Survey results : part 1:Immigration,Babybooms,Emperor
Day 1,849, 05:08
•
by
Yagami Mii
PART 2:Communication , and place of eJapan in the eWorld →
After in-depth analysis of 55 results of last weeks survey, the time has finally came to release the first , (less shocking) results of it. In this article: results that didn’t really depend on what political party/MU/ region people came from.
I will start with data about who are the people in eJapan.
Everybody knows that eRepublik doesn’t have Japanese version and that the main language of eJapan is English. And, because English is generally ‘lingua franca’ and most people use it as second language, the results shouldn’t be too shocking:
Versions of erepublik in use in eJapan:

Also it won’t be a shock , if you get results about RL living place. Answering Oraizans’ question: I wasn’t asking about RL Nationality, because I believe it really shouldn’t (though it probably is) influence game . This question was designed to see in what time zone will eJapan have most online players (which can be helpful in planning RW or real-time debates& competitions).

As you see eJapan has quite potential to have fun for longer than other eCountries. We can have parties almost for 24h/day.
And with this said I’d like to present 3 stats concerning the issues that past governments tried/tries to deal with:
1. Immigration Law
2. Babyboom
3. Emperor
I will start with publishing the question of Immigration law.
As we know, our congress decided on really mixed and complicated immigration law: (READ MORE HERE)
So my question was: Should there be less or more restrictions about it?
That’s how you answered, the differences with each party/MU/region members wasn’t big, so I’ll publish data for eJapan as a whole:
Immigration rules? 移民ルール?


Majority of eJapanese would like to see more border control
There were also 10 long answers, which most of could be categorized into one of the options of more/less restrictions.
My favorite answer to that question , I can agree with:
“Rules should be few and simple, but I don't favor too rapid approvals.”
What makes eCountry strong? –It’s players.
Babyboom in eJapan wasn’t ever successful , there are many reasons for it, but let’s see how the current eJapanese got into the game. (Maybe it will give us some tips to make at least small BB in future)
It was fun reading all the answers, I even regret that it was the only question I left for longer personal answer. However because its statistics , I divided the answers to the following groups:


Conclusion: Make your family and friends play, Dango-kun!
It wasn’t discussed for a while, but after eDeath of His Imperial Majesty Emperor Kokawayoshi Makoto, the Chrysanthemum throne remained empty, with many people aspiring to become next eEmperor.

One of the Imperial Owls
The question wasn’t the luckliest one (because option “I see possible candidate already” was accidentaly dropped at the last minute (when rewriting survey into GoogleDOCs). However two remaining options showed that most of eJapanese don’t mind having good eEmperor in the future.

And that’s it for today.
In the next article: What’s different in different groups: Communication , and eJapan place in the eWorld (alliances) . You don’t wanna miss it.

Written by Yagami Mii
After in-depth analysis of 55 results of last weeks survey, the time has finally came to release the first , (less shocking) results of it. In this article: results that didn’t really depend on what political party/MU/ region people came from.
I will start with data about who are the people in eJapan.
Everybody knows that eRepublik doesn’t have Japanese version and that the main language of eJapan is English. And, because English is generally ‘lingua franca’ and most people use it as second language, the results shouldn’t be too shocking:
Versions of erepublik in use in eJapan:

Also it won’t be a shock , if you get results about RL living place. Answering Oraizans’ question: I wasn’t asking about RL Nationality, because I believe it really shouldn’t (though it probably is) influence game . This question was designed to see in what time zone will eJapan have most online players (which can be helpful in planning RW or real-time debates& competitions).

As you see eJapan has quite potential to have fun for longer than other eCountries. We can have parties almost for 24h/day.
And with this said I’d like to present 3 stats concerning the issues that past governments tried/tries to deal with:
1. Immigration Law
2. Babyboom
3. Emperor
I will start with publishing the question of Immigration law.
As we know, our congress decided on really mixed and complicated immigration law: (READ MORE HERE)
So my question was: Should there be less or more restrictions about it?
That’s how you answered, the differences with each party/MU/region members wasn’t big, so I’ll publish data for eJapan as a whole:
Immigration rules? 移民ルール?

Majority of eJapanese would like to see more border control
There were also 10 long answers, which most of could be categorized into one of the options of more/less restrictions.
My favorite answer to that question , I can agree with:
“Rules should be few and simple, but I don't favor too rapid approvals.”
What makes eCountry strong? –It’s players.
Babyboom in eJapan wasn’t ever successful , there are many reasons for it, but let’s see how the current eJapanese got into the game. (Maybe it will give us some tips to make at least small BB in future)
It was fun reading all the answers, I even regret that it was the only question I left for longer personal answer. However because its statistics , I divided the answers to the following groups:


Conclusion: Make your family and friends play, Dango-kun!
It wasn’t discussed for a while, but after eDeath of His Imperial Majesty Emperor Kokawayoshi Makoto, the Chrysanthemum throne remained empty, with many people aspiring to become next eEmperor.

One of the Imperial Owls
The question wasn’t the luckliest one (because option “I see possible candidate already” was accidentaly dropped at the last minute (when rewriting survey into GoogleDOCs). However two remaining options showed that most of eJapanese don’t mind having good eEmperor in the future.

And that’s it for today.
In the next article: What’s different in different groups: Communication , and eJapan place in the eWorld (alliances) . You don’t wanna miss it.

Written by Yagami Mii
Comments
What is this?
You are reading an article written by a citizen of eRepublik, an immersive multiplayer strategy game based on real life countries. Create your own character and help your country achieve its glory while establishing yourself as a war hero, renowned publisher or finance guru.
Seeing how people from different groups answered quite similarly makes me full of hope for better future for eJapan! o/
I love statistics!
Good one o/
Jud.
Dango
This such a great, comprehensive survey! I am definitely gobbling up all of the data.
Voted~
v
good stuff
vote
V
if there's right person... | 右の人がいたら...
LOL
Someone called me?
Just kiding, I am a servant to the people, not undisputed leader x D
Voted, great article Mii
Voted, good article.
Once I become CP, I'm taking you all for myself
yagami, has anyone ever told you your name is annoying to pronounce ? you did it on purpose didnt you! (the MI MII part)
huge vote on this. this is a well made and informative article!
really liked it (tho I missed the survay T_T)
Daikazoku
Nice survey ah, vote and subscribe.
Voted.