[ilphen] Random Events. A Suggestion!
ilphen
Hi there!
I would like to propose a little idea to the eRepublik community, eReplabs and their devteam.
Many of you have probably noticed by now that the game is not really dynamic anymore. There are some big countries who are sitting on their a**** occupying several other countries, enjoying the extra tax income squatting the occasional heavy resistance “fly” that comes around. But basically they do not have to do much to keep that up. There is an alliance in this game which is superior to anyone that turns against it. Now you can either wait for a few months, years until they decide to stop beeing allies and hope for some change. But I do not see that happening in the near future. Hence I would like to see some change in the game which forces people to adapt to a new environment.
I am proposing random events.
Let me give you some examples of what I am talking about:
Say, there is a region and it has oil. Now we take it for granted that it is an unlimited ressource, the oilwells/platforms/whatever are going to pump the black gold out of the ground forever. In my opinion that should be changed, suddenly at one day engineers at the oilwell notice “Oh it’s empty, so sad, but look, so many cows are growing here now, let’s harvest them!”
“Breaking news: --- The oil source in randomregion has been depleted, it now produces cows! --- After tens of thousands of rubbers dying of a weird sickness in anotherrandomregion, oil has been discovered and will now be mined! --- Ironfarmers in againanotherrandomregion are sick and tired of feeding the ironore veins and decided to produce fruit now! ---”
I think you get the idea.
I do not want to change every single region everyday or so, there has to be a balance, maybe something like this:
• 1-2 regions per country/per month change their type of ressource
or maybe 10-15 regions/month randomly selected worldwide
• Needs to be limited to a degree that a country does not end up having one type of ressource in all their regions, say if half of their regions are from a single type it will not receive that ressource with the next event
• Countries that have a big amount of core regions, should have a smaller effect, or less events due to the fact that they could benefit too much from such a change.
e.g. USA has like 50 regions and ending up with having all ressources at some point would be rather unfair compared to countries that have less than 10 core regions.
Yet overall I believe this would create quite a disturbance in the force that binds eRepublik nations together. Suddenly allies could become targets, former enemies could become partners and all of that could change quickly again.
When it comes to coding such a thing, I do not believe it is a hard thing to do. I doubt creating a little event with a news headline and changing the type of ressource in a region in the database would be a big challenge for the devteam. On the other hand I have obviously not seen the database of eRepublik.
ITS ALL IN MY HEAD.
😛
I have probably forgotten a few things I wanted to add but it is only a basic idea which can be developed a lot further I believe. I know I would just love to see a change from the static environment we are in right now and any feedback is very welcome.
🙂
I have also created a thread on the forum, I’m guessing if you have suggestions it is easier to do it there.
\o
ilphen
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[ CONTEST ] The way i would change some features - PRIZE ~60 GOLD
http://www.erepublik.com/en/article/2419732/1/20
hi Denmark 🙂
I like the concept and idea, would need some polishing tho.
+1
Interesting Concept.
good idea
how about -not making it for country cores but- just taking all regions and let X% of them change their ressource per month.
more difficult
give each month x% of all regions the ability to change
each region however will then get calculated its own probability to change with 10+ z% (meaning at least 10% + z being a random generated number from 0 to 90)
.
btw this stuff can be combined with random events like:
"in the last lost RWbattle against [country] we lost many men. field work now is done by children and apes. loss of productivity for food and foodraw of -10%"
or
"the prosperity of our iron region [name] is uber9000 after some holy monk visited. workers found 3 new big veins of iron ore in the mines! it has to be a blessing from heaven! bonus on weaponraw and weapons +25% gogogo-god-like!!!"
[removed]
or "scientists discovered a new substance called cr4nk that will numb our soldiers feeling of fear and pain. we distributed the substance through water supply to test its effects. +10% damage in battle for all citizens"
Or they could properly fix the systems so as to encourage group play and allow people to grow within the confines of the game instead of requiring infusions of bought gold to succeed and prosper.
i do think plato likes to sell you the infusions you need... golden shot höhöhö
Good idea.
I fapped and came within seconds to this idea.
Pretty complicated and even further reduces the strategic planning related to wars. Country A needs oil, and NE's country B with oil. Through immense efforts they manage to conquer the region, and start to gain from their efforts. Then it changes to cows, which they don't need, and every day they are fighting RW's. For a region that now is useless.
If the goal is to make conquering less appealing, this certainly would help : )
A change, ANY change that the admins don't nerf a key part of the game would be a welcome change...
Ich war schon immer der Meinung, dass in Bayern Kühe grasen müssen und nicht Eisenerz gefördert wird!
Das Motto sollte deswegen lauten:
KÜHE FÜR BAYERN!
Good thinking .... EXCEPT
nobody steals from El Presidente, who had the same glorious idea 3.5 years ago:
http://www.erepublik.com/en/article/how-to-fix-a-broken-game-part-one-random-events-1518693/1/20
😛
No stealing, guess we just have similar ideas there. Did not know about his article, I got inspired from Europa Universalis 😛
again stealing stuff...
No worries, Junoir... I wrote that article well before you even played the game.
Not quite, I was born on day 925 😛
ok close enough 😉
So so.
Geguttenbergt!
Actually this trip down memory lane just made me realize I will also have to kill Plato, for blatantly stealing my idea for moving tickets from about 5 years ago:
http://www.erepublik.com/en/article/bringing-sense-back-to-moving-tickets-a-concept-737689/1/20
Thinking about it, El Presidente has many reasons to kill Plato....
ladraum. Queremos uma dinamarca verdadeiramente justa e pensando no crescimento territórial. Não ao roubo do presidentee. não a germark que só enfraquece a nação em prol do pais germanicoo Vergonha..
abraços a todos desde eDenmark
Um futuro grande irá surgir, fikdik
Would certainly make things more interesting.
More wars when bonuses shift -> More money spent by Whales -> More money to Admins
No reason not to do it!
Great idea, just a shame that every proposal the community has ever made hasn't been taken up by the eRep team. I guess, it's also not part of their strategy.
Supported!
This sounds like it could really mix things up..
Meow! ♥
germark is a german political takeover
report it for all
denounce it for all
Why don't you just go back to your hue-hue-jungle?
Please know what you are talking about before doing it. Its ok to have different opinions, but have some valid arguments to back it up with - thank you.