Blueprint #14

Day 884, 04:38 Published in Norway Norway by Yan Hoek


V2 is going to bring us lots of good things (hopefully). It is going to bring us a new military module, a new economic module and lastly Happiness.
What we don't know is what is going to happen to gift companies. Diamonds are turning into Titanium so gifts will lose their raw material. The actual companies are no doubt going to be changed into something completely different, improving the happiness of citizens. But anyway, I've talked about potential happiness companies in a previous couple of articles.

What is potentially more serious is the loss of gifts. Now that the hospital rules have changed it is harder to improve your health. You have to buy higher quality food than usual and maybe use a house too if you want to see your health improve. And it is slow. Gifts boost health quickly. Take them away and we're left with an economy that would be totally reliant on expensive high Q food and houses that are currently very expensive, out of the reach of most young players.

Perhaps the modifications in V2 will offset this. Maybe 'sleeping' will increase your health naturally? Or maybe those happiness companies in the will also provide some health benefits too? Or maybe the happier you are, the more effective food and houses become?

But what if we could do something else to help out? What if, just like in RL companies could offer some health benefits to the employees that work for them? It is in the interest of company owners for their employees to be healthy. As I tell my employees: 'the healthier you are, the more profit I can make, and the more I can afford to pay you'

So what I propose is that organisations be allowed to buy hospitals for themselves. They would not however heal soldiers coming off the battlefield, they would heal workers who have made the effort to go to work that day. But instead of healing 10-50 health, it would be scaled back, healing 1-5 health. It may not be much but it would make a difference.

If we take this screenshot Admin provided in a previous Insider as a starting point, it is clear houses will be much much cheaper to produce (12 stone vs 200 wood) and therefore cheaper to buy.
I assume a similar scenario would apply to defense systems and also hospitals, putting them within the reach of ordinary business owners.

This of course wouldn't be for everyone. But if a organisation is big enough to run several high Q companies, then it could probably afford to buy a hospital to keep those workers healthy. Workers would still need to buy food, they would probably still need to buy a house. But this might just make up for the loss of gifts.