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The Military Module is just around the corner

Dear citizens,
We know that you are all waiting for the new military module, as the beta testing served only as a teaser, a warm-up. You will be happy to hear that we aim to switch on the military module on the Day 972 of the New World! eRepublik will be finally complete, with the economic module nicely blending with the military one.
But hold your horses, soldiers! We strongly recommend to avoid starting huge and important battles, in the first days (and especially in the first 24 hours), because issues might appear. Just like in the case of the economic module, we need a few days to fine tune everything and make sure that the future battlefields will work like a charm.
Please keep in mind that a region can only be attacked by ONE country at a time. Allies of the attacking country can of course join the battle. If another country wants to attack the same region, it needs to wait until the active battle is over.
Speaking of battlefields, those are filled with soldiers and soldiers wear their ranks with pride, don't they? Yes, there was a problem with the military ranks system, but we will have this fixed before the activation of the military module. Your rank is your fortune!
We have noticed your worries about maintaining your health when fighting in many of your submitted tickets during beta testing. In order to help you in this matter, we have established the following rule: if you fought in a battle and you ended your eRepublik day with less than 70 health, then the next day we will restore your health automatically to 70. So, essentially, if you fight at least once, your health cannot be lower than 70 the next day. Let's combine that with the new house/food rule which states that you receive health and happiness exactly as much as you see in the marketplace when you buy the product, regardless your current health and happiness. Now, we can easily say that today’s badly wounded soldier will be just fine again tomorrow. It's not exactly the old “kamikaze”, but pretty close, isn't it?

One more thing. The next few days, which hopefully won't be filled with huge battles, can be used to learn more about the military module. We know that the new module seems complex, but it's not that complicated such that it can't be mastered. It’s actually very straight forward. There is a special help page which you can reach from within the battle page (a help link in the upper right side). Don't hesitate to open the help page, you will learn many important things!
Thanks for reading and see you on the battlefields!
Your eRepublik Team
BONUS: We have a little gift for you. Check out this link.

first
votat
south africa
~hyuu~
yo
o7
heyytttttt
vote!
v2 suckz
kill Lana:D
Am Yisrael Chai!!!!
v
_____________TMT forever____________________
Vote
Voted.
Cool. I look forward to the military module.
How much Gold for the wallpapers, admin?
hehhh
=]
YAY MILITARY MODULE!!
dont forget Tanks Bonus in plainssss
Yes Pejwan
"Now, we can easily say that today’s badly wounded soldier will be just fine again tomorrow"
It still doesnt change the fact that for those keeping high health, fighting will mean guaranteed loss of health. You're aware ppl gonna hate it?
Hail Neozy!
Hail Phoenix!
>:0
TULJANI DOMINIRAJU
MI SMO JEDINA ELITA
V2 kills me ...
Hail eIndonesia!
I SAW BATMAN IN THE WALLPAPER! GIMME A REWARD!
kami.. kAZEEEEEEEEEEEEE
come on 3 more days manu workers are dieing as it is.
Am Yisrael chai
I waz ere 2010 !
yay its coming
do you really expect eCroatia to wait with the liberation of it's occupied territories for few days?
be sure that there will be huge battles as soon as you activate the war module!
eCroatia will be attacked straight away, better make sure not to be as buggy as economic module..
voted. Waiting.
Let's own some Russkies!!!
trolololololololo
972? It's so pathetic)
91
I want V1 back
first page?
It's not a bug it's a feature
i rly hope that u're servers will not crack like in v1
GO
Lithuania ftw.
Damn, so we cannot take eCroatia in first few days due to... bugs ?
Damn, lame...
The Fail boat launches on day 972
ALL ABOARD!!! TOOT-TOOT!!!
"if you fought in a battle and you ended your eRepublik day with less than 70 health, then the next day we will restore your health automatically to 70"
This is a bad idea, makes no sense.
Sondaki linki açmayın dedeler.
I hope you'll restore activated MPP's in all those active wars.
vote
Finally!
LEC FAJT !!! KAMAN !!!
niye mehmet Aurelio?
patlar mı
first page! yea ;d
HAIL POLAND!
cum sa nu...
good.
First page! Yeah...
In the Help Page Tanks Have +20 ATT Bonus In Plain Again.
It's a mistake Or you change the Bonus again ?
Terrain Defense bonuses (decreases enemy's chance to hit you):
* Infantry in forests
* Tanks on plains
* Anti-Air Artillery in cities
* Helicopters on hills
Wasnt it supposed to be that tanks got bonuses on hills?
ew
What a pointless gift. Honestly. If you spent the time making those wallpapers answering a couple of our tickets, we'd be much happier.
"We strongly recommend to avoid starting huge and important battles, in the first days (and especially in the first 24 hours), because issues might appear."
LOL you are asking for impossible...
AND YOU CAN'T START THE MILITARY MODULE IF YOU DON'T FIX THE BUG WITH THE LAWS! SERBIA HAS 2.500 GOLD WHICH CAN'T BE DONATED TO OUR BANK! FIX IT!!!
................
What about fixing the formulas ? So a player that has been training for 2 years cant be so easily matched or even defeated by one that has been playing for a few months, justs because he's using a better weapon.
Also, whats the incentive of training after one reaches 10 or 11 skills since it takes forever, there is no incremental growth and when it eventually comes, it's tiny.
The Military Module is expensive.
pole?
Brasillllll
batman rulz!
suck!!!
attack on Croatia won`t be a big battle so you don`t have to worry about big fights
ps: don´t forget to restore activated MPP's
Please make New countries/languages statement like you said here <a href="http://forum.erepublik.com/showthread.php/91211-New-countries-languages-statement">http://forum.erepublik.com/showthread.ph[..]ement</a>
damn
v
Day 972 Serbia vs Croatia = switch off the military module.
wewt
First page!
page one!
V1 <3
"The next few days, which hopefully won't be filled with huge battles"
lol are they serious? I was hoping an all out battle among EDEN and Phoenix right after the war module is turned on.
actually v2 isn't that bad for all those people >.> I mean seriously, watching a wall go up and down in v1 wasn't exactly tactical. In RL if you go to war ya I think you'd get hurt pretty bad. >.>
masih d page 1 uy
ty for wallpaper so cooooooooooooooooooooool (yea...yea...) >
v2 sill sucks anyway
V1 [*]
Terrain Defense bonuses (decreases enemy's chance to hit you):
* Infantry in forests
* Tanks on plains
* Anti-Air Artillery in cities
* Helicopters on hills
see here: <a href="http://www.erepublik.com/en/help/military">http://www.erepublik.com/en/help/militar[..]tary</a>
___________
OR
___________
Terrain bonuses:
* Plain: Air unit +20 defense points
* Forest: Infantry +20 defense points
* Hills: Tank +20 defense points
* City: Artillery +20 defense points
see <a href="http://wiki.erepublik.com/index.php/Military_formulas">http://wiki.erepublik.com/index.php/Mili[..]ulas</a>
can you please decide?!
can you please decide?!
can you please decide?!
in 100
in 100
I will only figth important battles, I don´t want to die
voted.Nice to hear that military module will be open in few days.
Dear admins i want answer on one question...
Who will have initiative in war module ? Will be continued like from V1(example Serbia over Croatia) or who push attack button first ? -.-
Looking the battlefield's image ... to who belong that cigarette butt between tanks and helicopters?!?!
Quoting your article in Erepublik Insider:
"It’s important for you to know that in the first days of eRepublik Rising the military module will be disabled for about a week."
That means war will be disabled for 2 weeks !!!
Lesson learned: Don't do migration if you don't really well prepared. This is not a beta version
dont forget Tanks Bonus in plainssss
"if you fought in a battle and you ended your eRepublik day with less than 70 health, then the next day we will restore your health automatically to 70"
Mmh.. don't really like it. Doesn't fit the theme. It reeks of a lazy way to fix an issue. There's no explanation why you suddenly jump back to 70 wellness. You just do. Hardly a very well thought concept.
I'd suggest another alternative. Hospitals, instead of giving automatic wellness, gives the user free health kits that he may use in anyway and anytime he wants after he has fought at least once in the day. For example, an old Q5 hospital would give the fighter 5 wellness packs that can only be used to heal the damage you've received in fighting, but can't increase it over the starting value.
Since the user can choose when to use them, he may for example fight once, use one health kit to return back to full health and then save the rest 4 for later use. Or he might get so beaten up that he must use all to recover back to the starting value.
As for hospital radiuses... well, you could potentially leave them there but I think the simplest way is to remove it. It serves no real purpose and the random deployment makes it sort of pissy concept, anyway. Keep to the basics. You can still have several hospitals in the region as a backup in case you lose one. Captured hospitals would still benefit the attacking side.
As for how the hospital issue is solved for the attacking side that cannot get a hospital without conquering it... well, I can't come up with any immediate solution. Whatever you decide to do about it, do consider the fact that attacking has already been made too difficult due to the MPPs. I'd consider weakening MPPs tremendously. Perhaps by cutting the allied hospital benefits or damage dealing to half. Would make sense. Direct warfare should be encourage more.
HURRY UP YOU ARE RUINING OUR ECONOMY
anddddddddd comment 100