[DoE] All about Weapons
Department of Citizen Affairs
This article by Wild Owl aims to inform the average reader about weapons, their dynamics, profitability and effectiveness.
Weapons Dynamics and Quality:
eRepublik allows citizens to go into battle unarmed (q0) or with weapons, ranging in quality from q1-q7. The different quality of weapons along with their durability (the amount of times that they can be used) is given below:
Q1: 1 Durability, 20% Firepower
Q2: 2 Durability, 40% Firepower
Q3: 3 Durability, 60% Firepower
Q4: 4 Durability, 80% Firepower
Q5: 5 Durability, 100% Firepower
Q6: 6 Durability, 120% Firepower
Q7: 10 Durability, 200% Firepower
As can be seen, Q7 weapons are the most durable and efficient and provide the most damage per cost invested. If you intend to use weapons, it is best to go with Q7s.
Weapons Companies:
While several citizens own lower q factories in weapons, the huge cost to attain a q7 factory even with gold discounts means that most players are unable to acquire them. As with food companies, the returns are minimal - to make up your return on investment, you have to wait more than a year for a Q7 factory.
However, there are citizens who own lower Q factories (Q1s being the most common, mostly because of the missions for new players at the start), which are useful in rocket building for their owners. However,these should only be considered if you can sustain yourself with regards to food and have a decent level of training grounds.
Bazookas:
You get a bazooka (and an energy bar) for successfully completing your Daily Order in your Military Unit. Alternatively, bazooka bits are often collected as drops in battles, with some being more common than others. It takes 5 bits to complete a bazooka: the scope,the rocket, the projectile, the trigger kit and the stock.
A bazooka has 3 hits, of 10k damage each. This is often crucial in lower divisions fights, and bazookas are often used as a deadly weapon in division 1 and 2 where the average strength tends to be lower and hits tend to be below 10k. They are normally saved up in conjunction with energy bars and used for BH purposes by many players in these divisions.
In the upper divisions, bazookas aren’t that effective as many players tend to have hits above 10k but they are still a useful weapon to have if you’re looking for 1 hit kills.
Rockets:
As has been discussed earlier, the best type of weapons to fight with for eRepublik citizens, are Q7s. However, this created a massive amount of supply of the lower Q weapons, with no real demand. That has been fixed to a considerable extent with the introduction of rockets.
A rocket is formed of a set number of weapons ranging from Q1 to Q6. A player in Div 1-3 can make 2 rockets per day.Div 4-5 get 1 rocket per day. Generally, the amount of damage - and the cost required - per rocket is proportional to the Rocket level as seen below.
Level 1 Rocket: 50,000 damage.
Level 2 Rocket: 250,000 damage.
Level 3 Rocket: 500,000 damage
Level 4 Rocket: 1 mill damage
Level 5 Rocket: 2.5 mill damage
Larger level rockets only “unlock” for players, who progress to higher divisions. Only division 1 rockets are accessible for the newer players in division 1.
Bombs:
Big Bombs (5 mill damage per hit) and small bombs (damage varies per division of player) are given out to players as rewards for specific missions which eRepublik runs from time to time. While not a permanent ingame feature, they spice up battles - a 5 mill drop right in the closing stages can swing a battle in your favour.
As you can see there are many ways to do damage in eRepublik. Some players like to use theirs as soon as they have them while others like to save up rewards and weapons to use on a big battle. Whichever way you prefer is fine, the key point is to have fun with the game.
Comments
Even for the high strength Div 4 players, those batzookas are definitely worth stockpiling, since you never know when the next kill 250 enemies mission will pop up next. Also, I noticed this article did not list batzookas.
While the batzookas where fun.. they are gone. 🙁
Good article.
I was wondering about rockets and bombs myself, since I wasn't playing when those were implemented.
I'm glad you found a use then 🙂 That's what DoE is for! ♥
Hey! How ya doin'? Long time no sniff.
DoE \o/
^.^
\o/
2 rockets for Q1-Q3, only 1 rocket for Q4 & Q5 per day, but Q4 & Q5 can build 5 minute boosters. In my opinion the Q2 is the best value for younger players and Q5 is a must have for older players that want to mess with rockets.
Most important tip (that has nothing to do with weapons) is to get your free Training Grounds to Q4 as quickly as possible. This dose two wonderful things. First it maximizes your gold income. Second, clicking daily will rack up strength points. The 0.19 TG is important too but should not be used until it is at Q4 or it will cost you gold.
I always have to say something when people bring up "how long it will take to get your gold back" when investing in a company. Please notice that I used the word 'invest'. If you are looking to get some kind of reward or premium from playing eRep PLEASE QUIT NOW. This is only a browser game and as such is supposed to be fun. If you 'invest' for fun and you reap fun you have succeeded. If you are trying to make this into a econ simulator (granted at one time it wasn't bad) you are barking up the wrong tree. You will get frustrated and either be angry or leave mad. This game is all about poking the fight button, never forget that.
Better still, find some friends and participate in the meta game (life outside game mechanics). There really are some interesting people out there.
The training grounds have their own article actually. http://www.erepublik.com/en/article/2251749/1/20 Thank you for your words Dill... I don't think anyone taught me how to 'do' erep as well as you did. ♥
I only mention it because I consider the Q4 free TG THE most important thing a new player can do with his/her gold. There is nothing else in the game that will actually "make" gold like it.
That's very true - if you are reading this.. Remember what Daddy Pickl says! For he is wise... and taught me.
Strength and Honour
That's not everything >:p
I know plato may have it hidden away in his toga, but anyone know the Battle formula?
I'll see what I can do about finding this. I've been looking for a reason to get in Plato's skirt! 😛
Excellent article; great work leads to awesome results.
Knowledge is power
Good article but q7 isn't always the best choice. For those who don't have enough money to use q7s with each hit, it may be better to use lower q's. Q6 costs 2,6usd, so you get 12 hits and the price of two q6 is still lower than one q7. The damage output is about same in both cases.
That can very much be true for some. good point! ♥
Another educational article from the DoE.
Aim High!!
o7