[DoE] Guide to: Understanding Bonuses

Day 2,281, 14:24 Published in USA USA by Department of Citizen Affairs


Before we start this article I would like to remind all players about DoE’s personal missions. You can check out the form here or the article!

This is a reprint of a former article written by our current PotUS Wild Owl.



Economic Bonuses
A lot of us have heard this word being thrown around lately, particularly in PoTUS interviews with the elections around the corner. Why should the ordinary player care about economic bonuses, and how are they helpful to a country?

This article aims to explain economic bonuses to newer players and their political, economic and military ramifications on a country.

All regions on eRepublik are given a single economic bonus, which gives a 20% boost in productivity to the nation holding them.

Food bonuses: Grain, Deer, Fish, Cattle, Fruits
Weapons Bonuses: Iron, Aluminum, Saltpeter, Oil, Rubber

A country possession all food and weapons bonuses is called a full bonus or a 100/100 bonus country. It must be noted that having multiple regions with the same economic bonus resource will not give you an extra boost in productivity. Furthermore, regions must be connected to a nation’s capital to be eligible to contribute to the resource bonuses.

The following table gives an accurate summation of the products produced in companies varying with the economic bonuses:



Note: Companies in full bonuses countries require twice as many RMs as those in 0 bonus countries.



The Current eUS Bonus situation:

As of now, the USA holds a 60/60 bonus. We possess Oil, Iron and Aluminium to give us a boost in our weapons production and Cattle, Fruits and Grain to boost our food production.

For the average player, this puts us in a mid tier economic country (bonus wise) because while our resources are stable, we do not possess the cherished full bonuses that commune holders look for to provide maximum production for their companies. Maximum bonuses mean more weapons and more food produced per worker, and hence, more damage on the battlefield for the country holding it. It also brings in more tax money for the government coffers.

Countries will full bonuses are often the target of hostile groups attempting to gain entry for their own progress and benefits instead of the country’s. China, a full bonus nation, maintains an extremely strict citizenship policy for prospective applicants to the country with quotas per country. Countries will full bonuses are seen as prime targets for PTOs. USA faced a great PTO threat for the last few years and we have just recently become very successful in defeating it and we are now looking to increase our bonuses for our economy.

Nations that are wiped from the map and hence possess no economic bonuses are severely disadvantaged in terms of economic growth. Their income tax evaporates, the cost of finished products goes up and the populace suffers. Full bonus nations on the other hands, enjoy huge benefits but often unwittingly end up being targets of PTO groups. By adopting the middle course for the past few months, eUSA has been able to control its political situation to a large extent and maintain a moderate source of income for the country.







Website: Free information!
Visit our official website here!

American University: Free mentor!
Sign up to receive a mentor here!
Sign up to be a mentor here!

IRC Incentives Program: Free food!*
Visit our IRC channel (#eUSA-DoE) and answer the question of the day to receive a reward of 5 Q7 food!
Open to citizens under level 30.



| Recommended Reading | WHPR | eNPR | President | Interior | Education | Defense | State | Congress | Jobs |