【外電翻譯】What happened to our game?(這遊戲到底是發生什麼事了?) --- 中英全文版

Day 2,151, 13:15 Published in Republic of China (Taiwan) Republic of China (Taiwan) by slps

Author(作者):Don Croata
Original article link(原文連結):What happened to our game?



E世界的各位好,我會用英文寫這篇文章是因為我想聽取來自世界各國玩家的意見,並找出可以解決現在快要讓這個遊戲崩潰的因素 --- 也就是無趣。

為什麼這遊戲變成現在這個樣子?

eRep變成現在這個情況有很多原因。首先是柏拉圖,他幾乎抹殺了這個遊戲,他也移除掉我們在V1時的戰爭方式。對那些沒經歷過V1的玩家,稍微解釋一下V1時的戰爭模組。在V1時期,沒有現在的體力條,原則上你一天只能參加戰鬥一次,你也可以參加兩次,但第二天你就沒辦法參加戰鬥,當時我們稱呼在一天參與戰爭兩次的行為為神風攻擊。所以在V1時期如果你要贏得一場戰爭,你必須去組織你的軍隊跟國家,你也必須組織跟動員國民,確保他們在正確時段或時間進入戰場。而這也是當初很多玩家成為夥伴掛在IRC上的原因。因為在那時候,是無法靠一個人贏得戰爭,如果你孤軍奮戰,你只是在浪費你的體力。在我看來這種方式是對一個社群來說最好的方式,因為每個人都在為國家及彼此付出。但戰爭模組的改變讓這遊戲從團隊遊戲轉變成單機遊戲,而對這遊戲來說,是個毀滅性的改變。



現在柏拉圖給我們的戰爭模組讓我們只能專注在自己帳號的成長,在戰場上也只能依賴自己,因為不論你是單兵作戰或是接受指揮並不會對戰場造成多少差異。這個戰爭模組讓很多玩家離開這個遊戲,因為他們無法感受到過去那種在戰場上為彼此付出的熱情。最好的例子就是在eDay 890發生的黑龍江之戰

除了上述所說的之外,過去國家在戰爭上也可以運用更多策略,你可以在一場戰爭中撤退,所以國家可以很快的調動部隊前往其他戰場,當時每個國家都在尋找協助盟友的方式。那真的是eRep很美好的一段過去,但是現在的戰爭模組跟過去比起來只有美工比較好。

但我不認為這全都是柏拉圖的錯。但就算是現在的戰爭模組,我們仍然擁有一些有趣的期間,而我們也的確可以繼續擁有這種透過策略在戰場上獲勝或是落敗的樂趣,但是在現在這失衡的E世界中,這些樂趣已不復見。原因為何?玩家。在這遊戲中有各類的人,而看起來那些充滿野心的玩家佔據許多國家的高層。舉例來說:e塞爾維亞,,他們毫無疑問的是這遊戲中最強大的國家。e塞爾維亞可以在只靠他們少數幾個親密盟友的幫助下贏得戰爭。但對e塞爾維亞來說這並不夠,他們希望成為e世界中唯一的霸權。而他們的開端在ONE這個組織,理論上來說這個由e西班牙、e波蘭、e塞爾維亞、e匈牙利、e馬其頓以及其他可能較小但是仍屬強國的國家組成的聯盟理應可以贏得許多戰爭,但他們最終還是沒有成為一個真正的霸權,這是為什麼?



從我的觀點來看,那是因為他們缺少一個足夠的激勵因素及團體合作。這些國家彼此之間並不是朋友,更不用說兄弟情。他們公開承認他們的合作是基於對權力及共同利益的追求。而與此相對的是EDEN,一個由不想與塞爾維亞和波蘭成為盟友的國家所組成的聯盟。(克羅埃西亞待在EDEN是因為希臘及羅馬尼亞參加EDEN,就算收到ONE的邀請也不為所動,從現在觀點來看足夠諷刺了。)EDEN整合的相當理想並盡可能的為彼此付出。EDEN雖然在數量上比不上ONE,但我們的戰士承擔更多的責任。

而當ONE的成員發現他們無法宰制世界時,他們又創立TWO,希望新聯盟能成功。而他們也的確成功了。如果你問為什麼?因為有些”新”的玩家進入希臘、羅馬尼亞、阿根廷及其他過去曾與EDEN有關聯的國家的高層,他們認為如果他們改換陣營,他們就能跟塞爾維亞這些國家一起宰制這個遊戲。我認為這是一個貪得無厭且自私的行為,他們背棄過去的盟友,更重要的是,他們宣判這個遊戲死刑。



當然EDEN也有自己的問題,而克羅埃西亞在當時並沒有努力去阻止問題的發生,我們在那時選擇扮演一個被動且冷眼旁觀的角色。EDEN接受土耳其入盟在使許多盟友對聯盟感到失望。當時我個人認為土耳其入盟會造成這個後果,而這也是我當初如此反對的原因。而就在CoT成立並與TWO合作後,這個遊戲就開始慢慢走向毀滅,EDEN無法單獨對抗這兩個聯盟,而在不到一年的奮戰後,EDEN就分崩離析了。而接下來的情況就如大家所知道的,CoT跟TWO之間開始起衝突,而當許多國家必須開始決定立場時,他們決定加入較強大的一方 --- TWO。我無法理解為什麼有玩家在有機會讓這遊戲更有趣時卻做出這種選擇,但很明顯的他們有自己的理由。對權力的渴望以及貪婪的領導者必須為這結果負責。

所以我們有兩個因素讓我們現在面臨這個困境:柏拉圖以及我們



我們該如何阻止這情形

我真的沒有辦法給出任何明確的答案。過去我這遊戲的原因是我想繼續幫助我的盟友及國家,但現在我失去所有的盟友及繼續玩下去的理由。就算現在我過去的盟友全部回來也無法找回過去的感覺。我覺得克羅埃西亞社群在這方面非常的敏感及保守,我們不喜歡改變,我們無法接受他們。但我們無法接受一直維持在這個情況,因此我們決定做為反抗的一方,跟TWO作戰。

現在TWO招募更多國家進入他們的陣營,使得戰勝他們看起來越來越接近不可能。我們必須承認我們的落敗,但他們也必須要承認在這遊戲中我們曾經英勇且光榮的奮戰過。或許這也是一個重新開始的機會?或許我們應該讓波蘭和塞爾維亞像籃球街頭鬥牛一樣,輪流挑選盟友?首先塞爾維亞挑選匈牙利,接著波蘭挑選西班牙,在輪回塞爾維亞挑選斯洛維尼亞,然後波蘭挑選克羅埃西亞?這將會讓這遊戲更有趣,但我必須承認這方法是不可能實行的。

或許我們只能期待在TWO中兩個國家發生衝突,而TWO的成員國因此分成兩個集團,彼此間為權力而爭鬥,進而分裂成兩個聯盟。這其實與我上一段所談的並無不同。這將會使這遊戲更有趣。所以讓我們期待這些強權的貪婪領導者找回他們內心對更多權力的欲望,進而使這遊戲更有趣。

而你的看法或主意是什麼?如果要改變且讓這遊戲更有趣,你認為什麼是必須的?寫下你的意見,幫這文章按個讚,並將他傳閱出去,讓我們一起找出個解決辦法。






Hello eWorld, I'm writing an article on english today, because I'd like to hear opinion of other people worldwide and hear the possible solutions for the problem currently killing every community in this game - boredom.

How did we end up in situation like this one?

There's many contributers who led the eWorld to the current situation. It's firstly Plato, who almost killed communities, who killed way of fighting we had in V1. For those who never played V1, we had wall there too, but we could have see total damage and damage needed to win the battle, to turn the wall. We didn't had this kind of health, you could fight only once per day, well you could fight twice, but then you wouldn't be able to fight tommorow twice. It was called "kamikaze" when someone fight twice in one day. In order to win battle you had to organise your troops, you had to organise whole country, you had to design community to be ready to hit when it's most needed. That was the reason a lot of people grouped themselves on IRC channels, hang out together. Because, alone no one could win a single point, you could only waste your health by fighting alone. That kind of military module was awesome for communities because everyone fought for each other and their country. The game went from group to individual mode and it was devastating.



Today, Plato is offering us module in which you have to build your own account and rely on yourself, because it almost doesn't matter are you fighting alone or together with your comrades. This module made a lot of people leave the game, because they haven't felt the passion you feel while fighting together in some battle. Perfect example of what I'm saying would be this battle.Hello Kitty, the epic battle of V1.

Putting that aside, countries were also able to use tactics a lot more, you could retreat in a battle so countries could move really fast through the map, everyone were searching the way to go somewhere and fight for its alliance. It was truly the great time of eRepublik. Today, only design is better in military module.

But, I wouldn't agree it's all Plato's fault. Even with this new modules we had some interesting times and we could have a great time here, even use tactics more and have chance to win or lose battle, something we don't have in today's disbalanced eWorld. Who's guilty for that? People. We have different kind of peoples in RL world and it looks like those greedy leaders get on power in many countries. eSerbia is the world power no.1; it's obvious and there's no reason not to say that. eSerbia can win battles with few of their best friends alone. But that wasn't enough for them, they wanted total domination. It all started with ONE, it supposed to be super-alliance with super-powers of eWorld. Spain, Poland, Serbia, Hungary and Macedonia, when you add some smaller but very strong countries to this list you get truly strong alliance. But they wasn't able to win so many battles, they wasn't able to have total domination, why is that?



In my opinion they didn't had the good motivation and team cohesion. They wasn't friends, they weren't brotherhood. They openly said they are together only for power and mutual gain. On the other side there was EDEN, old alliance made of countries who haven't went for power together with SPoland (Croatia stayed because of Greece and Romania in EDEN even though we had invite to join ONE, how ironic is that looking today?).EDEN was organised perfectly and EDEN countries fought for each other strongest they could, we was outnumbered, but our soldiers tanked more.

When ONE countries realised they won't be able to rule the world they just found TWO, hoping that alliance could change their faith. And they were successful in it. Why? Because some "new" people came on power in Greece, Romania, Argentina and other countries associated with EDEN, they thought if they all change side then maybe they will be the ones who dominate the game too. It was greedy and selfish from them, leaving many of their friends alone and most important - killing the game.



EDEN had its issues too, eCroatia wasn't active enough to stop this happen, we were passive and we just observed the situation. EDEN accepted Turkey which led to a lot of dissapointments between its members. I personally, knew this will happen, that was the reason I was so much against Turkey joining EDEN, this had to happen. Soon after that CoT was founded and alligned with TWO, that was the start of process of killing the game. EDEN couldn't fight alone for more then 1 year and it was finally dissolved. After that we all know what happened. TWO and CoT got in war and when countries had to pick their side they've choosed the stronger one - TWO. I can't understand why would someone who have the chance to change the game and make it more interesting do that, but obviously those countries have their reasons. Power hungry and greedy leaders are the ones who should be blamed for that.

So we have two factors which led to current situation. Not only Plato, it's not all his fault.



What can we do to stop this?

I'm really not sure anymore. The reason I was playing was to help my allies and my country, I lost almost all allies and one reason to play this game. Now, even if those old allies ever come back it won't feel the same. I think eCroatian community is very sensitive and conservative, we dislike changes, we don't accept on them. But, we can't stay like this forever, we chosed to be on the side of underdog, to fight against TWO.

Now TWO recruited even more countries under their hat and it's impossible to fight them anymore. We have to admit defeat, but they have to admit we was honourable in this game. Maybe it's time for restart? Maybe we should let ePoland and eSerbia pick their allies one by one like on street football match? Serbia pick Hungary, Poland pick Spain, Serbia pick Slovenia, Poland pick Croatia? That would make the game interesting, but it's impossible solution if you ask me.

Maybe we should all just hope things between some TWO countries will went bad and there will be two clans over there who will fight for power between each other and then found two different alliance. It wouldn't be much different from the way I spoked about in last paragraph. It would certainly be more interesting. So let's all hope big head power greedy leaders decide to find some of their courage burried deep inside of them and make the game interesting again.

What are your thoughts and ideas? What you think it's needed to change the game and bring back the fun? Post your comment, vote this article and shout it, let's find solution together.