[MoE] Cyprus Bonus and Productivity

Day 2,635, 09:14 Published in Cyprus Cyprus by KypriosEL


Greetings Cypriots,

Because many of you asked me these days what is the best to do for companies, i decided to make an article about the bonus and productivity in our country.
These information are important in order to understand what is more profitable for each one of us and in general for the economy of the country.

As you all know, from day 2642 we will have 100% food bonus, 60% weapon bonus and 20% house bonus. Lets take a look what happens in each industry when these bonus apply.

At the following table we see the production for each building:



And here we see the quantity of raw materials required for every worker.



The work as manager profit (except for houses) is calculated with this formula:

(ProductionQuantity x PriceWithoutVAT) - RawMaterialsUsed - WorkTax

and with the following formula when you have an employee:

(ProductionQuantity x PriceWithoutVAT) - RawMaterialsUsed - Salary

Following are some examples calculating the profit:*
a. Hunting Lodge, work as manager : (500 x 0.03) - 0.8 = 14.2
b. Rubber Plantation, work as manager: (400 x 0.02) - 0.8 = 7.2
c. Q2 Food Factory, work as manager: (200 x 0.11) - (400 x 0.03) - 0.8 = 9.2
d. Q5 Food Factory, work as manager: (200 x 0.35) - (1000 x 0.03) - 0.8 = 39.2
e. Q7 Tanks Factory, work as manager: (16 x 6.0) - (3200 x 0.02) - 0.8 = 31.2
f. Granite Quarry, 1 employee working: (300 x 0.13) - 35 = 4

(* based on product prices, vat and work tax in Cyprus today)

The conclusion is that the food and the raw for food industry is very much promissing for us with the current market prices. The weapons industry is not our best but better than before. And finaly the house industry which has the dissadvantage that you can not work as manager and employees are needed which rises the cost. Keep in mind that for food, Q2 is the one with the most sales as Q7 for the tanks. Greater quality for food is more profitable with less xp points but the sales are also less. These are a must for the big tank players for own consuption. In the example 200q5 food give 39cc when sold but 500q2 can give the same food units with profit only 23cc, and that is why people prefere to buy q2.

Finaly, lets not forget that the prices, taxes etc and the demand might change so be carefull where you invest. Also, it might be good now to use your licenses (if you have) for other markets with more demand.

Thank you for reading o7

KypriosEL
Minister of Economy