[edit] new military-module - problems?

Day 1,665, 08:20 Published in Russia Germany by eisenmutter2
new changes. nice or not nice?


slogan of the change: split into groups


we have now all citizens in a battle divided into 4divisions by level with extra BH

Division: Level - (Experience points needed) - BHgold
1. National Guar😛 1 - 24 (min 0) - 2g
2. Soldiers: 25 - 29 (min 5.000) - 3g
3. Special Forces: 30 - 36 (min 25.000) - 4g
4. Tanks: 37+ (min 60.000) - 5g


winning a Battle by reaching 1800influence gets you campaign-points by division

Campaign Points
1. National Guar😛 1
2. Soldier: 2
3. Special Forces: 3
4. Tanks: 5

aim is to get 83campaign-points to win the whole campaign



PROBLEMS

1. newbies fight against each other for 2 or 3gold
they all have bazookas, so they can make high influence. will it keep newbies in the game if they still have to spend much influence but just get a low reward? which newbie will save damage for multiple BHs with the aim to get the CH too if the BH is worth nothing?


newbie-BH - its something like this

if admins delete the bazookas, the rich newbies who can afford to buy weapons and train with gold will dominate


2. settle for BH
i think most newbies will collect bazookas and as soon as they think they can - they will go for a BH. so they wont have high damage and wont even consider to go for more BHs to get the CH too.


aim low - the new way of the newbies?


3. damage to gold ratio
before the change you spend ~1 to 2million damage in a battle to get BH and you got 5gold. in the lower divisions you need now more then one BH to get the same gold. before the change it was possible to get 2BHs and 1CH with 3 to 3.5 million damage (yes i did so and yes i used bazookas). that was 15gold. how about now for the low divisions?

so i ask you newbie: do you really need less damage now for the same money?


with 600 to 800k (others say its even ~1million )damage for BHs in division2 (division3 the same) it doesnt seem to be cheaper at all...


are there just more BH-chances now and because of that all in all a bit more gold in the game? does the newbie really gets more gold then before? or are they just satisfied with the easier and more medals in their profile?


4. need of low-level high-strength citizens
baby-boom or multi-boom? greeting-message to newbies prohibiting them to work because they will get 2exp for that? newbie-law to just train?


now it is stop the work to start the war. save some taxes - stop work


5. influence of multi-armies
low-level multies will make low influence on the campaign because of their division-campaign-points. but with bazookas they can now get BHs and gold even if its not much


fight of newbie and multi for the coins on the street


6. becoming a tank
its done by working now. work gets you 2exp whereas fighting gets you just 1exp


work hard to become a tank - im one of them, thanks plato

but do you even want to become a tank?


7. divisions 3 and 4
here you find strong but also weak players. nothing changed for them. so: congratulations for your new level and welcome back to the new and old fight of strong vs weak


you level up - you lose


8. level up - lose your BH
when you level up during a battle and go to a higher division - then your damage remains in the old division. meaning you cant get more damage in the battle of your old division and another one can take the BH.
so newbies: dont level up while trying to get a BH.

source: edits at the end of this very good article
http://www.erepublik.com/en/article/military-module-update-4-fresh-edits-day-1665--2056809/1/20