Fed up of war, war, war?
Franz Kafka
Endless, Perpetual War... This is the reality of eRepublik today, and I'm sure I'm not the only person being put off by this.
I'm exhausted. This game is non-stop war. With the NE function on the game, it is no longer exorbitant to to start a fight. With the automatic activation of all MPPs, there is much less strategy to the game, much less fear of consequence when a war is started.
Now I know that this will sound very King Canute - because the Admins will not make a change to the game that might lose them profit, even if it improves the quality of the game. But even for my own piece of mind, I'm going to say it anyway...
Let's bring back some realism to global politics and alliances.
I propose the following:
Mutual Protection Pacts - become just that: They are activated when you are attacked. They are no longer activated for aggressive actions.
Bring back the cost of starting a war. NE can allow a bonus in fights, but take away the 'free war' element. It's wholly unrealistic for the act of war to be such a cost-free endeavour.
Introduce a new concept of Permanent Alliance. This is something that is brought in at much higher cost than MPP, but it does not need to be renewed. It must be cancelled by vote of congress. There is an automatic renewal cost which is less than the cost of signing a new deal. Permanent allies can participate in aggressive actions. Let's make the cost of such an alliance proportionate to the population of a country that is over level 15, this helps smaller countries afford alliances and removes the prospect of penalising countries that go on babyboom drives.
Also let us bring in a regional factor to alliances. Its hardly realistic that New Zealand can attack Australia and benefit from the full and immediate firepower of Serbia, so let's add in a factor to show the benefit of allies in your neighbourhood. So if you have an MPP or Permanent Alliance with a country with a region that is connected to its capital that is in the same travel zone as you, you get a regional bonus to your hit score (like the NE bonus). If you are distant from your ally, then get a penalty to your ally's hit score.
And finally, let's bring in the concept of conscription / community labour projects. I.e. that the efforts of many of your citizens in community projects can build benefits for the entire community. For example the president could establish a community project (or mission?) to build defences. If enough citizens complete a daily exercise then a Q5 DS is built on a specified region. Presidents could incentivise such activity by offering a CC reward to each citizen that contributes to a project.
What do you think?
Franz Kafka
Comments
permanent war -> permanent cash for Plato....
well, not bad, these changes would get some sence of the game back on track
Or we could all follow me to the game that shall not be named where some of these things are implemented
you know I used a picture from that game-that-shall-not-be-named and it wouldn't let me upload the article!
nice article and I agree with you their must be some sense in this game
Send this as a ticket to Admin : )
Non stop wars are lame. Seriously, it's just blindly shooting in the air and hitting the opponent. It's not fun when there's an "epic" battle every day. And yes, I am talking about 4 guys tanking 10 milion of dmg while I make 100k.
I like the ideas, apart from the last. THe last, is just.. I don't know...
The regional factor is ok, as in, you get bonus if you live in the attacked or adjacent region.. The connected thing you mentioned is something I didn't consider... good one I guess
I agree with these very much, I don't like how this game is going currently.
agreed! this is very, very boring and I really dont understand how can some players be so fired up :😁
Also let us bring in a regional factor to alliances. This is an idea I ve been asking for a million years.Its extremelly unrealistic to be able to hit any part of the world with full strength.There should be a penalty for distance
voted for regional aspect especcially. Its boring fight allways still same wars between same alliances and some additional costs for distant allies shall create more regional alliances.
"Bring back the cost of starting a war." - I think Canada just did that 😉
I like the American above, now that he has lost the elections he is inviting us to join him for another kind of game...LOL
^This guy gets me
We'd all like to get Lawrence 😛
I like it this should indeed bring more fun back in the game.
But I think the admins won't listen and I don't think it will cost them money because if people have more fun they want to spend more.
V+S
Well said!
this sounds promissing. nice
Oh, if only the quality of game-play was a priority for our admins... Voted anyway (;
Imposibruuuuuuuuuuuu :/
i share your opinion!
vote
Agreed
Voted! great article
I especially like the regional idea. The current situation is unrealistic and kills some strategic elements.
Well said!
lol this is a war based game not farmville
AGREED !!
nice article : voted
Nice article. Voted.
Admins would surprise me when they do listen though...
Wildrunner dont be njab. Back then, when eRepublik was good gime (read V1) rules where much better.What Franz proposed is almost same like V1 was. This game is farmwille now 😉
Voted!
V
vote
Agreed!
"Its hardly realistic that New Zealand can attack Australia and benefit from the full and immediate firepower of Serbia"
..now..STOP RIGHT THERE!!!!
When our SSF members eat this:
http://teslio.com/public/photos/410c10c3523a184faa79e432ca73cb5f.JPG
we can sh1tshoot bolts of toxic air that can reach any part of planet almost instantly...
All these suggestions will drive down consumption, therefore the admins wouldn't want something like that
War is not everything in this life you can read http://www.erepublik.com/es/article/la-rutina-the-routine-2006006/1/20 for thar
like sub
regional bonus is what I would like to see : P
voted! It makes sense, and it sounds more realistic.
liked the idea of permanent alliances and the difference between a mpp.
S 128 V 217. o7
agreed
if there will be a damage penalty for helping distant allies more people will move: hence more money spend.
I don't agree with the rest either, I don't see any real thrills in having them, but that's my own opinion...
Voted and subscribed and agree, along with a number of my friends I see above. Indeed, clicking - or not - a few times a day does make this very like FarmVille.
voted, subscribed and agree.
I absolutely disagree with the regional bonuses thing it's ridiculous! This will be very limitng and will force people to focus only on their region. The game offers the possibility to explore new areas, like allying with distant countries, why do you want to screw all that? as if the "connected to capital" thing was not bad enough that forced people to fight with their neighbours only when there is a whole world out there to explore...
nice article and very very true
really liking these ideas! v+s
v