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What if? The new feature story.

6 Day 1,513, 13:10 Switzerland Social interactions and entertainment Social interactions and entertainment
Entry to the contest of Fionia.

Fictive document from the eRepublik staff.

“Ideas about the new features in '12:

Own idea: non-existent
Stealin' from rivals: see below.

Game1:
Creation: 1,5 years after we started the eRepublik project
Status: dying
Users: about 2000

Features, that we haven't implemented yet:
1, Rage: ultimate weapon against people and hospital: it destroys wellness and quality of hospital.
2, Goddesses: They are used instead of our bonuses. The distribution of these goddesses is like our bonuses in the old system, but the countries can create them for a lot of money.
3, Municipality: production multiplicator. If a region has any, the companies located in the region would overproduce. (Memo: Overproduction does not exist.)

The feature we’ve found the best to implement:

Because the military module is the boring old one, what we know from the v1, we chose a feature from the political module. (Memo: Reason: possible improvement of the political module. Other memo: No way!)

The congressional elections' system:
The regions are sorted according to the population of the regions, the populous regions get more congress members than the low-populated regions.
Populous: 5 congress members/region
Semi-populated: 2 members/region
Low-populated: 10 altogether.

(Memo:
The coolest country without eRepublik representation: Azerbaijan.
The coolest region: Al-Qadisiyyah (Iraq) )


Game2:
Creation: 2 years after the eRep start.
Status: dying
Users: about 1500

Features, that we haven't implemented yet:
1, Aliens: these fictive creatures attack in a random region of a random country. The players will have some missions against them.
2, University: the players can learn some special, in this moment useless professions and complete another missions.
3, 10-degree diplomatic system: From war to total ally the countries can regulate their diplomatic connections.

The feature we’ve found the best to implement:

Such a good idea!

Direct attack through oceans and seas: There isn't any fictive border, like here for example the Alaska-Far Eastern Region, but every country, that have a coastal region, can direct attack every other country, which have a coastal region. (Memo: This means, that if Serbia gains a coastal region, can direct attack LionKing, without any boring swaps. Hooray!)

(Memo:
The coolest country without eRepublik representation: : Samoa
The coolest region: Pitcairn Islands (UK) )


Game3:
Creation: one year ago
Status: dying
Users: about 3000

Features, that we haven't implemented yet:
(Memo:Who did sell out the v2 without the hexas?)

The feature we’ve found the best to implement:

Party feature: the player must be accepted by the party president to became a member of the party.

(Memo:
all countries of this game participate in eRep.)


Game4:
Creation: 3 months ago
Status: developing
Users: about 10000

Features, that we haven't implemented yet:
1, Contracts between players,: This module is in the game, not in the forum, and admins warrant the accomplishment.
2, Equal number of regions to all countries. (Memo: Lol, has Russia the same number of regions, as Taiwan?)
3, Berserk: 5 kill in one click.

The feature we’ve found the best to implement:

Developed MU system: MU with storage, money account, companies. (Memo: I read this in some petition on eRep.)

(Memo:
all countries of this game participate in eRep.)


Game5:
Creation: 3 months ago
Status: developing/dying
Users: about 5000

Features, that we haven't implemented yet:
(Memo:Who did sell out the v1?)

The feature we’ve found the best to implement:

None. We implemented them three years ago.

(Memo:
all countries of this game participate in eRep.)



That's all.

Regards,

vasmegye.

 
Report comments
 
Ernst von Jacob
39
Ernst von Jacob Day 1,513, 13:17

ez most hogy?

 
donAsher
38
donAsher Day 1,513, 13:39

gratu:)

 
sneci
38
sneci Day 1,513, 15:05

muhahaha :)

kezdetben elég lenne ha esély lenne a dinoszauruszok befogására, nem kellene havi 100€ a fejlődésre és nem nyúlnának bele a játékba állandóan bármilyen formában.

ha ez megvan, akkor lehet fejleszteni minden modulon úgy, hogy meghallgatják azok ötleteit, akik játszanak vele.

 
Darth Atheel
35
Darth Atheel Day 1,513, 15:09

mék mék? : D

 
Tomazim
36
Tomazim Day 1,513, 15:54

vpop was the last?

 
Zoli
45
Zoli Day 1,513, 22:07

Fiona contest