member in our cabinet team, but I no longer have the excess time to manage the game as I did during my student years. Many of our players now view eRepublik as a social platform to maintain friendships with friends in the game. Given these considerations, my team believes that maintaining the current situation is the best choice for the domestic players. I understand that this may be difficult for you to accept, as everyone has their own style and approach to playing games. I hope you can respect and accept it (it took me quite a while to learn this myself).
Thank you.
Good detail in your comment!
I fully agree with you there, Ena!
I just wanted to let you know that I hope we can leave certain issues behind us.
First of, please try to separate yourself / your nation from the mindset. The “Virus” is the mindset you are representing. Not the personal you.
I think i have provided enough reasons as to why that is. If not enough, i can make it 10 reasons…
The more i hear your reasons (you and the people who think like you), the more i believe it is not about the game mechanics. You guys consciously made the choice to slow down. Because of various reasons, one of which happens to be getting older and having more responsibility IRL.
Guess what? I was in-active for more than a decade too. Because of those very reasons.
Although i could do it, I did not hold my leadership positions in the game while i was busy IRL. I did not use it as an excuse to hurt the experience of other players. I simply let others that wanted to play the game, and had more motivation and dedication take it.
Don’t get sad with me, if i’m trying to push the leaders to a higher standard.
This game is not a simple game. And it definitely is not, and should not be an easy game in higher competitive positions. Competitive positions should not be considered as casual. And while i’m playing, i will try to raise that standard more and more.
The moment i decide not to play anymore… well, then adios amigos!
Ramses see la come
:rotocafe;
Strike!
Strike!
https://www.erepublik.com/en/article/strike-for-change--2775869/1/20
Rubbish!
This game was best in Closed Beta with NO war module and V1 with early wars.
There was very limited Power that VISA players could Buy.
There was only limited number of hits any player could have in a day.
https://www.youtube.com/watch?v=rhNyqVufFpI
Even new players could make a difference in a battle. Yes, they could not hit as hard as Generals or Field Marshals, but new players mattered. And it showed. There were thousands of new players joining and taking part on Forums, Chat Rooms, taking part in Party politics discussions, military daily hand outs... collective work in factories for minimum pay but with regular gifts in food and weapon.
Game was played on Every level. Wars were just one part of the game (and NOT a large part). Every prospective Congressman had to think and work on getting support by himself. Today, just place your name on Party List and you dont even have to vote. Many countries have more congressman than Voters.
https://wiki.erepublik.com/index.php/2011_eRepublik_Rebellion/Charter
Since 2011 game was going downhill. Massive rebellion, because (qoute):
"They implemented changes saying that the community asked for them (while the community didn’t), just in order to maximize the gold usage.
For months we have stood idly by, while they destroyed a once fantastic game, in the name of “the bigger picture” (exact quote) based on “metric measurements,” from where they’ve calculated how much money they make.
Sure, eRepublik is just a business for them, but with that thought they destroyed the basic concept of this game - the social one. "
Many President were Banned. Thousands of people left. Game was never the same...
Wars took over or more correctly VISA took over... and the social part of the game was lost for ever.
https://www.erepublik.com/en/article/strike-for-change--2775869/1/20
v59s137
well all we need is hysteria split
Well I clearly made my statement in Sweden, I´m by far the strongest air fighter in this country and will keep hunting parasites of Asteria. It´s a war game not Farmville.
Btw, sending threats and insults in PM makes me more motivated so keep going at it! 😃