Ambient on/off

Sign up

 

Continue

Continue By creating an account you agree to the Terms of Service & Privacy Policy

[DoE] Guide to: Understanding Bonuses

Day 1,987, 12:00 Published in USA USA by eUS Department of Education


Another Wild Owl presentation

Economic Bonuses. A lot of us have heard this word being thrown around lately, particularly in PoTUS interviews with the elections around the corner. Why should the ordinary player care about economic bonuses, and how are they helpful to a country?

This article aims to explain economic bonuses to newer players and their political, economic and military ramifications on a country.

All regions on eRepublik are given a single economic bonus, which gives a 20% boost in productivity to the nation holding them.

Food bonuses: Grain, Deer, Fish, Cattle, Fruits
Weapons Bonuses: Iron, Aluminum, Saltpeter, Oil, Rubber

A country possession all food and weapons bonuses is called a full bonus or a 100/100 bonus country. It must be noted that having multiple regions with the same economic bonus resource will not give you an extra boost in productivity. Furthermore, regions must be connected to a nation’s capital to be eligible to contribute to the resource bonuses.

The following table gives an accurate summation of the products produced in companies varying with the economic bonuses:



Note: Companies in full bonuses countries require twice as many RMs as those in 0 bonus countries.

The Current eUS Bonus situation:

At the time of publishing this article, the USA holds a 60/60 bonus. We possess Oil, Salt Peter and Aluminium to give us a boost in our weapons production and Cattle, Fruits and Grain to boost our food production.

For the average player, this puts us in a mid tier economic country (bonus wise) because while our resources are stable, we do not possess the cherished full bonuses that commune holders look for to provide maximum production for their companies. Maximum bonuses mean more weapons and more food produced per worker, and hence, more damage on the battlefield for the country holding it. It also brings in more tax money for the government coffers.

Countries will full bonuses are often the target of hostile groups attempting to gain entry for their own progress and benefits instead of the country’s. China, a full bonus nation, maintains an extremely strict citizenship policy for prospective applicants to the country with quotas per country. Brazil, another nation which enjoys full bonus, has been targeted by a hostile MU which has attempted to take over it. It is for these reasons that the eUSA has employed a successful low bonus strategy as we already face a critical level of PTO threat in our country. This has decreased the prospective pool of players for the hostile elements to recruit from, and helped us partly recover from a near-crippling Serbian based domestic attack on our country.

Nations that are wiped from the map and hence possess no economic bonuses are severely disadvantaged in terms of economic growth. Their income tax evaporates, the cost of finished products goes up and the populace suffers. Full bonus nations on the other hands, enjoy huge benefits but often unwittingly end up being targets of PTO groups. By adopting the middle course for the past few months, eUSA has been able to control its political situation to a large extent and maintain a moderate source of income for the country.
 

Comments

AlexMCS182
AlexMCS182 Day 1,987, 12:10

*foxrawr* ♥

KOSOVA Batoa
KOSOVA Batoa Day 1,987, 12:15

Good one.

omg_87
omg_87 Day 1,987, 12:20

The article lacks ponypics,
but great job

Tiacha
Tiacha Day 1,987, 12:31

Nice relevant topic, Wild Owl. o7. Great job as usual.

Batu Karaev
Batu Karaev Day 1,987, 13:22

o7

k.v.i.z
k.v.i.z Day 1,987, 13:22

o7

El Senso
El Senso Day 1,987, 13:24

votato o/
nice article

Hostilian
Hostilian Day 1,987, 13:25

Lol, lies, no Serbs left because of the bonuses. The policy of having little to no bonuses benefits nobody except everybody not living in the eUS.

Kodos
Kodos Day 1,987, 13:35

Nice article.

DoE rocks!

biaxident
biaxident Day 1,987, 14:01

well written. a humble suggestion: have an index of these articles. it would make things easier to access.

biaxident
biaxident Day 1,987, 14:30

I noticed an earlier article that consists some links. I havent checked all of them, but if all links are legit and linking to these articles, update that article regularly and put that "index article"s link to every new article:>

Plugson
Plugson Day 1,987, 15:29

Good stuff, again

Ronald Gipper Reagan
Ronald Gipper Reagan Day 1,987, 16:32

Um, really? Serbs are like a third of our votes. How is it "Serbian-based"? math fail.

Joe Lansing
Joe Lansing Day 1,987, 16:50

Eloquent, relevant explanation of an important topic. Thanks!!

Thedillpickl
Thedillpickl Day 1,987, 21:59

Where are all the people screaming for bonuses? I thought they were gonna overthrow the elitists who were oppressing the people? Looks like they have laid down under the porch and have quit barking. lololololol

Anyhow, I'm surviving on 40 food and 0 weapons bonus.

Raw784
Raw784 Day 1,988, 03:29

nice

DariusReg Day 1,988, 11:51

Comment deleted

nuno258
nuno258 Day 1,989, 08:17

v

Ludonarr
Ludonarr Day 1,989, 09:00

Helpful article.

Possibly naive question though, why couldn't the eUS impose the kind of strict policies that China and some other nations use? Is that just not workable here?

 
Post your comment

What is this?

You are reading an article written by a citizen of eRepublik, an immersive multiplayer strategy game based on real life countries. Create your own character and help your country achieve its glory while establishing yourself as a war hero, renowned publisher or finance guru.