1349
Something is rotten in the eWorld
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First I wanna say to my subscribers that they are reading 2nd newspapers of the eWorld with 13860 subscribers.
Thank you all for reading, voting and subscribing.
I hope that one day (or night) this newspaper will be 1st newspapers in all eWorld again.
I write every article in different country and today I published this article in Poland.
Today (day 962 of New World) I'll bring you interesting statistic about new econim module in the eWorld

<strong> First I am gonna to show you my calculation of production costs of all Q5 products in the eWorld but before that let's see what are the production formulas in the new module:
Productivity = 1/2 * A * B * (C + D) * E
* A: Employees multiplier
* B: Skill level
* C: Health multiplier
*
Happiness multiplier
* E: Working hours
In my calculation I use a one worker with skill 8 with 90 health and 90 happinness and he works every day for 8 hours:
P=1/2*2*8*(2.8+2.
*8
P=358,4
But in new module isn't everything that simple, here products are assembled from product components and to create one product component, you must produce certain amount of units (U).
The number of units (U) required to complete one product component is equal to the number of customization points (CP) used to that component. For raw materials the number of units is 1.
U = P / M
Where, U = Units produced, P = Your productivity, M = Product type modifier.
Each product type has a diferent modifier (M). These modifiers are as following:
* Food: 0.3
* Moving tickets: 2
* House: 25
* Hospital: 115
* Defense system: 115
* Rifles: 2
* Artillery: 3
* Tanks: 6
* Air Unit: 9
* Raw materials (high region): 1
* Raw materials (medium): 2
* Raw materials (low): 100
That mean if you are tehnician and your's productivity is 358,4 and you work in tank company where is 60 CP is asigned to ammunitions (damage) you'll produce 1 ammunition component (1.07):
U = P/M = 385,4/6 = 64.23
Comp = U/60 = 64,23/60 = 1.07
I used in my calculation that company have perfect number of employees (20 for House, Defense System and Hospital company and 10 workers for all other companies) and that every component have same Customization points to make calculation easier to make and to understand (Q5 Food company = 150/2 = 75, Q5 House company = 200/3, Q5 tank company = 250/4...)
Here you can see how many Customization Points (CP) get every company for upgrade and by how many components are needed to produce in product:
<img src="http://i27.tinypic.com/4rrdiv.png">
Click here for full screen
In next table you can see how many products are produced in one day and how many raw materials are needed in one and in 30 days:
<img src="http://i32.tinypic.com/1zfkbaq.png">
Click here for full screen
From this table we can see some anomalies, first is that 10 workers with skill 8 will produce almost 80 Q5 food and that same 10 workers will produce only 1.6 Q5 Air Unit!
In one day 10 workers in Q5 rifle company will produce 7,18 Q5 rifle and same 10 workers in Q5 air unit company will produce only 1.6 Q5 air units!!! For one Q5 rifle you'll need 250 iron and for Q5 air unit you'll need 250 titanium which is the same but same workers in Q5 rifle companies will produce over 4.4 times more rifles than air units, that means that air unit will probably be over 4 times more expensive than rifle (and even more if titanium will be more expensive than iron).
Same 10 workers will use different number of raw materials depending where are they working.
10 workers in Q5 air unit company will use 400 titanium and 10 same workers in Q5 food companies will use almost 12000 grain!!!
Same 20 workers will use only 66 stones in Q5 hospital or Q5 defense system company!!!
In 30 days 10 workers in Q5 food companies will use over 358000 grain which is over 180 times more than 1980 stones used in Q5 hospital or Q5 defense system company!!!
<img src="http://i25.tinypic.com/mrtxcz.png">
Click here for full screen
From this table we can see that in one Q5 food company in 30 days is used over 67% of total raw materials used in all 11 Q5 companies!!!
In next table you can see how much is production costs for every product for salaries 1 HRK/3.5 HRK/10 HRK per hour for skill 8 worker:
<img src="http://i29.tinypic.com/161dcf8.png">
Click here for full screen
Is it fair that skill 8 worker will produce almost 8 food and he will get paid for work of 8 h (3.5 HRK/h) only 28 HRK and he can't buy with that 2 Q5 food??? (if price on market = production cost, but at market is probably higher than that)
Something is rotten in that formulas, in next table you can see, how much of producion cost goes to salaries (1 HRK/3.5 HRK/10 HRK per hour) and how much goes to raw materials:
<img src="http://i31.tinypic.com/302luu8.png">
Click here for full screen
In v1 was normal that 75 % of the production costs goes to salaries and 25% to raw materials but here we can see that now when are salaries still very low in Q5 food company over 90% costs goes for raw materials. Salaries will going up every day and if they reach 10 HRK/h that means that in almost every product will go over 90% of the production costs to workers and their salaries! Workers, if you think this is good for you, you are wrong because then will prices of raw materials will gonna up and all prices of products will gonna up too!
Whole table with calculations you can find HERE
This is proove that this formulas can't be good and I hope that someone will change it (again)
I'll update my article later with some new informations and maybe the solution of the problem. </strong>

Everyday someone ask me if they can translate some of my article to their native language, every citizen can copy anything from my article and publish in their own newspapers as long they put link to my original article!
If you like new design of my newspapers, contact my friend prdenko, he's guilty for that! Here you can see his works!

If you like what I'm writing, please subscribe and check some of my past articles:


Sorry about my bad english.
Don't cheat!!
Remember, this is a game.
Enjoy.







First I wanna say to my subscribers that they are reading 2nd newspapers of the eWorld with 13860 subscribers.
Thank you all for reading, voting and subscribing.
I hope that one day (or night) this newspaper will be 1st newspapers in all eWorld again.
I write every article in different country and today I published this article in Poland.
Today (day 962 of New World) I'll bring you interesting statistic about new econim module in the eWorld

<strong> First I am gonna to show you my calculation of production costs of all Q5 products in the eWorld but before that let's see what are the production formulas in the new module:
Productivity = 1/2 * A * B * (C + D) * E
* A: Employees multiplier
* B: Skill level
* C: Health multiplier
*
Happiness multiplier* E: Working hours
In my calculation I use a one worker with skill 8 with 90 health and 90 happinness and he works every day for 8 hours:
P=1/2*2*8*(2.8+2.
*8P=358,4
But in new module isn't everything that simple, here products are assembled from product components and to create one product component, you must produce certain amount of units (U).
The number of units (U) required to complete one product component is equal to the number of customization points (CP) used to that component. For raw materials the number of units is 1.
U = P / M
Where, U = Units produced, P = Your productivity, M = Product type modifier.
Each product type has a diferent modifier (M). These modifiers are as following:
* Food: 0.3
* Moving tickets: 2
* House: 25
* Hospital: 115
* Defense system: 115
* Rifles: 2
* Artillery: 3
* Tanks: 6
* Air Unit: 9
* Raw materials (high region): 1
* Raw materials (medium): 2
* Raw materials (low): 100
That mean if you are tehnician and your's productivity is 358,4 and you work in tank company where is 60 CP is asigned to ammunitions (damage) you'll produce 1 ammunition component (1.07):
U = P/M = 385,4/6 = 64.23
Comp = U/60 = 64,23/60 = 1.07
I used in my calculation that company have perfect number of employees (20 for House, Defense System and Hospital company and 10 workers for all other companies) and that every component have same Customization points to make calculation easier to make and to understand (Q5 Food company = 150/2 = 75, Q5 House company = 200/3, Q5 tank company = 250/4...)
Here you can see how many Customization Points (CP) get every company for upgrade and by how many components are needed to produce in product:
<img src="http://i27.tinypic.com/4rrdiv.png">
Click here for full screen
In next table you can see how many products are produced in one day and how many raw materials are needed in one and in 30 days:
<img src="http://i32.tinypic.com/1zfkbaq.png">
Click here for full screen
From this table we can see some anomalies, first is that 10 workers with skill 8 will produce almost 80 Q5 food and that same 10 workers will produce only 1.6 Q5 Air Unit!
In one day 10 workers in Q5 rifle company will produce 7,18 Q5 rifle and same 10 workers in Q5 air unit company will produce only 1.6 Q5 air units!!! For one Q5 rifle you'll need 250 iron and for Q5 air unit you'll need 250 titanium which is the same but same workers in Q5 rifle companies will produce over 4.4 times more rifles than air units, that means that air unit will probably be over 4 times more expensive than rifle (and even more if titanium will be more expensive than iron).
Same 10 workers will use different number of raw materials depending where are they working.
10 workers in Q5 air unit company will use 400 titanium and 10 same workers in Q5 food companies will use almost 12000 grain!!!
Same 20 workers will use only 66 stones in Q5 hospital or Q5 defense system company!!!
In 30 days 10 workers in Q5 food companies will use over 358000 grain which is over 180 times more than 1980 stones used in Q5 hospital or Q5 defense system company!!!
<img src="http://i25.tinypic.com/mrtxcz.png">
Click here for full screen
From this table we can see that in one Q5 food company in 30 days is used over 67% of total raw materials used in all 11 Q5 companies!!!
In next table you can see how much is production costs for every product for salaries 1 HRK/3.5 HRK/10 HRK per hour for skill 8 worker:
<img src="http://i29.tinypic.com/161dcf8.png">
Click here for full screen
Is it fair that skill 8 worker will produce almost 8 food and he will get paid for work of 8 h (3.5 HRK/h) only 28 HRK and he can't buy with that 2 Q5 food??? (if price on market = production cost, but at market is probably higher than that)
Something is rotten in that formulas, in next table you can see, how much of producion cost goes to salaries (1 HRK/3.5 HRK/10 HRK per hour) and how much goes to raw materials:
<img src="http://i31.tinypic.com/302luu8.png">
Click here for full screen
In v1 was normal that 75 % of the production costs goes to salaries and 25% to raw materials but here we can see that now when are salaries still very low in Q5 food company over 90% costs goes for raw materials. Salaries will going up every day and if they reach 10 HRK/h that means that in almost every product will go over 90% of the production costs to workers and their salaries! Workers, if you think this is good for you, you are wrong because then will prices of raw materials will gonna up and all prices of products will gonna up too!
Whole table with calculations you can find HERE
This is proove that this formulas can't be good and I hope that someone will change it (again)

I'll update my article later with some new informations and maybe the solution of the problem. </strong>

Everyday someone ask me if they can translate some of my article to their native language, every citizen can copy anything from my article and publish in their own newspapers as long they put link to my original article!
If you like new design of my newspapers, contact my friend prdenko, he's guilty for that! Here you can see his works!

If you like what I'm writing, please subscribe and check some of my past articles:


Sorry about my bad english.
Don't cheat!!
Remember, this is a game.
Enjoy.







o7 to all readers
check this article for updates
vote
Boze on ma wiecej subow od sztandara
Pierwsza strona w WTC!
Because subscripcion alert doesn't work you can shout this to your's friends:
Something is rotten in the eWorld <a href="http://tinyurl.com/RottenV2">http://tinyurl.com/RottenV2</a> Vote'n'shout !
truth.
Voted as always
ja gasim proizvodnju
ovo nema smisla
Među prvih deset !
lool
ljepo se vidi u tablici
da dnevo se proizvede 4.78 tenkova i da za to treba 1195 irona
i to je stvarno tako
a ljepo pise u companiji
Iron req. per tank:
100 Iron
yep, raw for 1 food costs more then 1 piece of food does, nevermind the salaries on top of that
I don't understand how they didn't notice these things during beta
fail V2
@ Lighthouse - to je za Q5 tenka i za to treba 250 irona - <a href="http://economy.erepublik.com/en/company/d-okre-s-weapon-company/188124">http://economy.erepublik.com/en/company/[..]88124</a>
hmmm there's a bug now, which steals all raw after working of any employee. it's hard to say how many raw do you need to produce something...
our super mega clever administration team has never seen these tables together i think!!! so this MESS came out from the rising !
EPIC FAIL eReBUGlik team.
ma ja nista ne kuzim,meni za sugave q1 tenkice pojede 250 rawa po komadu,bogati 4000 irona dnevno potrosim...ako pise produktivity 350 on skine 350 irona
**brainfreeze**
But I am glad to know that at least YOU have worked out wth is going on here
Vote like HOUSE!
E svaka ti cast. Jos se nisam udubio u racunicu a vec me boli glava.
a wun mnie z ePolskiej prasy piśmaku!
"In green column you can see prices of products with today's prices of grain (0.08 HRK) but if are salaries in raw material companies are 3.5 HRK/h then will 1 unit of grain cost 0.78 HRK"
I do not understand this.
A harvester at a Grain company paid 3.5 HRK/hr * 8 hr = 28 HRK
P=358.4 so 358.4 grain *.08 HRK/grain = 28.672 HRK
(28.672 - 28) * 10 workers is 6.72 profit for company each day.
Also, your P=358.4 with NO BOOSTER. 358.4 * 1.1 = 394.24
394.24 *.08 = 31.54
(31.54 - 28) * 10 workers = 35.40 HRK profit for company each day.
v2 economy module hurts my brain... i don't wanna think bout it
Bravo za trud!
Vote
Uważasz, że V2 ssie, a vN ma grafę do d*py? No to proponuję Ci o wiele lepszą grę: ERO-publik. Żadnych ekstra płatnych boosterów (tylko bezpłatne), admini super (same kobiety), grafika identyczna jak w Erepublik, ale jest możliwość wykupienia opcji "NAGICH ASYSTENTEK (np. naga Lana) i wiele innych równie ciekawych opcji. Aby się zarejestrować postępuj zgodnie z instrukcją na <a href="http://tnij.org/ero-publik.">http://tnij.org/ero-publik.</a>
Vote
abi bune allah aşkına sayısal rakamlara bak ya bunları okuyup anlamya çalıscagıma dersime calısır unıden mezun olurum
This new eWorld is completly rotten !!!
A :DD mins ???
Voted!
Tokar, czy Ty aby na pewno masz wszystko w porząsiu z tokiem rozumowania? Zgłoszony...
kinda '
V
Sheesh. Now I understand why you have so many subs
V+S.
eRepublik (was) Falling
now it doomed...
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... ... ... ... ._„„„„„„„_.);.;.;.;.|.......... ...............
... ... ... „-":.:.:.:.:.:."~-„;.;.;.;|... .
... ... .. (_„„„„„„---„„_:.:.;.;.;.."„
... ... „-":.:.:.:.:.:.:.:""-„/;. ;....;.;.;."„ LIKE THIS !
... .. (:.___„„„„„„„„„___);.;.;.;.;.;.;.|
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... . \:.__„„„„„„„„„„„„„„__/;;;;;;;;;;;/\
... .. \.:.:.:.:.:.:.:.:.:.:.);;;;;;;;;;/::
... ... . \„„„„---~~~;;;;;;;;;;;;;„"::::::
... ... ... . """~~--„„„„„„„„„„„-" ::::::
vote za trud:)
@ Trahern - what do you don't understand???
If are salaries 3.5 HRK/h*8h = 28 hRK
That worker will produce 358.4 grain for 28 HRK
28/358.4=0,078 HRK per one grain
Yes. 0.078 HRK per one grain. NOT 0.78 HRK per one grain.
Svaka ti čast, odličan proračun i ja sam nešto slično izračunao u Excelu. Vote ko kuća!!!!!
kill admin!
WTF?
vote
V2 sucks!
Chyba juz wszyscy ogarnieci gracze przeszli do Vn..... (nie moge pisac publicznie, wiec zapraszam na priv) Polacy tam maja 2 razy wieksza populacje niz druga w rankingu Chorwacja lada dzien admin (spoko typ) wprowadzi modul wojenny! najwazniejsze ze NIE MA tam zadnych boosterów za kase!!!
Voted & subscribe!
oh my god, v2 sucks even more
@dSokre
Daj spasi ih i napiši im formule koje bi mogle normalno održat ekonomiju, muka mi je više gledat adminove pokušaje iliti kako bi moderan čovik reka, njihove failove
v
Now available the full spreadsheet to better manage your day.
Aviable language: Bulgarian, English, French, Italian, Spanish.
<a href="http://www.erepublik.com/en/article/-nuova-versione-salute-e-felicit--1449558/1/20">http://www.erepublik.com/en/article/-nuo[..]1/20</a>
PLEASE VOTE, IF THE TOOL IS TO YOUR LIKING
Chyba juz wszyscy ogarnieci gracze przeszli do Vn..... (nie moge pisac publicznie, wiec zapraszam na priv) Polacy tam maja 2 razy wieksza populacje niz druga w rankingu Chorwacja lada dzien admin (spoko typ) wprowadzi modul wojenny! najwazniejsze ze NIE MA tam zadnych boosterów za kase!!!
Drogi pracodawco wiem, że się nie znamy ale bardzo Cię proszę abyś zwolnił obywatela JacquesBaniaque z firmy Polisch Oil 90+ ponieważ jest on zwolennikiem eJehana (eHujana) i przez takich jak on z eRepubliki odchodzą dobrzy gracze. I więcej graczy opuści teraz eRepublik tym trudniej będzie Ci utrzymać firmę. Lepiej, żeby grę opuściło 100graczy, którzy i tak są zwolennikami klonów eRepubliki niż, żeby odeszło 10000graczy, których oni do tego namówią. Jesteś w końcu albo patriotą albo kapitalistą więc myśląc perspektywicznie nie opłaca Ci się zatrudniać tego gacza;-)
ode se vidi zašto ima ovoliko subscribeova....bravo majstore....
1 more sub.
Wooooo! Im the 14000 subscriber!
Oh and great article very imformitive
Caesar approves of this message. Gracias. voted/subbed
All calculations are wrong. Please check this:
<a href="http://www.erepublik.com/en/article/admins-we-were-your-customers--1450425/1/20">http://www.erepublik.com/en/article/admi[..]/1/20</a>
v2 sucks
great effort.
without overly too much analyis, it is pretty apparent that if v1 is not brought back very soon, game will die.
even if they change formulas, who will spend so much time trying to calculate costs for each product in advance??!
Hahah yeah, noticed the same thing when the new formulas were released. Producing food is just not worth it.
All this could have been avoided if we had the formulas before... I assume they just didn't have them. They just put together something and hoped it would work.
It is different than in V1.
Nothing wrong thou with the current system IMO.
Sasvim si u pravu komsija. Odlican clanak.
V2 sux
The correct formula for raw material consumption is "1 productivity = 1 raw needed"
So because of the modifier, a air unit need 4.5 times more raw than a rifle one
When you compare raw material consumption of different Q5 companies, you use "per month basis", not using "per product basis " or "per sales basis. So it causes grain becomes the largest consumption. In your data, Q5 food companies generates 50 more times product than Q5 air company so food companies have large consumption.
I like the % of salary in each product. It is very meaningful. However, why does the salary cost is much higher than raw material cost in almost every products?
All the beta testing admins did for nothing.. LOL
eRepublik ADMINS F*CKING FAILED HARD
I'm in awe of the work that went into this, thank you as usual! You continue to be awesome!
As for the situation. Man oh Man oh Man oh Man...let's hope there are people as informed as you workin on it!
i can't look my company, market, MM, and job market for a few hours... do you have a similar problem?
mind is blown
Voted.
Nice analysis, dSoKre. But as bad as you show it to be, it is 10 time worse at least.
It would be cool if Q5 hospital & defense companies only used 30 units of stone per day. I can tell you first hand, as I run one of each, that they are now using THOUSANDS of units of stone each day. What I have seen is that companies including housing, hospitals, defense systems, helicopters, food, etc - all companies must basically buy 30 times as many units of raw materials than they did before. Even though raw materials prices are lower, its costing company owners ten times as much - or more - for raw materials than it did in V1.
That is why harvesters are being paid unbelievable salaries. That is why consumer goods companies are closing their doors left & right. Thats why salaries in consumer goods companies are dropping like rocks. You have looked at salaries and said they aren't fair. You are missing the big picture. Why are the salaries what they are? Its because the forumlas are a disaster.
Construction industries in every country I've looked at are dying or nearly dead along with their jobs. While stone companies are paying well; this should last for about only one or two more days; then no one will be buying stone anymore. Industry dead.
Weapons companies, moving tickets, and the raw companies that supply them are the next to go. They are dying out more slowly right now. The low salaries are only a symptom. Yes, they are paying high where they need workers - mechanics, fitters - because they have no other choice and need only 1 or two generally. But take a look at engineers. Skill 10 are making virtually nothing. In some countries there are no jobs paying higher than $0.15 at all. This is quickly coming to a neighborhood near you.
Then the only companies left will be food & grain. But with less & less people to buy each day, their days are numbered as well.
Check mate.
Citizen B
Even though the Q2 tank factory states that 100 iron is required per tank, I've noticed that it is actually using 600 per tank.
Vote and sub.
offtop:
Could anyone please explain to me, how the f**k is it possible that yesterday I had over 90 wellness, had food and a house in inventory, and today I wake up with 4.34 wellness? I mean wtf lol?
This game became pathetic. Great job admins!
Oh, or maybe I should buy WB to recover my wellness lol. It's not a bug - it's a feature
I agree, admin fix it.
There is a /reason/ a company produces more Rifles than anything else.
Tanks and Helicopters are supposed to be expensive, that was obvious from day one of the beta of v2.
I agree that food companies need to use less raw materials.
anyone feel that q1 tank need 500 iron not 50? cmiiw
You made a big mistake now it is 1 raw for every PP.
to tu trzeba umieć liczyć?...
unplayable
great analysis, hope SOMEONE READ THIS
booooom bommmmm
POWWW
Chyba juz wszyscy ogarnieci gracze przeszli do Vn..... (nie moge pisac publicznie, wiec zapraszam na priv) Polacy tam maja 2 razy wieksza populacje niz druga w rankingu Chorwacja lada dzien admin (spoko typ) wprowadzi modul wojenny! najwazniejsze ze NIE MA tam zadnych boosterów za kase!!!
DO sada su 4 kompanije u kojima sam radio (svaki dan druga, zadnja za 0,01 ESP /sat prekinule proizvodnju zbog nedostatka stone (ja sam Carpenter Master (. Sada posla za tu struku više nema više uopće, u Španjolskoj i više ne vidim smisla uopće tražiti jer ljudi ne mogu podnjeti produktivnost niti za najmanju moguću plaću. Taj skill jednostavno smeta... ali ako svi postanemo harvester (u jedan dan može se doći na level 2, učenjem prije rada) tada će i zadnji dio ekonomije propasti. Nestankom profesije Carpenter, i sličnih, nestaju i radnici za cijelu granu industrije... i onda?
hey, don't you recall that a Q5 weapon can have 100 uses!!
you buy a Q5 weapon, and you'll be good for the next month!