1/3

Day 2,484, 02:44 Published in Argentina United Kingdom by River Rover

Here we go again! 😃

So i need 3 articles with 25 comments all from different users. Because i have no idea what should i write about, i am gonna copy some ideas from erepublik forum about fixing economy. Enjoy 😃


Fix the inequality between Food and Weapon products
- Weapon affects quality of your hit(only q7 has market,everything else useless) while food doesnt affect your quality of energy recover(therefore useless beyond saving place in your storage)

For example a q7 food should recover 20 health like it did,but it would also recover another 20 health which not counted to your energy recover limit.




Decrease the durability of Weapons
-Every weapons durability should be set to 1,or even better make q7 weapons 1 durability, q1 10 durability,in short poor could afford a weapon,but the richest would only look for the exlusive q7!



Increase the energy recovery/6 minutes

Make the 20// minutes,also weekly missions should grant really high energy recover prizes.
High energy recover limit---> more demand for food and weapons--> better economy