Ambiente de fondo si/no
Join eRepublik

[New Military Module] Skills, specializations, maps and screenshot

286 Día 855, 08:48
Dear citizens,

In this Insider we'll dive into some details which you need to know in order to understand the future Insiders explaining how the fights will actually take place.

We said that the new military module will feature battlefield maps, new weapon skill specializations and different unit/terrain advantages.

We decided to let battles take place on maps because we are committed to offering you a truly remarkable experience. Great strategies and tactical warfare can only really emerge on a map that features different terrain types like plains, hills, forests, rivers, lakes, bridges, mountains, and cities, because some terrains are only accessible for certain unit types. Tanks cannot cross mountains for example.

You already know that some units have advantages over others: infantry over anti-aircraft artillery, tanks over infantry, helicopters over tanks and finally anti-aircraft artillery over helicopters. On the other hand each unit advantage (or disadvantage, depending on how you look at them) can be compensated by moving your unit on a tile with certain type of terrain. Infantry unit (rifles) are harder to hit when located in a forest. The unit and terrain bonuses can make a different in the heat of battle but they will not give you a guaranteed win against an unit you have an advantage over. Terrain and unit advantages increase the chance to hit your opponent or decrease the chance for you getting hit a little bit.

A much stronger role plays the customization of a weapon. As we explained in the economic module Insiders, weapons have four variable values: Attack, Defense, Damage, and Durability. Out of those, the comparison of the Attack and Defense values between you and your opponent during a PvP fight determines the “hit chance”. A weapon customized to deal very high damage might have a lower hit chance because fewer customization points were left to spend on the Attack or Defense values. Conclusion: there is no “one ring to rule them all” story with weapons and advantages.

Battles take place on maps with a size of 20x20 tiles, no matter how big or small the actual region of a specific country is, because a map reflects only a limited area around the capital city of the region. Each tile can host one building, be that a hospital or a defense system. We might see very long-lasting buildings covering just a small area around strategic points, like bridges. Or we can have buildings that cover the whole map with their Area of Effect, for the price of, for example, having a shorter life time. Again, it depends all on customization. Since your enemies will capture your region tile by tile, they can also capture your buildings! So make sure you protect or re-capture them.

In the beginning all regions of all countries will fight their battles on a small number of generic maps. Providing each single region a unique map is a huge project in itself given the hundreds of regions that make the New World.

By now you know that the current generic strength is going to turn into four types of weapon skills: Tanks, Rifles, Anti-Aircraft Artillery, and Helicopters. Like in the other professions your weapon skill levels will have their own names. The higher your weapon skill level, the higher the damage your weapon will deal to an opponent during a PvP fight. Do you remember the Time Management feature? There you can train whatever weapon skill you like!

The military ranks remain the same, but we are re-balancing them a bit and adding stars to Field Marshall. This means that your military career doesn't end with the rank of a Field Marshall. The higher your military rank, the higher your chance to deal critical damage to your opponent. You'll get promoted to the next military rank when by gaining a certain number of rank points. You'll get rank points for defeating opponents in PvP fights. If the rank of your opponent is higher than your own and you defeat him, you will receive more rank points as you would when defeating a lower-ranked opponent. A General will not become a Field Marshall too quickly by only hunting down Privates!

More about how the actual battles and PvP fights will work in the next Insiders. Until then, admire some actual in-game artwork.


Larger size

Regards,
The eRepublik team

 
Informar sobre comentarios
 
simon santo
27
simon santo Día 855, 08:49

HONOR ET PATRIA !!!!
HAIL ROMANIA HAIL MOLDOVA

 
Pach
27
Pach Día 855, 08:50

Good

 
Drozag Ungrum
40
Drozag Ungrum Día 855, 08:50

great

 
Future Technology
Or
Future Technology Día 855, 08:51

pej wan

NICE !

 
Etemenanki
38
Etemenanki Día 855, 08:52

How's the reallocation of strength points going to be done?

 
the blasphemer
25
the blasphemer Día 855, 08:53

nice

 
1shakalas1
26
1shakalas1 Día 855, 08:54

great module will be

 
robidp92
24
robidp92 Día 855, 08:54

HAIL CROATIA and our allies!!!

 
Razor91
31
Razor91 Día 855, 08:54

more caps please

 
djurex
39
djurex Día 855, 08:54

dont like

 
Gabriel Kusanagi
24
Gabriel Kusanagi Día 855, 08:55

HERE

 
Logia
35
Logia Día 855, 08:55

WHENNNNNNNNNNNNNNNNNNNN ?!?!?!!

 
Rob Dougan
31
Rob Dougan Día 855, 08:56

Fine thing.

 
Mafia od Coveka
24
Mafia od Coveka Día 855, 08:56

Cannot read... ill just wait to see that...

 
Laya
29
Laya Día 855, 08:56

add persian =_=

 
Vlado Stepanic
34
Vlado Stepanic Día 855, 08:57

BOOOOOO I didnt sign for this game!

 
shohin5
27
shohin5 Día 855, 08:57

JAI HIND

 
emilio sanchez
25
emilio sanchez Día 855, 08:57

Sounds great. Can't wait.

 
Gil-galad
35
Gil-galad Día 855, 08:59

voted, sounds cool

 
Armon
39
Armon Día 855, 09:00

eMontenegro

 
molaana
23
molaana Día 855, 09:00

good

 
BlackCarMafia
26
BlackCarMafia Día 855, 09:00

HIL DERPY

R.I.P DERPY, WE WILL REALLY REALLY MISS YOU

 
TemujinBC
59
TemujinBC Día 855, 09:01

Wow, sounds very exciting.

 
Stefica
27
Stefica Día 855, 09:02

Ovo skoro pa ko Counter Strike

 
VLKR
43
VLKR Día 855, 09:05

wooooooooo~

 
Petters
23
Petters Día 855, 09:05

:[[[

 
Mobilecraft101
35
Mobilecraft101 Día 855, 09:07

in 100

 
WinsPepermint
24
WinsPepermint Día 855, 09:08

ma sad kad sam blizu FM uvodi se jos cinova ma daj .....
i ovo ce jos malo da bude kao battlefield igra

 
Laza Ede
40
Laza Ede Día 855, 09:08

na ez se lesz tele csirkékkel...

 
BoneerPL
41
BoneerPL Día 855, 09:09

Dont like it...

 
Mightyrick1
23
Mightyrick1 Día 855, 09:09

sounds very nice

 
Kemal Ergenekon
43
Kemal Ergenekon Día 855, 09:10

Turn the game into a FPS while you are at it.

 
AlRoexy
24
AlRoexy Día 855, 09:12

WHAT WILL HAPPEN WITH OUR WEAPON STOCKS ???!!!

 
Anthony Colby
32
Anthony Colby Día 855, 09:12

OK.

 
OldWind
22
OldWind Día 855, 09:13

Sounds great. Can't wait.

 
Friend Freeman
37
Friend Freeman Día 855, 09:13

cool

 
Armacham
Or
Armacham Día 855, 09:14

Civilization clone (((

 
Ariovistus
46
Ariovistus Día 855, 09:14

Navy?

 
Polska Grupa Bojowa #2
Or
Polska Grupa Bojowa #2 Día 855, 09:17

ok, ok but when?

 
munafix
34
munafix Día 855, 09:18

will be laggy >.<
but nice

 
par30web
26
par30web Día 855, 09:19

We wait for Persian

 
Torcids
23
Torcids Día 855, 09:21

PICTURES!!!

 
Megalexandros
61
Megalexandros Día 855, 09:23

voted

 
Danube Division ORG 2
Or
Danube Division ORG 2 Día 855, 09:25

promising

 
36warm
Or
36warm Día 855, 09:26

good

 
tabriz_org
Or
tabriz_org Día 855, 09:28

excellent

 
Miro the Croat
31
Miro the Croat Día 855, 09:29

And, when will eRep v2 start?

 
Rahul k
27
Rahul k Día 855, 09:30

Cool

 
moBB_666
25
moBB_666 Día 855, 09:30

żal

 
sekula94
37
sekula94 Día 855, 09:30

... no comment...

 
Malagueta
40
Malagueta Día 855, 09:33

v

 
Hortex
23
Hortex Día 855, 09:34

lubie placki

 
insightz
46
insightz Día 855, 09:35

I'm concerned about the hit chance, is there going to be a RNG (random number generator = luck) aspect to hit chance? Cause theoretically, one side can be better organized and do everything better but still lose if they get unlucky and/or their opponent is lucky

 
pasanski
26
pasanski Día 855, 09:35

vote

 
ciociabywcia
26
ciociabywcia Día 855, 09:36

hueuhe

 
GuardianKnight
29
GuardianKnight Día 855, 09:36

Viva ePortugal!

 
urban120
24
urban120 Día 855, 09:38

great

 
SuperDepor
25
SuperDepor Día 855, 09:38

first page

 
Alexandru Ciurea
23
Alexandru Ciurea Día 855, 09:39

rdbl - pila lui dani36 ?!

 
Padraig_Pearse
24
Padraig_Pearse Día 855, 09:40

IRELAND DESERVES TO BE UNITED \O/

 
D Fence
25
D Fence Día 855, 09:40

Hungary

 
Roghl
19
Roghl Día 855, 09:42

перевод....

 
TheHumanMachine
20
TheHumanMachine Día 855, 09:45

The headless chicken will be everywhere

 
macroma
25
macroma Día 855, 09:47

fight for glory.

 
Arssen
26
Arssen Día 855, 09:47

I'm all for changes, but these are a bit too much...

 
Noel Guns of Brixton
25
Noel Guns of Brixton Día 855, 09:48

company and product changes?

 
kkwx
28
kkwx Día 855, 09:51

<strong class="informer">
Magyar fordítás:
<a class="dotted" href="http://www.erepublik.com/hu/article/-j-katonai-modul-k-pess-gek-specializ-l-d-sok-s-t-rk-pek-hun--1268041/1/20">Új katonai modul: Képességek, specializálódások és térképek [HUN]</a>
</strong>

 
Archimagus
25
Archimagus Día 855, 09:53

What about fights between, AAA vs.tanks or Helicopters vs.Infantry , infantry vs. AAA think about that

 
Clorofila
41
Clorofila Día 855, 09:54

oh my rot!

 
Loftedraptor and  Associates
Or
Loftedraptor and Associates Día 855, 10:01

Read &amp; Voted

 
equilibrium1907
26
equilibrium1907 Día 855, 10:02

It sounds good, lets wait and see what'll happen but i have some concerns about game servers.

 
loftedraptor
44
loftedraptor Día 855, 10:03

Read &amp; Voted

 
Gerfian
27
Gerfian Día 855, 10:04

No fotos,no party

 
N - S - A
Or
N - S - A Día 855, 10:04

Read &amp; Voted

 
Loftedraptor USA
Or
Loftedraptor USA Día 855, 10:05

Read &amp; Voted

 
Specijalac90
44
Specijalac90 Día 855, 10:07

no pics?

 
mile soldo
34
mile soldo Día 855, 10:08

first 100

 
EH3Y
35
EH3Y Día 855, 10:08

wow!

 
TheHarvester
47
TheHarvester Día 855, 10:15

It's getting more and more complicated ))))

 
Jasmin Bajrektarevic
22
Jasmin Bajrektarevic Día 855, 10:17

v

 
meloler
23
meloler Día 855, 10:17

in spanish please?

 
karlo123
24
karlo123 Día 855, 10:17

when

 
Zaib Atsu
38
Zaib Atsu Día 855, 10:18

achla

 
Zwix
39
Zwix Día 855, 10:22

v

 
Bigandy
22
Bigandy Día 855, 10:25

Nice!

 
Vandal666
25
Vandal666 Día 855, 10:26

nice

 
Martin Young
21
Martin Young Día 855, 10:27

This is gonna be so awesome

 
Martin Warmonger
26
Martin Warmonger Día 855, 10:29

Fix the hospital first.

   
Gendolfas
24
Gendolfas Día 855, 10:30

Cool. Voted. ;]

 
Bloody Valentine
25
Bloody Valentine Día 855, 10:32

<a href="http://erepublik.over-blog.com/" target="_blank">http://erepublik.over-blog.com/</a>

 
Galizur
25
Galizur Día 855, 10:33

When you will release v2

 
shemale88
9
shemale88 Día 855, 10:34

HOAX

 
Damir Micija
39
Damir Micija Día 855, 10:37

lame..no vote

 
Lidsu
24
Lidsu Día 855, 10:37

Boeuf.

 
Aghadoe
28
Aghadoe Día 855, 10:39

<b>Nice</b>

 
elbanderas82
26
elbanderas82 Día 855, 10:40

voted

 
snabdevanje
Or
snabdevanje Día 855, 10:41

too much...

 
PeeKaBooh
42
PeeKaBooh Día 855, 10:44

All this means absolutely nothing without actual figures.
How many bonus % for terrain, what are the probability distribution functions, what will be new damage figures for ranks. Are you going to implement random part using linear congruent pseudo random number generator like PHT rand() or mt_rand() (I guess it uses Mensenne Twister) or it will be true random number generator using specialized hardware? Too many unanswered questions there.

 
Equilibrium
34
Equilibrium Día 855, 10:46

V