EMPIRES, DETERMINATION BUT SADLY.. NO MOTIVATION !!!!

Day 2,199, 06:15 Published in Poland USA by PlasticAlley

Dear readers and fellow e-warriors,

with the introduction of these new elements ,
the game has finally managed to do what was after for so long
but couldn't succeed in it.

To destroy long-term occupation (of countries or merely sections
of countries) by the countries that are the super-powers of the game.

But let's start from the begining, we now have Empires !!

"Empires are countries that dominate the New World through their
extreme military power and vast territories.
In order to be declared as an Empire in eRepublik, a state needs to
gather enough Country Power..."



We had very strong countries in the past like Greece, Poland, Hungary,
China, USA etc. that were dominating on the eRepublik map.
Citizens in those countries were fighting hard wars in order to occupy
and retain sections of neigbouring countries under occupation, in order
to receive the production bonuses.

Heavy tanking had been used in order to do so, for economical, political
and ethnic reasons. Now the game has introduced 2 more motives.

First you get extra currency from the occupied regions and if you
have many of them occupied and you are a strong fighting force you
get to be a citizen of an Empire !!

Hmmmm......
And then comes the introduction of Determination !!
A brand new factor that severely influences battles against the oppressor..
A bonus in battle that ranges from 1x up to 6x making IMPOSSIBLE even for
the strongest and richest countries in eRepublik to retain hard-fought
conquests for a long time !!



Interesting !!
Just like William Wallace the game gives small countries a fighting chance:



In order to boost the morale of resistance fighters and their finances
the game has bee giving away moving tickets for cheaper access to RW
located anywhere on the map and 5 gold fro each Freedom Fighter medal
they get !!

All that was supposed to be boosting the world economy, with more expensive
weapons, higher wages, more expensive food, hence more profits for the
company owners, therefore the creation of more companies etc...
Also it was meant to create more fierce battles between oppressors and
conquered countries but it didn't !!

So far we have seen weapon prices and wages falling and the only thing that
keeps them at a decent level is the demand created from the Weekly Tournaments.

WHY ??



Because no-one seems willing to tank against a country with a high
Determination bonus only to lose it finally after a few weeks..
And not only that !!



Everybody is after the "easy" 5 gold reward from the Freedom Fighter medal
so nobody even tries to turn one of those RW around...



There is no motive !!



No sense in heavy tanking for a territory (which will only give you some
extra currency on a daily basis and a production bonus) you can just
wait and attack it after 12 days with no determination bonus !!

No motivation in declaring a country Empire !!
All that citizens get, is to see gold leafs under their country's flag
and a new background with the Imperial mansion and the Imperial guards !!

What is the gain for a country to be declared an Empire ??
Except the unsignificant extra income of taxes,
the ONLY thing that matters for a player are the bonuses
from the occupied territories !!

We already had that !!

WHY SHOULD WE FIGHT ???
WHAT DOES THE AVERAGE PLAYER HAS TO GAIN FROM THIS ??

If you want to see epic battles again and big interest from players
tanking and countries funding Combat Orders and increasing the demand
for weapons and food (thus boosting the economy) you should change
something !!


We suggest that as far as the Empire is concerned, there should be an
attack bonus in battles (for Empires) similar to, the Determination
bonus and/or an extra production bonus for the citizens of an Empire.





Although at first glance the changes made to the game, give it a rather
interesting twist that gives a solution to a long term stalemate,
we are very much concerned about how will that affect the game in general..





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