74
[MPPs]Strength in Numbers, No More
<img src="http://erep.site11.com/hitcounter.png">
From the new Erepublik Insider: The Cost of an Alliance will be raising from 30 G to 100 G.
A More Organised Approach
In today's World there are several countries which you can call "Strong Military Nations" in terms of damage dealt. I'll list a few below, and examine the effects the new rules will have on various types of Defense and Warfare.
Hungary - 15 MPPs
The United States - 15 MPPs
Indonesia - 13 MPPs
Serbia - 11 MPPs
Croatia - 15 MPPs
Sweden - 8 MPPs
Obvious: I am including countries of 2,000 or so citizens, or with active, strong populations that can deal larger amounts of damage. Sweden is probably the weakest country on that list, however most of it's population is older, stronger, and can do more damage than a normal Erepublikan. Once again, if I didn't include your country, it's not because I don't love you. It's because I don't need that many examples.
Strength In Numbers, No More
In Beta, we all remember epic battles of large numbers of citizens moving to countries with active MPPs to fight. From Germany's invasion of Poland to the US's invasion of Canada, fighters flocked from all over the World to partake in battles, gain experience (back then, it was only rank), and have fun.

At the introduction of V1, they introduced a Gold Cost for MPPs, which reduced this a little. Smaller nations such as Ireland (a founding member of the NA), The Czech Republic, and even medium sized nations had to reduce the number of MPPs they carried. The US, at the introduction of the pay system, carried more than 20 MPPs at once. It became a more strategic place, considering that cost came out of their monthly earnings, and what they could spend both domestically and in their military.

Over time, that has decreased however. At the start of V1, 30 G to a country was a decent bit of money to pay a month. Some countries, if they would have continued, would have paid upwards of 600 Gold per month strictly for MPPs. 30 Gold is not what it once was (especially since, at one point, you couldn't buy it), and more and more people earn more per day.
We saw during the renewal of the Hungary-Romanian war, all the way through French Toast and into the Invasion of the US just how detrimental an activated MPP was going to be in terms of military victory on invasion. Honestly, that's what makes a successful direct invasion so impressive, because we all know how hard it truly is to accomplish against MPPs.

However, with today's announcement, we turn to a new Era. We'll most certainly hear that this system kills small countries. While it will be more detrimental to a country with a daily intake of 2 G than a country with a daily intake of 20-50+, it will carry various benefits:
Positives
-I cannot see any country carrying more than perhaps 5 MPPs, even the rich ones. The countries on the receiving end also have to pay, so if they have a lot of protectorates, they'll have to decide how to split their protections.
-Smaller countries will most likely only carry one MPP, making it more interesting as to who they will carry. Foreign Relations, for all you Political Students out there, just got really interesting
-Erepublik will be more interesting.Someone will most likely try to invade a smaller or medium size nation once the MPP counts are reduced, and the other will counter. We all know how much an aggressive war drives Erepublik, and it will make things quite interesting around the Globe, from the Nordics to North and South America. I'm sure, somewhere, somehow, this will drive "moar RAWR".
Negatives
-This is most certainly more beneficial to larger countries with more tax intake. It will put many smaller countries at risk, however some will argue that it merely diversify our Erepublik Globe.
-The cost will certainly hurt the larger countries, even though they'll just try to make up for it from either their tanking or tax budgets. Going from 500-600 Gold per month to 2000 isn't a small jump for any country.

Overall, this is a good thing for Erepublik. We all wanted to know when it would truly get interesting again.
Today, I think you got your answer.
Dish
From the new Erepublik Insider: The Cost of an Alliance will be raising from 30 G to 100 G.
A More Organised Approach
In today's World there are several countries which you can call "Strong Military Nations" in terms of damage dealt. I'll list a few below, and examine the effects the new rules will have on various types of Defense and Warfare.
Hungary - 15 MPPs
The United States - 15 MPPs
Indonesia - 13 MPPs
Serbia - 11 MPPs
Croatia - 15 MPPs
Sweden - 8 MPPs
Obvious: I am including countries of 2,000 or so citizens, or with active, strong populations that can deal larger amounts of damage. Sweden is probably the weakest country on that list, however most of it's population is older, stronger, and can do more damage than a normal Erepublikan. Once again, if I didn't include your country, it's not because I don't love you. It's because I don't need that many examples.
Strength In Numbers, No More
In Beta, we all remember epic battles of large numbers of citizens moving to countries with active MPPs to fight. From Germany's invasion of Poland to the US's invasion of Canada, fighters flocked from all over the World to partake in battles, gain experience (back then, it was only rank), and have fun.

At the introduction of V1, they introduced a Gold Cost for MPPs, which reduced this a little. Smaller nations such as Ireland (a founding member of the NA), The Czech Republic, and even medium sized nations had to reduce the number of MPPs they carried. The US, at the introduction of the pay system, carried more than 20 MPPs at once. It became a more strategic place, considering that cost came out of their monthly earnings, and what they could spend both domestically and in their military.

Over time, that has decreased however. At the start of V1, 30 G to a country was a decent bit of money to pay a month. Some countries, if they would have continued, would have paid upwards of 600 Gold per month strictly for MPPs. 30 Gold is not what it once was (especially since, at one point, you couldn't buy it), and more and more people earn more per day.
We saw during the renewal of the Hungary-Romanian war, all the way through French Toast and into the Invasion of the US just how detrimental an activated MPP was going to be in terms of military victory on invasion. Honestly, that's what makes a successful direct invasion so impressive, because we all know how hard it truly is to accomplish against MPPs.

However, with today's announcement, we turn to a new Era. We'll most certainly hear that this system kills small countries. While it will be more detrimental to a country with a daily intake of 2 G than a country with a daily intake of 20-50+, it will carry various benefits:
Positives
-I cannot see any country carrying more than perhaps 5 MPPs, even the rich ones. The countries on the receiving end also have to pay, so if they have a lot of protectorates, they'll have to decide how to split their protections.
-Smaller countries will most likely only carry one MPP, making it more interesting as to who they will carry. Foreign Relations, for all you Political Students out there, just got really interesting

-Erepublik will be more interesting.Someone will most likely try to invade a smaller or medium size nation once the MPP counts are reduced, and the other will counter. We all know how much an aggressive war drives Erepublik, and it will make things quite interesting around the Globe, from the Nordics to North and South America. I'm sure, somewhere, somehow, this will drive "moar RAWR".
Negatives
-This is most certainly more beneficial to larger countries with more tax intake. It will put many smaller countries at risk, however some will argue that it merely diversify our Erepublik Globe.
-The cost will certainly hurt the larger countries, even though they'll just try to make up for it from either their tanking or tax budgets. Going from 500-600 Gold per month to 2000 isn't a small jump for any country.

Overall, this is a good thing for Erepublik. We all wanted to know when it would truly get interesting again.
Today, I think you got your answer.
Dish

Voted xD
Very interesting analysis.
I doubt that the developers really have more realism on their minds. Just the logical next step to drain more gold out of the game. The economy crashes (not many new companies), the WW is almost on hiatus (no more multiple daily huge battles)... Remember: Constant demand for gold means real life money earnings for our dear hosts.
Cool update bro .
good job
There always is an interesting side to everything
It'll certainly make foreign affairs more interesting. It might finally kill the super alliance mentality. Though mobile units will still play a role in maintaining them.
Overall though I still feel this is still an unfair system. We'll see if it actually brings about more war. I think we won't see a massive increase in war though personally.
Britain will get invaded :-'(
^^ Let the eMericans bring it
Good article.
Good article! v+s
I don't understand why they do the price static. It should in the very least have a price affected by the country's size.
You forgot the unfairness this means to countries who have activated lots of enemy MPP:s. I bet countries like Turkey, Indonesia, Russia, Serbia, Hungary, Colombia and France will suffer some headache in the coming days and months.
But thats how we like it
Croatia!!!