Manitoba aftermath
Dear citizens,
After a pretty long sleep, yesterday the God of War unleashed his fury upon the eRepublik world. More precisely, upon the Canadian regions of Manitoba and Nunavut. It's been a while since Canada was erased from the map, and the US only held two of their original regions. The US managed to stay on the map, and the long war for reclaiming their homeland began. And by “long” there is no exaggeration, given the fact that 100 days have passed (that is 12 years in RL time measurement) since the start of the North-American wars.
In the past weeks, many citizens asked for a truly epic battle. The lack of such battles gave birth to countless funny articles in which Romanians and Hungarians invited each others to “push the button,” to bring back the joy on eRepublik battlefields. Well, neither the Romanian, nor the Hungarian President did it. But Canada together with the US pushed the button yesterday, in a simultaneously attack over Nunavut and Manitoba.
It was clear from the beginning that these were going to be big battles. Hungary was alone against Canada in Nunavut, and against the US in Manitoba. “Alone” should be understood as “without MPPs activated.” But one of the most impressive aspect of these battles is the huge number of soldiers that moved from all over the world to take part. Mainly “big guns,” but also many smaller soldiers sacrificed themselves for the sake of their alliance. The hard job for Hungary was to guess in which of the two battles to concentrate most of their efforts, in the final moments. Probably that's why they fought all day in such a way that when the final hour arrived both walls stayed pretty equal(3-400k secured). The harder job for Hungarians and their allies was to bring up the Manitoba wall from -600k to +400k, but they did it.
And so arrived the last 30 minutes. As usual when we talk about epic battles, big guns from all over the world rushed towards what was to become a genuine blood bath, in Manitoba. An incredible amount of fights per second was inflicted, as between three refreshes the wall jumped from 170k to 210k then back to 180k, this in a matter of just tens of seconds. The tension was growing. Then, in the last 4 minutes of the battle, the wall started to spiral down unstoppable, the allied forces of Eden/Brolliance (one of the two major alliances of eRepublik) proving to be more powerful. The manner of winning this battle, blasting away a 400.000 points wall in just 15 minutes, in spite of huge resistance, is indeed very impressive. But this does not lower the dignity and honor of PEACE forces. The flood of “epic fail, losers” articles does not honor the winners, as the opponents should always be shown respect, who knows what will happen in the next battle...
Now let us see some stats, which are really huge, especially if we consider the lack of MPPs:
Manitoba:
- Total Damage: 8,714,666
- Fighting Soldiers: 13,610
- Total Fights: 99,529
Nunavut:
- Total Damage: 899,400
- Fighting Soldiers: 2,655
- Total Fights: 14,334
We would like to congratulate all soldiers for providing us with such memorable moments.
Regards,
The eRepublik Team
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Day 700 of the New World- Happy Birthday V1
Dear citizens,
Today we have some reasons to celebrate: 700 days of the New World and also one year of eRepublik V1. It feels like it was yesterday that the deploy announcement was made, announcing to the Beta World the imminent launch of V1. And what a different game emerged the next day! Concepts like raw materials and organizations were implemented, as well as a new war module and a completely new graphic layout. Exactly one year ago the New World was vibrating, the shock of the V1 launch splitting citizens into two sides: those that loved the new eRepublik, and those that didn't like it and wanted Beta back. Nevertheless, most developed an addiction feeling and actually thousands of citizens who experienced that transition are still here today, so happy birthday to you too :)
V1 came as the result of almost a full year of Beta testing, and many months of pre-Beta coding. But it was far from being perfect- older citizens might recall problems, which needed to be solved in the first months. Now, one year later, we realize that we have come a long way since the V1 launch. And also that the V1 was not a terminus point, but a starting one. Month after month eRepublik engineers have solved many requests. Citizens` feedback filled a long list of wishes which our programmers fulfilled, from new countries to the eRepublik map, from citizenship to citizens ads and company tools. But also a lot of work was done “under the hood,” which didn't provide new, visible modules, but has still been absolutely necessary. Work for improving the code, to fix bugs, to keep the servers up and running with thousands of simultaneous online players, to develop a home-based moderators program which means faster answers to your tickets, and so on.
We are proud with our accomplishments this year, but of course more can and will be done. That's why eRepublik engineers are working day after day to create new modules, which will add a whole new dimension to the eRepublik experience.
It might just be a coincidence, but the V1 anniversary unfortunately also came with a two-days attack, last week. In the first phase some citizens' accounts were robbed. We patched the vulnerability and reverted most of the harmful actions next day (we are still working on a few isolated cases).Then, another type of attack occurred in the same module, and we have uploaded another security patch on the server which fixed the issue. We apologize for the inconvenience this may have caused.
Starting today eRepublik media module enriched with an option which offers you the possibility to share/tweet articles you like with just a few clicks. If you don't have one, you can create an account and keep in touch with us on Facebook and Twitter
These being said, Happy Birthday V1! And thank you all for making the New World possible.
Regards,
The eRepublik Team
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Security vulnerability patched
Dear citizens,
Yesterday a security vulnerability was discovered and exploited for a short while, before our engineers could fix it. By opening articles containing -comments, some citizens got their GOLD stolen and sent to some specific accounts.
The first measure was to "lock" the accounts receiving the GOLD, in order to prevent its spread across the world. Then, in a matter of hours we fixed the vulnerability to prevent this from ever happening again.
Our investigation concluded that the following target-accounts receiving GOLD had nothing to do with the exploit: Emerick, borges16, UncleDed, Karolina Jesieniecka and MoredanKantose.
All other accounts involved in the exploit are permanently suspended, including some high-ranked citizens.
Thanks for your reports which helped us with this issue. Our team of engineers extracted the full list of affected accounts and reversed the transactions, so now everybody should have their GOLD back. In case you GOLD is still missing, please submit a ticket to Report a Bug department.
Regards,
The eRepublik Team
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[Citizens' Insiders] Faces in the Crowd
"Good day, eRepublik.
For the new ‘Citizens Insiders’ campaign, I thought I would take a few minutes out of your busy schedules to discuss exactly what ‘success’ means for you in this world. If you ask 9 people what ‘success’ means, you’ll probably get 10 different answers. Some would say that success is winning the monthly presidential elections. Some would say that success is securing yourself a near-permanent foothold in Congress. Some would say that success is having a high-rolling company, or having the most currency, or the most gold, or achieving ‘Media Mogul’ status. One might even be inclined to say that success is getting one’s article posted as a citizen’s Insider; I’ll leave that part up to you.
As you’re all hopefully aware, eRepublik is a game. A digital world; however, this is not a game that can be ‘won’; our world is always progressing, developing, and moving forward, towards a brighter future. Success isn’t always winning an important battle, or having the most popular article, or being a high-ranking member in your home nation; I won’t feed you the cliché that “success is just playing the game, and having fun”. No. To succeed in this game, it’s all about connections.
I’m not implying that one has to have friends in high places, but friends are a necessity. The social networking aspect of eRepublik is one of the attributes that makes the game as popular as it is. With sites like Facebook and MySpace, there is the social networking aspect; however, eRepublik puts a military and political spin on that, creating a whole new social paradigm: countries full of people are encouraged to work towards a common goal, and are encouraged to find allies in other nations, while engaging in “friendly” competition with other nations through war. Unlike many online games, eRepublik has things to teach us, not only about our world, but about ourselves.
While the game is intended for maximum enjoyment, we can begin to grasp the way the real world works, and our place in it. To be successful, one must rely not only upon their knowledge of politics, strategy, and diplomacy, but they must know how to apply it, as well; that is, one must have wisdom. To be successful, our ultimate goal must be to learn how to bring something unique to the table, but must be able to apply that in a group setting. We must all learn to cooperate with each other. True success in eRepublik is entirely dependent on how well we work with others, and how we construct long-lasting relationships, based upon trust and mutual understanding. We must learn how best to relate to our fellow man. Ironically, individual success comes from simply realizing that, as individuals, we cannot “do it all”.
I encourage you to begin building these bridges with those around you. Start creating a close social network, and find a way to apply your talents in a group setting. Join a political party; bring your productivity to a company in need; help new players to get along in the world, or seek out someone with experience if you are a new player.
The bottom line is, learn to work together to build a better tomorrow for eRepublik. Alone, it’s hard to change the world; together, we can move mountains. Shake this world to its foundation. Reach out to everyone you can, whether your countrymen, or your allies, or even your enemies; it’s a fact that, in this world, nothing is impossible if there are enough people willing to try. Don’t let borders get in the way of this reality, because remember: truth takes no sides."
Article by Cody Franklin
Read Cody Franklin's Newspaper
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We hope you have enjoyed this article as much as we did. The topic for the next Insider is "Beta giants. A tribute to personalities that shaped the New World."
Regards,
The eRepublik Team
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We're back!
Dear citizens,
We are as happy as you are to have the New World back online. As we have previously announced, the migration to a new cluster architecture has been scheduled for today.
But in the world of informatics often things don't work as planned. That's why we have backups. What happens when your backups get corrupted? We got to find out the hard way! Huge corrupt data set (over 2 TB) combined with corrupt backups make for a long long day!
Thankfully, our backups have backups, so our engineers managed to put everything back together.
The New World is on the move again, but we would like to ask you to report any problems you might encounter, by submitting a ticket to our Report a Bug department. We're watching and waiting to fix issues as they come in.
Thank you for your support,
The eRepublik Team read more
















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