THE TOP 15 COUNTRIES - ARMY STATISTICS

Day 1,667, 08:50 Published in North Macedonia Thailand by deleted smee
Goodevening fellow eRepublikans,

Following the recent changes, the strategic aspect of the military module has been completely modified. No longer is it how much total damage you put down in a battle, but how much total damage in each division you can do. Countries can no longer rely on tanks to save them, and also they can no longer rely on a 1000 small players each firing a bazooka to win a round. In this new module you can be strong but weak at the same time. If your country players are mainly in a single division then you will be unable to win battles as your strength will be isolated there.

I have researched the top 15 countries and how their strengths are divided into the different divisions, I have ranked the countries, alphabetically, by divisions and by total population. I have also some insights at the bottom which you might find interesting.







Looking at these numbers we can note the following.

ARGENTINA - unbelievable power in division 1. The problem for Argentina though is all the other divisions. Division 4 is dead last and they are the only country with less than 200 tanks. They will easily win all 1st Division battles against anybody.

CROATIA - very few young players, in Division 1 and Division 2 they are ranked dead last.

SERBIA - Top of Division 2 and Division 3 and in second place for Division 4. They have an absolute advantage over Croatia.

USA - Surprisingly they are top in Division 4 with 1256 tanks, that's 295 more then Serbia! The reason is that tanks usually have Q6 companies and they have all gone to the USA for the resource bonus.

POLAND - sixth in total population but still are top 3 ranking in division 2, 3 and 4. The only problem for them is they that they are 8th in Division 1 (new players) which means that over time they will be unable to maintain their strength as they are not bringing new players to the game.

BULGARIA & TURKEY - Bulgaria has a slight advantage in Divisions 1, 2 and 4, but in Division 3 there is a big difference.

CHINA - They have almost as many Division 4 players as Division 3 players which is unusua but this can be explained. This is probably the same reason as with the USA - tanks having gone to China for the resource bonuses.

INDONESIA - A very small active population with only 1640 players in divisions 2, 3 and 4 combined.

ROMANIA AND HUNGARY - They are evenly matched, with Romania having a slight advantage in Division 2 and Hungary a slight advantage in division 4.

SPAIN - They have a huge population with 16,899 people but have very few players above division 2.

The changes in the military module have brought about the following:

- A Division 1 player is equal to 1/5th of a tank since his round gives 1 point and a tanks gives 5 points.
- A Division 2 player is equal to 2/5ths of a tank since his round gives 2 points.
- A Division 3 player is equal to 3/5ths of a tank since his round gives 3 points.
- A tank is only equal to 45% of the total since his round gives 5 of a total 11 points.

Countries have to create baby booms now in order to continuously introduce players to Division 1. As they grow up they will move slowly into the other divisions until they reach Division 4. This means that if you don't bring in new players, no matter how much you tank in Division 4 you will not win the battles since you will be losing the 6 points in division 1, 2 and 3.

Also, a player can now "tank" in any division because he is fighting against his equals. Before if you had a player with 3000 strength he couldn't tank much because he would have to spend for instance 200 gold to do 1,000,000 damage. 1,000,000 damage is less then my food fights, but now that he is a Division 2 or 3 player, this is massive tanking for that Division.

happy gaming moments,
smee again.