Just discovered why I loved eRepublik
Bogdan_L
There are dozens of articles around the New World contesting the actual version. As you could read you didn't see from my part too much criticism. I tried to do my best, to explore the new things, learn and bring to you a little more fun by gathering together, no matter what alliance or country we were cheering for.
I started the new version with big expectations, trying to remain unbiased by the random bugs, wrong developed formulas or just bad concept.
There are so many to say, but I'll tell you only one thing.
That simple concept of the wall was much deeper than I thought. It brought us together, old and new players, powerful or just starting the game, all fighting for the same purpose, feeling that our contribution goes to the right way. You could see it, it was there. It was in the spirit of the community the battle itself and everything behind that. We gathered on chatting channels, made plans, when to distribute the weapons, what hour to move and when to attack the wall. When the moment came, we were watching the military units or random citizens, cheering for the known guys behind the scrolling avatars. Doesn't matter if we scored 50 or 900, we were all part of the same community, seeing the individuals making the group, feeling that our contribution and effort is there for a bigger and better purpose. Just mattered!
Nothing bad could happen with us. The only sad thing was how the community will be affected by the result. But we knew that all the individuals working and having fun are making the community stronger.
It was in the spirit of the community more than in the spirit of one individual. It was maybe what some of us are missing in the real life and we found it here.
Now is a little bit different. You can see same flags and weapons all around. All the same or the other way. You see the so called group. But you don't feel it. Each one has he's own battle, lots of killings and deaths. Some of them don't even have the chance to feel that it mattered. Some others are maybe feeling good killing tons of fighters. Have money, buy a big gun, pay for the boosters and kill everything. Everything until you get killed as well. Lots of personal dramas. After a while you get borred with this killing stuff (believe me, I've killed a lot!!). But do you get the pattern? Everything is centered around killing. Killing or getting killed.
The player vs player concept brings the individual more into the picture. He fights for himself more than for the community. If he's weak, he won't be willing to sacrifice for nothing. If he's strong he will fight just for its own glory as much as the gold is pouring. All what we have is the individual hidden under a generic weapon and a flag. No avatars, just flags all around. It seems to be more united, but is not. Everybody fights for himself, for the most part one isn't even aware of the other guys. If he's a low damage citizen, he has the chance to get killed right away, if he's a tank he has the chance to be on the other side, killing many and eventually getting killed. It's more realistic, closer to the real life, but from my point of view less attractive to be played. Maybe it would worth a try if I wouldn't have seen the other concept.
Comments
1?
My eyes hurt.
So f'ing true I want to cry.
I have killed you today in Russia....😛 😁
🙂
So true...
serbia will conquer everything in this eWorld, just watch..
thats why i like erep..
true indeed
Eden, make love not war....
...
because you are lousy fighters
I totally agree
Voted
This time no pictures. Just some concepts.
Bogdan, this is an other game than it was, you have to accept it.
so true
" Doesn't matter if we scored 50 or 900, we were all part of the same community, seeing the individuals making the group, feeling that our contribution and effort is there for a bigger and better purpose."
vote
sad but true
Foarte votat!
Bogdan, you speak too softly. You should troll V2 as well. I think you beat your wife/gf because of v2 (that why you're so calm).
that's why ppl need to get organized and go into battle together, with coordination on irc...
I prefer the wall myself, but I think we can turn this around, and fight in togetherness more than ever...
I agree, biggest impact is on new players which feel useless.
You are very very right.
Too bad they don't care.
Money, money, money!!!
v
Agreed.
V1 battle was better for the little guys and the community, mainly because your effort did not evaporate overnight. But what can we do? Its all a distant memory now.
True... we used to cause more damage, move the wall, rise or drop it, we loved when avatars of our squad were moving, dealing nice damage...
Now, I have problem to find out where my squad is, were they killed in last round? Whom shall we attack - I mean, kill ! Because the only result of fight is Death or Homicide..
In v1 I finally was doing roughly 340 damage per hit, not much but hey, 10 new players could simply erase my effect, if they dealt 40 damage each... yes, it was battlefield for everyone...
Today, in Rising, I am searching just weaker soldiers - just because my awsome and the most expansive type of unit (yes, heli) is worthless, 40% worser than any tank... I have 50:50 chance to beat sharpshooter in his tank, with my Veteran/Fieldmarshal/100dmg heli...
I am sorry if I have killed some of you, n00bs. I trully am, but I was forced to search for weak soldiers who can not afford proper weapons. I have to kill. I dont want to die, thats it.
Instead of comparing who makes more damage (v1), I have to focus on killing. I dont like killing, especially when my gift company (which was helping people actually) was converted into such a company, which is dealing only death...
It was in the spirit of the community more than in the spirit of one individual.
This is true.
eSWEDEN o/
v2 sux
Sad but true. 🙁
This place needs more people like you
I think that V2 battles are not that bad. If you are civilian and fight for yourself it might get boring especially if you don't have much gold. But if you are member of (para)military unit of course its interesting because you fight with someone by your "shoulder", you fight for your teammates (and you're ready to sacrifice for them because you know them for too much time), for your country or alliance.
When they fix bags/lagging this would be good game.
P.S. I was against V2 during beta tests 🙂
vote
so true... We used to be a community...
Yes wall was so much "better". So many strategies were implemented there.
Massive strike before DC, and massive strike at the end of battle, and there was one more strategy... don`t tell me... Oh, I will remember, I mean there must be more strategies in strategy game, right?
Tanking 100 players with 80g for WP and 100 q5 weapons was one another great stuff in v1. And "great" players, heroes with 40 and something str. would just blow up every wall. How heroic and how intelligent that was!
Today, just one little soldier - just for example lvl 6 with q1 rifle, can place himself in front of 100 enemies on some bridge. And today when he gets attacked, he will deal more dmg to all his attackers then he would do to a wall in 20 battles. And he would even stop them for one round, and made them lose one durability point of their q5 tanks and aviation.
And that is just one round.
Yeah, that v1 was great - for the ones who wanted to pay a lot and get a lot. Today you can pay a lot, but get much less, unless you are there to spend that gold. That is the reason why Phoenix is wiping EDEN of the map.
No more tanks. Actually they are here, but they need to be here for a lot more time if they want same results as in v1. And, they don`t want that. Otherwise, they wouldn`t pay for a free game. Now they need to EARN respect by DOING something and not tanking for 10 min.
you all forget that erepublik is virtual copy of RL...
so, dont have everybody to be on battlefield
I think that this is a point... some players will pesuit political, economical or military way... its much more realistic than in v1
Voted.
The Spanish think like the author of this article, I hope to return the military module V1.
That is why I will fight no more.
Only good thing that left for us who stayed here is our desire to remain in contact with this world, with other players. A wish to create better society...
v2 designers' don't play eRepublik.
They didn't played ever.
Now you could see the result.
true
What i don't like about V2 war module:
It's not very rewarding for the average guy that gets killed right away and that's it for the day.
Economically it's a disater,it doesn't create enough consumption,it kills low q weapons market and it bleeds even more gold out of the game(and that will harm currencies soon enough).
The good part is that both new modules are not functional so soon enough the economy will completly collapse.That combined with a lot of people leaving will force the admins to change the game (or let it die).
Agree , nice article 🙂
Sad but true. 🙁
blah too long to read
Maybe it's time for 2 click mode...
I for one found way to primitive the V1 war module... the new one brings some extra strategy to the table, but you are perfectly right that it kills the community feeling.
Not to mention that the balance right now is HORRENDOUS. Every god damn formula seems to be screwed up. There are bugs everywhere and there are features that look like they were implemented after less than 5 minutes of thinking.
I know it is very hard to kill a game with a new expansion, but I really am starting to believe that this might be the case with Rising. Unless they start doing a whole lot of fixing.
Bring back the wall!
Very true.
The main problem of V2 battle concept is that:
There is no point in having a 24 hour battle when all that really matters is the final hour.
Really poor concept, utterly lazy thinking on that front.
Pokac x2
"😉oesn't matter if we scored 50 or 900, we were all part of the same community, seeing the individuals making the group, feeling that our contribution and effort is there for a bigger and better purpose."
vote
Sad but true. 🙁
v
I can't agree more.
voted!