Battle module update + Bonus
Day 1,228, 09:22
•
by
arbuzikomaxxx
Hi!
I'll be brief.
Look here: link

Starting today, victory in the battle will depend on ALL DAMAGE of all players.
Let me explain: Previously, victory depended on the damage done in the last minutes. Usually, 4-5 tanks decided the outcome of the battle, but now country must keep wall over 50% during the most part of the battle.
Good update, i think

Bonus:

Pigs captured eRepublik.
Plato deposed. proof
Sorry for my English.
This is my first article, please vote%sub.
I'll be brief.
Look here: link

Starting today, victory in the battle will depend on ALL DAMAGE of all players.
Let me explain: Previously, victory depended on the damage done in the last minutes. Usually, 4-5 tanks decided the outcome of the battle, but now country must keep wall over 50% during the most part of the battle.
Good update, i think
Bonus:

Pigs captured eRepublik.
Plato deposed. proof
Sorry for my English.
This is my first article, please vote%sub.
Comments
What is this?
You are reading an article written by a citizen of eRepublik, an immersive multiplayer strategy game based on real life countries. Create your own character and help your country achieve its glory while establishing yourself as a war hero, renowned publisher or finance guru.
Issues with the battle mod though...
yeah they are going to have to work those out but still good article and your English is fine
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