Analysis (second article): Work/Learn ratio
figuar_zg
Možda ste primijetili da je na 3 dana banan ME. Ako niste, naša dužnost je izvjestiti vas. Pogledajte činjenice tj. vremenski razvoj situacije:
1. Preuzimanje orga ministarstva ekonomije (ME). Stanje 0 kn, 0 golda.
2. Zbog toga što u to vrijeme nije preuzet HNB pokreće se kongresna donacija od 99.999kn na ME.
3. Izvršena primopredaja HNB-a.
4. 99.999 kn sjeda na ME (zakon u kongresu).
5. Kupuje se ponuda HNB-a na MM 0.1g=999,999kn tj. prebacije se 99.999kn na HNB.
6. Stanje ME 0 kn, 0 golda
7. Dolazi temp ban ME-a na tri dana (sumnja na system exploits!?).
http://www.erepublik.com/en/economy/citizen-accounts/2370489
Naravno da je odmah poslan ticket, te se čeka odgovor i 3 dana za odblokiranje. Niti jedna kuna nije oduzeta ME-u niti HNB-u. Razlozi bana, nepoznati.
Comments
Weird, i thought learning should be my top priority, but it seems Work 12h/Learn 2h is better o_O
I thought the same. Thing is that you get 10% of skill points from productivity. Simply skill rank above 4 takes lots of learning just for another level. Skill 6 in 12 hours makes equal amount of products as skill 9 in 8h. Way from skill 6 to 9 is long and takes lot of learning hours. You can use those hours to work and earn. Its the same productivity and you advance 10% from working. Latter you make even more money
Big thanks for this article figuar_zg ! You're great, even if you're from poland... Nobody's perfect! (lol jk)
ty! but I am from Croatia (lol)
good article though i did not check after numbers and formulas
how is the picture if you take in account health and happiness and estimate their loss by money needed to regain them?
@voice
I was calculating salary only from company (main source of money for player). You also get money from treasure maps, and you spend it on food/house/wep.. Expenses is up to you. About that I will write in next article. I will give some calculation about lowest expenses strategy based on this highest income from company.