[eRepublik] 1665 - Military Module Update - Division Battles
elbandido
Division Battles - Starting Day 1,665 every citizen will belong to a division, according to the changes we have made in the military module.
1.National Guard between lvl 1 - 24, xp 0
2.Soldiers between lvl 25 - 29, xp 5.000
3.Special Forces between lvl 30 - 36, xp 25.000
4.Tanks level 37+, xp 60.000
This means that a battle is also divided into the 4 divisions mentioned above. For example if a citizen of level 26 enters a campaign to fight, he will only fight in the 2nd division.
Winning a battle
When a country reaches 1800 domination points the battle is won. This concept will be applied for every division. In addition, we’ve made the divisions more significant by adding them points, as follows:
Division 1 - National Guard - 1 Campaign Points
Division 2 - Soldiers - 2 Campaign Points
Division 3 - Special Forces - 3 Campaign Points
Division 4 - Tanks - 5 Campaign Points
If a division reaches 1800 domination points in 90 minutes, the next battle starts only after all the 3 others have reached 1800 points as well, hence all 4 division battles will be starting in the same time.
Winning a campaign
After every battle won by a division, the points are added to the total points of the campaign.
Eg.: After the 1st battle, if Country A wins division 1 and 3, Country B wins division 2 and 4, the Total Score would be: Country A = 4 total points and Country B = 7 total points.
After the 2nd battle, if Country A wins division 3 and 4, Country B wins division 1 and 2, the Total would be: Country A = 12 total points and Country B = 10 total points.
A campaign can last up to 15 battles. For a country to win a campaign, it needs to collect at least 83 points. (This is the majority of points that can be won in 15 battles, in all 4 divisions).
The moment one country reaches 83 points, the campaign will end even if less than 15 battles have passed during that campaign.
Battle and Campaign Hero Medal
At the end of every battle, the Battle Hero Medal is awarded to the citizen that inflicted the highest damage on every side in all divisions. They will receive an amount of gold as following:
Division 1 - National Guard - 2 gold
Division 2 - Soldiers - 3 gold
Division 3 - Special Forces - 4 gold
Division 4 - Tanks - 5 gold
There will be only one Campaign Hero for each of the two countries participating in the campaign, awarded as usual to the citizen that dealt the most damage in the entire campaign.
Fight to defeat an enemy
Furthermore, the fight button has been updated. You no longer have to click several times in order to kill an enemy. From now on, clicking it once you will make an instant kill. However, the wellness will still be consumed depending on how many hits you need in order to kill the enemy (same principle as before), and the damage, rank points and experience points will be given accordingly. If you have less health that needed to defeat an enemy, you will remain at 0 health, no health will be consumed.
If you have some questions, please ask it, and i will try to answer it as fast as i can.
Best Regards.
Q&A:
Q: And you can win a campaign only with domination over the first Division?
A: Every division will see his domination bar, if you first division from your side won the minibattle, but the other 3 divisions lost, then Total Score for Campaign after first minibattle is 1 for your side and 10 for your opponent. So... with one division, you can't win.
Q: So, if the division I'm in, reaches 1800 points (while at least one of the other 3 didn't), it's useless for me to fight, right ? It has no effect on the evolution of the battles.
A: If your division reached 1800 mini-points, then your battle will stop until the other 3 divisions will reach 1800 points.
Q: When you look in the left side to see who is battle hero .... Now you see battle hero of your division, or the battle hero of all divisions?
A: You will see battle hero for your Division, also the same rules are for Battle Stats pop-up.
Q: If I have 20 wellness and need 4 hits to kill the enemy, what is gonna happen?
A: If you have less health that needed to defeat an enemy, every click will make a hit until you will remain at 0 health, but your enemy will not die (same principle as before).
~ Chain Shout ~
[eRepublik] 1665 - Military Module Update - Division Battles
http://www.erepublik.com/en/article/-2056808/1/20
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Comments
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Creo que nadie lo explica mejor, ni esto, ni las misiones cuando salen, votado.
And you can win a campaign only with Domination over the first Division?
So basically Romper won't count if a division of 50 small ones can control and secure their level?
Looks young players will have more chance to get gold.
Nice change !
So, if the division I'm in, reaches 1800 points (while at least one of the other 3 didn't), it's useless for me to fight, right ? It has no effect on the evolution of the battles
Fail again !
Voted!
kaj je pak to
@aniujual :as far as I understand your division will get the points .
So if you are in the 3rd division you will get 3 points :
"Eg.: After the 1st battle, if Country A wins division 1 and 3, Country B wins division 2 and 4, the Total Score would be: Country A = 4 total points and Country B = 7 total points.
After the 2nd battle, if Country A wins division 3 and 4, Country B wins division 1 and 2, the Total would be: Country A = 12 total points and Country B = 10 total points.
中文
Voted. Wonderful, as usual
I have a question .
When you look in left side to see who is battle hero .... Now you see battle hero of you division , or the battle hero of all divisions ?: )
I think this is the best idea in this game at this moment... Why? Because the times when some countries generate clones and win battles in this way are over... You should be really strong, powerful and coordinated to win battles at all levels... Good change 😉
@NoOnexRO and @aniujual check Q/A
If I have 20 wellness and need 4 hits to kill the enemy, what is gonna happen?
The most retarded update i have ever seen...
@akajohn, not exactly - atm like 60-70% of the players are near or above the 37lvl, so most of the players are in the 4th division and they will become even more and more. I am on the opinion, that the levels needed for the different divisions are not set properly :/
Why didn't they made the divisions by damage/hit? There are plenty of ❤7 players with WCF and 12k str... Where's the fun in competeing with them...?
You will hit 2 times( 20 wellness) but you will need 2 more hits to kill the player 😃
hmmm
thanks elbandido. very complex changes from my point of view. it will require great skills for a CP or Mod(s) to secure a region.
oh. no
@paulinho0909 and @LitoII check Q/A
Q: If I have 20 wellness and need 4 hits to kill the enemy, what is gonna happen?
A: If you have less health that needed to defeat an enemy, you will remain at 0 health, no health will be consumed.
Elbandido here : I was have 20 wellness left and hit someone who need 5 hits to kill .. I presss the buton and i can fight , my opponent now need only 3 hits to kill .. where is right ? Or i didn't understand what you want to say ...
@elbandido
I am at 20 health. How do I REMAIN at 0 health, when I have 20 health?
interesting, we'll see how will this work
@elbandido: The answer for the last question in Q&A is not clear enough. If you're at 20 health, you will hit twice (like 2 fights from before), get your opponent to low health (but not dead, so no influence gained), and then stay at 0 health.
o7
@paulinho0909, @LitoII and @Zanator updated more explicit in Q/A
sa-i chis in freza😁
Looks like some young players will have less chance to get any gold. I'm not even one year old and i'm in division IV with all the Gods of War who play 3 years. so i'm screwed
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Thx elbandido o/ 🙂
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Make divisions depending on dmg per hit, not XP !
1. 2. 2k - 6k
3. 6k -10k
4. >10k
✪ CHAIN ✪ SHOUT ✪
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Make divisions depending on dmg per hit, not XP !
1. 2. 2k - 7k
3. 7k -15k
4. >20k
✪ CHAIN ✪ SHOUT ✪
✪―――――――✪‐✪‐✪――――――✪