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Day 2,404

New World Cup

EDIT Day 2,408 3:15 eRepublik time: Unlike stated earlier, the Bazookas with an upgraded damage won't give you extra rank points!


- The New World Cup starts on Day 2,408 and lasts until the end of Day 2,414.
- Citizen’s damage and hits contribute to the Military Unit and Regiment he or she was in at the beginning of the tournament, on Day 2,408 0:00 eRepublik time.
- Resigning or moving to another Military Unit / Regiment during the tournament won’t have any effect on the tournament.
- If a citizen is not a member of any Military Unit when the New World Cup starts, damage will be counted for the first Military Unit he or she joins.
- If a citizen advances to a higher Division during the tournament, his damage will still count for the Division he was in at the beginning of the tournament. He will also receive prizes according to his initial Division.


Military Unit Competition

Individual rewards

In order to be eligible for any rewards of the New World Cup, citizens must reach a target of 500 Prestige Points by the end of the tournament!

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If a Military Unit gets to top 3 in many divisions in their country, the rewards are combined.

For example, if a Polish Military Unit POW finishes 1st in Division 4 and 2nd in Division 3, a contributing player from Division 4 will receive:
- 12 days of -99% Training Contract
- 12 Energy Bars
- 12 +50% Damage Boosters of 20 minutes

- The timer of any current Training Contract owned by a citizen will freeze for the duration of the new -99% Training Contract. After the new contract expires, the old contract will be resumed.

Individual Decorations

During the New World Cup, Citizens can earn unique Decorations for their profiles.

- If the Military Unit is ranked 1st in the Leaderboard for Division X in its country, all the Divison X members will get a Decoration on their profile.
- If the Military Unit is ranked 2nd in the Leaderboard for Division X in its country, all the Divison X members will get a Decoration on their profile.
- If the Military Unit is ranked 3rd in the Leaderboard for Division X in its country, all the Divison X members will get a Decoration on their profile.
- A Decoration for every member of the top 25 Regiments in the world (ranking is based on damage).


Military Unit rewards

Military Units will receive points for their position in the country leaderboards of all 4 divisions:
- For each 1st place: 5 points
- For each 2nd place: 2 points
- For each 3rd place: 1 point

Each point will result in the Military Unit winning more currency to their Military Unit’s account. The currency reward is calculated using the following formula:
(Points / 30) * Number of opponents the Military Unit defeats during the tournament

For example, if a Military Unit gets 8 points and defeats 60,000 opponents, their reward will be 16,000 currency. With 0 points, no matter how many opponents they defeat, the reward will be 0 currency.

Military Unit Decorations
- A Decoration for the Military Unit dealing the highest amount of damage in Division X, in country Y
- A Decoration for the Military Unit dealing the 2nd highest amount of damage in Division X, in country Y
- A Decoration for the Military Unit dealing the 3rd highest amount of damage in Division X, in country Y


Regiment rewards

The total number of Prestige Points achieved by a Regiment will award a temporary damage upgrade to Bazookas.

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*) The required amount of Prestige Points is calculated based on 35 members reaching a certain amount of Prestige Points. The milestones listed above are the same for every Regiment, no matter how many members they have. So the above example applies to everyone and the first column just explains how the requirements were calculated.

Please notice that Bazooka Boosters, if you have any, will be added on top of the multiplier. The temporary damage upgrade will expire 7 days after the end of the tournament, at the end of Day 2,421.


Regiment Competition

Apart from the rewards given based on Military Unit’s performance on a national scale, a separate international Regiment Leaderboard can be found in the Weekly Leaderboards. The ranking will be based on damage.

Regiment rewards from the Regiment Competition
- Top 25 Regiments worldwide will get an Elite Status and 50,000 currency for their Military Unit, plus 250,000 currency divided evenly between all the members of that Regiment.
- With the Elite Status a Military Unit is able to set their Daily Order anywhere and on any side without restrictions.
- If a Military Unit manages to get, for example, 3 regiments to Top 25, the Military unit will get 3*50,000 = 150,000 currency for its account.

National rewards

Countries will be ranked based on the number of Military Unit Regiments they have in the Top 100 worldwide leaderboard at the end of the New World Cup.

Countries with the biggest number of Regiments in the Top 100 will receive:
- 1st place: +1 Determination Bonus for 10 days in all battles
- 2nd place: +1 Determination Bonus for 10 days when attacking
- 3rd place: +0.5 Determination Bonus for 10 days when attacking


In addition, 8 countries with the most Regiments in the Top 100 will qualify for the New World Cup Final! If several countries will end up on 8th place with the same number of Regiments, all of them enter the Final stage. More information about the New World Cup Final will follow later!


Please notice that the rewards will be added after the New World Cup ends. We’ll provide more details about the reward distribution later.


For questions, comments and feedback, please visit the Forum. There you can also find frequently asked questions, along with the answers!



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Day 2,586

New Rank: Legends of the New World

What could be bigger, stronger and better than God of Wars or Titans? The new rank of eRepublik is all about the citizens of eRepublik. This means that you can put your name on it!

The first step of the new rank is at 20 billion (Titan*** is 10 billion). The next steps come every 10 billion (30, 40, 50, 60 etc.). The rank will be named based on the first player to reach it in the Citizenship country. As it’s a bit hard to explain, let’s use examples:

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In this scenario, the first player with a Finnish Citizenship to reach 20 billion rank points was Trico. After that, every player with a Finnish Citizenship to ever reach 20 billion will have a rank called “Legends of Finland: Trico Battalion I”. The name of the next rank will be given to the first player to reach the milestone of 30 billion. In this scenario, it was a kamysje. When Trico reaches 30 billion rank points, his rank will be “Legends of Finland: kamysje Battalion II”. In the meanwhile, everyone in Finland who have 20-30 billion rank points will remain in the “Legends of Finland: Trico Battalion I” rank.

Going forward, kamysje is the first player in Finland to reach 50 billion rank points. The new rank received at 50 billion will now be called “Legends of Finland: kamysje Battalion IV. The Roman numerals at the end describe the rank level. They’re comparable with the stars on Titan and other previous ranks.

Let’s imagine that Trico changed his Citizenship and now represents Sweden after reaching the rank at 50 billion. No one in Sweden has reached over 20 billion rank points yet. He will NOT retain the first Legends of Sweden ranks to himself, as he didn’t have Swedish Citizenship at the time he reached each of those milestones. If Trico reaches 60 billion while having a Swedish Citizenship, he will gain the rank “Legends of Sweden: Trico Battalion V”. This is possible even if no one has reached the previous ranks (20, 30, 40 and 50 billion). The previous ones will remain unnamed, until someone with Swedish Citizenship surpasses the milestone.


Benefits of the Legends of the New World rank

Apart from the fame and glory, there are concrete benefits of reaching the Legends of the New World ranks! Like all the other ranks, each step gives you a 5% increase to your damage. You will also deal a bonus damage of 10% when fighting for the country you reached the milestones in! This bonus damage is counted from the previous milestones as well, not just the current one. All damage bonuses are applied to everyone who reach the rank, not just the person reaching it first.

On the example given above, Trico would gain the normal 5% damage bonus for every rank he reaches. Apart from that, he would get special damage bonuses for Finland and Sweden, as he had a Finnish or Swedish Citizenship when reaching the new ranks. By the time Trico has 80 billion rank points or more, the damage bonus on Finnish battles would be 50% and for Swedish battles 20%.


As some players have already surpassed the milestones, they were granted the rank automatically. Here’s a list of the current 12 Legends of the New World, and their ranks:

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In Greece and Chile, the names of the 2 first ranks have already been settled. However, in Hungary, the first rank is still up for grabs, despite 1224333 controlling the 2nd rank!


Please note that:
- If a Legend changes his Citizenship, the rank remains the same and the player keeps his status in the original country. This includes the damage bonuses.
- If a Citizen reaches a new milestone under a new Citizenship and it hasn’t been reached in that country yet, he will set his name on it. This happens no matter if the country has previous Legends or not.
- If a Citizen changes his name afterwards, the ranks won’t be affected.
- The eRepublik Team reserves the right to change the names of players and the gained ranks, if the name is vulgar or otherwise inappropriate.


Feel free to ask questions and give us feedback on the Forum !


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Winter Specials 2014

Winter has arrived to the New World! Starting Day 2,586 until the end of Day 2,596, the following Winter Specials are available:


1. Winter Treats - Receive 1 Winter Treat per 25 defeated enemies

- 1 Winter Treat recovers 50 Energy
- Winter Treats are received after defeating an Ice Giant, which appears every 25 defeated enemies. The Winter Treats can be collected from the Weekly Challenge. After collecting, you can view them in your Storage.
- Winter Treats must be used by the end of Day 2,603


2. Holiday Bombs - Receive 1 Holiday Bomb per 250 defeated enemies

Holiday Bombs deal:
- 200 000 damage in Division 1,
- 750 000 damage in Division 2,
- 1 500 000 damage in Division 3 and
- 3 250 000 damage in Division 4

- Holiday Bombs must be used within 10 days from the moment they are received. However, if you receive new Holiday Bombs, the durability of all of them will be extended into 10 days.


3. Sugar Rush - Receive a bigger Energy Recovery based on your activity on the previous day.

If you consumed 75% or more of your maximum recoverable Energy, you will have +10 for your Energy Recovery the next day.

The bonus doesn’t stack day after day, but you can upkeep it. After getting a higher Energy Recovery, the 75% requirement will stay the same, but the amount of Energy that has to be recovered the next day will obviously grow, as the maximum recoverable Energy grows as well.


Example 1
On Monday, Player A has an Energy Recovery of 10 per 6 minutes, which converts into 2400 Energy in 24 hours. To reach the target of 75%, he has to recover at least 1800 Energy (0.75*2400).

During Monday, Player A recovered 1900 Energy so he reached the target. On Tuesday, at day change, his Energy Recovery raises to 20 per 6 minutes, which converts into 4800 Energy in 24 hours. To reach the target of 75%, he has to recover at least 3600 Energy (0,75*4800).

On Tuesday, Player A recovers 4000 Energy and reaches the target. His Energy Recovery is maintained at the same level, so on Wednesday he will still recover 20 Energy per 6 minutes.

On Wednesday Player A is busy and only manages to recover 3000 Energy. This means that he didn’t reach the target of 75% and on Thursday at day change his Energy Recovery drops back to 10 per 6 minutes. To get it back to 20 per 6 minutes, he has to recover at least 1800 Energy during Thursday.


Example 2
Player B has a Power Pack and recovers 30 Energy per 6 minutes. To reach the target of 75%, he has to recover 5400 Energy during the day. Player B spends a lot of Energy Bars to reach the target, and he recovers a total of 6000 Energy. However, he then activates an Energy Recovery reward from the Weekly Challenge, causing his Energy recovery to raise up to 40 Energy per 6 minutes. The 75% target is recalculated, and he now has to recover 7200 Energy during the day.


Please note that:
- You can view your progress by hovering over your “Recover Energy” button
- Energy Bars and Winter Treats DO count for the progress
- The progress is always checked at day change. If your Energy Recovery changes at some point during the day, the target is recalculated and your progress changes accordingly.
- The first day the progress is counted was yesterday, Day 2,585, and the first day you can receive a higher Energy Recovery is Day 2,586


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Day 2,579

Boost the Economy Days

As suggested by many of you, overproduction is an issue in the New World. We’ll try to tackle this problem and to get rid of some stacked inventory by introducing Boost the Economy Days!

Between today and the end of Day 2,582, all food and weapon consumption will be doubled.


For example, 10 Q1 food will give you 10 Energy instead of the normal 20. Also, a defeated enemy with 3 hits will decrease the durability of your weapon with 6, instead of the normal value of 3.

Please notice that:
- Bombs, Rockets and Bazookas ARE NOT affected by this change
- Energy Bars ARE NOT affected by this change



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Day 2,576

Gift Packs and Medal changes

Gift Packs

Starting today, a Citizen making a purchase of 4,9 Euros or more will receive Gift Packs. The value of your purchase will determine the amount of Gift Packs you receive:
- 1 Gift Pack for a Gold purchase of 4,90 Euros
- 2 Gift Packs for a Gold purchase of 9,90 Euros
- 5 Gift Packs for a Gold purchase of 24,90 Euros
- 12 Gift Packs for a Gold purchase of 59,90 Euros
- 20 Gift Packs for a Gold purchase of 99,90 Euros
- 2 Gift Packs for a Combat/War Stash or Assault/Power Pack

Gift Packs are special presents that cannot be kept. We believe that sharing is caring, so they must be given to friends!

1 Gift Pack contains:
- 2 Gold
- 10 Winter Treats
- 5 Icy Bazookas

Please note that:
- Gift Packs can be received for purchases starting Day 2,576 until the end of Day 2,598
- Gift Packs must be offered to friends by the end of Day 2,601 (3rd of January)
- Gift Packs can be offered to friends by going to their profile and pressing the “Send a gift” button
- You can see the amount of Gift Packs you have by visiting your Storage

- Icy Bazookas and Winter Treats must be used by the end of Day 2,603 (5th of January).
- Icy Bazookas deal the same amount of damage as Batzookas: 10% more damage than a Q7 weapon in Division 1, 20% more in Division 2, 30% more in Division 3 and 40% more in Division 4. The minimum damage is 10,000 in any case.
- Parts of Icy Bazookas can NOT be found on the battlefield. You can only get fully assembled weapons in Gift Packs.
- Bazooka Boosters can NOT be used with Icy Bazookas.
- Icy Bazookas will NOT be converted into regular Bazookas at the end of Day 2,603, so make sure to use them!



Medal changes

Starting Day 2,610 (12th of January), Freedom Fighter, Mercenary and True Patriot medals will award you 1,000 Currency (instead of the current value of 5 Gold).

Based on our studies, these medals didn’t reach their initial goal: to help the progress of the new players. More than this, they had a negative impact on the economic balance of the game, and with this change we aim to solve some of these issues.

We wanted to make this announcement early, so everyone will have plenty of time to prepare for this change, if needed.



2015

2015 is approaching fast, but the eRepublik Team still has some cool things prepared for 2014! Stay tuned for treats and surprises! :)


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Day 2,565

Black Friday 2014

Black Friday is back with a boom! Check out the available promotions below. Please notice that all offers are available only on Day 2,565!

1. Training Ground upgrades are 50% cheaper
2. Weapon and Food Company upgrades are 50% cheaper
3. House Company upgrades are 25% cheaper
4. House Raw Material Companies are 25% cheaper
5. Energy Bars are 37% cheaper
6. War Surplus packs are back! All 3 packs are purchasable with Gold (22,5, 45 and 90 Gold). Each pack can be bought a maximum of 2 times.


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Day 2,557

Celebrate the 7th Anniversary of the New World

Edit Day 2,557 5:30 eRepublik time: The damage bonus does affect Guerrilla Fights!


Day 2,557 marks another chapter in the history books, as eRepublik turns 7! The whole eRepublik Team would like to wish you a happy 7th Anniversary, and thank you for the amazing trip we’ve made together so far. We’re confident that there are still plenty of pages to be written, and together we’ll make them as memorable as the previous ones.

To celebrate this occasion, we’ve prepared a few treats for you! You can find the comprehensive list below.


Treats inside eRepublik.com

Starting Day 2,557, until the end of Day 2,561, you can:

1. Deal 70% more damage per hit with your normal weapons (Q0-Q7 and Bazookas)
- The damage bonus combines with the Damage Boosters
- The damage bonus doesn’t does affect damage done in Guerrilla Fights
- The damage bonus doesn’t affect Rockets or Bombs

2. Gain 7% more Strength from Training Grounds
3. Deal 7 million damage with a Big Bomb
4. Receive Small Bombs for Battle Hero achievements and Big Bombs for Campaign Hero achievements


Starting Day 2,557, until the end of Day 2,563, you can:

1. Receive daily login prizes: 7 days, 7 treats! If you miss a day, your progress will be “lost” and you will be back on the reward of the first day.


On Day 2,557 only you can:

1. Purchase Energy Buildings with a 70% discount
2. Purchase Storage with a 70% discount


Community related treats outside eRepublik.com

1. Get creative and participate in our Community Contest on the Forum for a chance to win Gold and Energy Bars! All you have to do is write a short story of maximum 7 phrases or 77 words. Enter the contest here!

2. If you’re a Facebook user, make sure to follow us! We’ll have another contest there very soon so stay tuned!

3. If you have a smartphone and you use Instagram, make sure to follow us! We’ll post some behind the scenes pictures from the office throughout the celebrations! You can also expect an Instagram exclusive contest!


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Day 2,555

Article Endorsement

As you know, the media module is an important part of the New World. Articles about events of the New World, politics, unicorns and other important topics are written daily by over a hundred players. So far you’ve been able to support the authors by voting articles and subscribing to their newspapers. To give you a better chance to appreciate the “shakespeares” and “tolkiens” of the New World, you can now Endorse articles!

Endorsing an article means that you pay a nominal fee to the author to show your appreciation for his/her work. The available options are 5, 10 and 25 Currency. The whole amount goes directly to the author so no taxes are applied. You can find the “Endorse” button under the “Vote” button on the left side of the article.

The list of Endorsers will be available between the article’s content and the comment section. The Endorsers are listed based on the paid amount, and the order of Endorsements.

Please notice the following details:
- An article can be Endorsed only once by the same player
- To Endorse an article, you must be an Adult Citizen
- To Endorse an article, it can’t be older than 7 days


As a reminder, you can also publish articles globally! You can read more about that here.


For questions, comments and feedback, please visit the Forum.


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Day 2,548

Rewards of the Weekly Challenge

Please notice that starting next week, the individual rewards of the Weekly Challenge won't be listed in Latest Updates / Forum anymore. The only rewards that will be listed are the possible Gold and Strength rewards.


Divisions 1-4:

- 250 Prestige Points -> 1 000 Storage
- 500 Prestige Points -> +10 Energy recovery every 6 minutes until the last day of the Weekly Challenge
- 750 Prestige Points -> 5 Quality 5 Moving Tickets
- 1 000 Prestige Points -> +50% Damage Booster for 2 hours
- 1 250 Prestige Points -> 1 Energy Bar
- 1 500 Prestige Points -> 1 Small Bomb
- 1 750 Prestige Points -> 5 Quality 5 Moving Tickets
- 2 000 Prestige Points -> 1 Energy Bar
- 2 250 Prestige Points -> +50% Damage Booster for 2 hours
- 2 500 Prestige Points -> 5 Energy Bars
- 2 750 Prestige Points -> +50% Damage Booster for 2 hours
- 3 000 Prestige Points -> 5 Quality 5 Moving Tickets
- 3 500 Prestige Points -> 5 Energy Bars
- 4 000 Prestige Points -> +50% Damage Booster for 8 hours
- 4 500 Prestige Points -> 5 Energy Bars
- 5 000 Prestige Points -> +10 Energy recovery every 6 minutes until the last day of the Weekly Challenge
- 5 500 Prestige Points -> +50% Damage Booster for 24 hours
- 6 000 Prestige Points -> 5 Quality 5 Moving Tickets
- 6 500 Prestige Points -> 9 000 Storage
- 7 000 Prestige Points -> 10 Energy Bars
- 7 500 Prestige Points -> 10 Energy Bars
- 8 000 Prestige Points -> 10 Energy Bars
- 8 500 Prestige Points -> 15 Energy Bars
- 9 000 Prestige Points -> 15 Energy Bars
- 9 500 Prestige Points -> 15 Energy Bars
- 10 000 Prestige Points -> +10 Energy recovery every 6 minutes until the last day of the Weekly Challenge
- 10 500 Prestige Points -> 15 Energy Bars
- 11 000 Prestige Points -> 15 Energy Bars
- 11 500 Prestige Points -> 15 Energy Bars
- 12 000 Prestige Points -> 15 Energy Bars
- 12 500 Prestige Points -> 15 Energy Bars
- 13 000 Prestige Points -> 15 Energy Bars
- 13 500 Prestige Points -> 15 Energy Bars
- 14 000 Prestige Points -> 15 Energy Bars
- 14 500 Prestige Points -> 15 Energy Bars
- 15 000 Prestige Points -> +10 Energy recovery every 6 minutes until the last day of the Weekly Challenge
- 15 500 Prestige Points -> 15 Energy Bars
- 16 000 Prestige Points -> 15 Energy Bars
- 16 500 Prestige Points -> 15 Energy Bars
- 17 000 Prestige Points -> 15 Energy Bars
- 17 500 Prestige Points -> 15 Energy Bars
- 18 000 Prestige Points -> 15 Energy Bars
- 18 500 Prestige Points -> 15 Energy Bars
- 19 000 Prestige Points -> 15 Energy Bars
- 19 500 Prestige Points -> 15 Energy Bars
- 20 000 Prestige Points -> +10 Energy recovery every 6 minutes until the last day of the Weekly Challenge
- 20 500 Prestige Points -> 20 Energy Bars
- 21 000 Prestige Points -> 20 Energy Bars
- 21 500 Prestige Points -> 20 Energy Bars
- For every 500 more Prestige Points -> 20 Energy Bars



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Day 2,541

New rewards of the Weekly Challenge

Divisions 1-4:

- 250 Prestige Points -> 1 000 Storage
- 500 Prestige Points -> +10 Energy recovery every 6 minutes until the last day of the Weekly Challenge
- 750 Prestige Points -> 5 Quality 5 Moving Tickets
- 1 000 Prestige Points -> +50% Damage Booster for 2 hours
- 1 250 Prestige Points -> 1 Energy Bar
- 1 500 Prestige Points -> 1 Small Bomb
- 1 750 Prestige Points -> 5 Quality 5 Moving Tickets
- 2 000 Prestige Points -> 1 Energy Bar
- 2 250 Prestige Points -> +50% Damage Booster for 2 hours
- 2 500 Prestige Points -> 5 Energy Bars
- 2 750 Prestige Points -> +50% Damage Booster for 2 hours
- 3 000 Prestige Points -> 5 Quality 5 Moving Tickets
- 3 500 Prestige Points -> 5 Energy Bars
- 4 000 Prestige Points -> +50% Damage Booster for 8 hours
- 4 500 Prestige Points -> 5 Energy Bars
- 5 000 Prestige Points -> +10 Energy recovery every 6 minutes until the last day of the Weekly Challenge
- 5 500 Prestige Points -> +50% Damage Booster for 24 hours
- 6 000 Prestige Points -> 5 Quality 5 Moving Tickets
- 6 500 Prestige Points -> 9 000 Storage
- 7 000 Prestige Points -> 10 Energy Bars
- 7 500 Prestige Points -> 10 Energy Bars
- 8 000 Prestige Points -> 10 Energy Bars
- 8 500 Prestige Points -> 15 Energy Bars
- 9 000 Prestige Points -> 15 Energy Bars
- 9 500 Prestige Points -> 15 Energy Bars
- 10 000 Prestige Points -> +10 Energy recovery every 6 minutes until the last day of the Weekly Challenge
- 10 500 Prestige Points -> 15 Energy Bars
- 11 000 Prestige Points -> 15 Energy Bars
- 11 500 Prestige Points -> 15 Energy Bars
- 12 000 Prestige Points -> 15 Energy Bars
- 12 500 Prestige Points -> 15 Energy Bars
- 13 000 Prestige Points -> 15 Energy Bars
- 13 500 Prestige Points -> 15 Energy Bars
- 14 000 Prestige Points -> 15 Energy Bars
- 14 500 Prestige Points -> 15 Energy Bars
- 15 000 Prestige Points -> +10 Energy recovery every 6 minutes until the last day of the Weekly Challenge
- 15 500 Prestige Points -> 15 Energy Bars
- 16 000 Prestige Points -> 15 Energy Bars
- 16 500 Prestige Points -> 15 Energy Bars
- 17 000 Prestige Points -> 15 Energy Bars
- 17 500 Prestige Points -> 15 Energy Bars
- 18 000 Prestige Points -> 15 Energy Bars
- 18 500 Prestige Points -> 15 Energy Bars
- 19 000 Prestige Points -> 15 Energy Bars
- 19 500 Prestige Points -> 15 Energy Bars
- 20 000 Prestige Points -> +10 Energy recovery every 6 minutes until the last day of the Weekly Challenge
- 20 500 Prestige Points -> 20 Energy Bars
- 21 000 Prestige Points -> 20 Energy Bars
- 21 500 Prestige Points -> 20 Energy Bars
- For every 500 more Prestige Points -> 20 Energy Bars



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Day 2,537

Dracula Rises

Citizen, be advised! The New World is in danger!

A new kind of threat has been detected, as Lana and her surveillance team has spotted Dracula moving in the outskirts of the New World. The threat is imminent and YOU will have to embark on a dangerous journey. Find Dracula, force him back to his tomb and return peace and balance to the New World!


Dracula Rises missions

- The missions are available starting Day 2,537 04:00 eRepublik time, until the end of Day 2,540.
- A Decoration can be won by completing the missions. A special kind of Decoration is earned if you’re one of the first 100 Citizens to complete them.


Batzookas

As you have noticed, fighting in battles will give you “Cursed Batzooka parts”, which you can use to assemble Batzookas. Batzookas are almost like Bazookas, except that these cursed weapons can deal a whole lot of damage!

The Batzooka will deal damage based on your Division:
- 10% more Damage than a Quality 7 weapon in Division 1
- 20% more Damage than a Quality 7 weapon in Division 2
- 30% more Damage than a Quality 7 weapon in Division 3
- 40% more Damage than a Quality 7 weapon in Division 4

- The Batzooka will never deal less than 10,000 Damage per hit
- Batzooka parts can be found from battles until the end of Day 2,540
- Batzookas can be used until the end of Day 2,542
- Bazooka Boosters are not applied to Batzookas
- Damage Boosters affect Batzookas normally

Examples:
- A player from Division 1 dealing 9,000 damage per hit with Q7 will deal a total of 10,000 damage with one hit of Batzooka
- A player from Division 1 dealing 10,000 damage per hit with Q7 will deal a total of 11,000 damage with one hit of Batzooka
- A player from Division 4 dealing 70,000 damage per hit with Q7 will deal a total of 98,000 damage with one hit of Batzooka

- After Day 2,542 23:59 eRepublik time, the remaining Batzookas and Batzooka parts will be converted into normal Bazookas and Bazooka parts.


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