Missing words in Plato's Dictionary: Word 1

Day 2,923, 00:48 Published in Ireland Ireland by Releasethe Krakken

The following word I am certain do not exist in his dictionary.

Logic:

In programming terms logic ranges from and / or and not to more complex terminology but I am talking about everyday logic.

And more specifically the weekly rewards. It goes up and up and then it just doesnt .

Let me explain : 10000 to 15000 - 10 x 100 eb every 500 prestige points

15000 - 20000 - 15 x 100 eb's every point.


What the meta game dictates: At this point with a event like epic points all day. or even if you have sufficient time in an epic battle sooner than later we must see that amount of eb's = progression to next reward without buying eb's. The 1000 nearly did. But with 15 it did up till more energy recovered per 6 minutes. So we had 1500 x 10% = 150 x 3 = 450 . So each new reward one would drop 50 pp .

So the game at this point does what the meta game dictates a free zone where one can keep on fighting indefinitely.

However after the 20000 +10 enerfy recovery. I saw I was dropping below the mark each time. Weird this I thought to myself. Surely 20 x 100 = 2000 * 10% = 200 x 3 = 600 for the remainder and a eternal loop of progression only affected by time in epic.







No for some reason after 20000 you get 20 x 100 energy bars per 1000 prestige points which equals 1000 per 500.

So let me understand this the higher we go the more we get and then just arbitrarily and for the rest of the rewards we get the same as what we got 10000 prestige points back.




I'm sorry I dont see the logic. People can simplify math problems therefore you did not fool anyone by giving us more energy bars for more prestige points.



Anyway see it was a one day event as well where we could buy stuff but received only epic which i guess is ok if one could actually buy energy bars as well with these rewards. nope plato decided why give you something free where you can spend hundreds of dollars on my game and you could get to chase an imaginary target with not enough eb's so you actually get something.