[jw] On the Average Wage
Hell The Great
For the avoidance of doubt, the fact that our average was has, and has continued, to make the 'Work As Manager' profitless for the majority of players is beyond any doubt, an attack on the UK community. Speculating as to who is doing it is pointless, as there are countless types of player who would benefit from the current situation and the political pressure it forces upon the UK government. Richer players full of companies could in theory be paying a friendly or lets say 100% reliable other account a huge wage, to distort the average. Those who are here to try and split the country then pick up the pieces would also have obvious motive. Someone who, lets say, won the Bank of England lottery recently would almost certainly be able to afford to keep our average wage at a ridiculous level for the very near future. In truth, there is little real point in speculating who is doing this, because there is no way of finding out who it is, unless those involved in it come forward. So for the avoidance of doubt, let's just say its a big anthill that we as a country have to find a solution to.
Personally, I think the only real solution that we have is quite simple; its time to get mad, Britain. Getting mad is useful, because it's only when we're mad, that we'll consider spiting ourselves a little, to spite those who are at fault much more. Whilst I commend congress, and Alfa, for trying to alleviate the pressure this has had on players who live on the 'Fund your training and somehow buy some food and weapons' poverty line, in the long run reducing work tax just creates the perfect circumstances for malicious actions to continue. If we assume that there are roughly 1000 citizens who work for UK managers (as this is how the wage is calculated; based on the citizenship of the person you work for - hence why this number is larger than the total number of 'active' accounts that we have in the UK), then let's also assume that 900 of those work at a salary which is comparable to the normal market level of roughly 30 GBP. Add in another 99 players who work for minimum wage (in commune jobs), leaving 1 worker who is paid an extortionate amount to produce the effects we're seeing now.
900 x 30 = 27000
99 x 1 = 99
27099 / 999 gives an average salary of roughly 27 GBP. However let's factor in our big nuisance manager right now, at let's say a wage of 10000 GBP. This increases the average wage to 37 GBP, and because of the way income tax works, this nudge will only cost them 100 GBP ish in tax per day, forcing everyone to pay an extra 1 GBP per company (assuming Work Tax at 1
😵.
Now let's assume that the person doing this also works for the person who works for him at this extortionate rate, yet again the average wage will take a bump of 10 GBP. If you look at the difference between our average wage, and the market wage, it doesn't take a genius to see that there is either a group of workers involved, or, the offending few are working at extortionate amounts. This doesn't really matter, because of the way the tax system works. 10 workers with a wage of 10 GBP, will pay the same total amount of tax as 1 worker with a wage of 100 GBP; that's the beauty and awfulness of income tax in a nutshell; it will dick on everybody in the same way, regardless of how well or how poorly they are paid.
So the simple solution is, obviously, quite simple. It's time to take more than 1% of the 'floating wages' that are being passed around however many people, to manipulate the average wage. This is a solution focused on fixing the cause of the problem, as opposed to the effects the problem has had. A work tax of 25% means after 2 days, about 44% of the money that is being used to manipulate our markets, is taken out of the hands of whoever is manipulating it. If they lose half their money so quickly, then they won't be in a rush to keep doing it, will they? Of course, this will hit everyone in the UK, but the amounts we're talking about here, for the average worker, is not huge, so long as there is something else to do with energy; not WAM.
So long as our Waynekerr of a CP keeps consta-battles open, we can spend the time fighting and earning TP medals. RWs in Picardy, war with norway and RWs in any regions we occupy would be the least the Government should do in this situation (funded of course by the extra income that comes from 25% Work Tax). Extra funding for free food and weapons for everyone to max out their hits would, if nothing else, ensure that everyone has a chance to do something instead of just sitting on their energy banks.
The ball's in your court now Wayne!
😉
~jw
Comments
If you increase WT to 25%, people giving high salaries will just wait for WT to drop again. Which means that you'll have to keep high WT.
It's a warning shot, that if they want to affect our average wage we'll gladly take their money. It's not an ideal solution, but it's better than just hoping it'll go away on its own
But he's right, if the people doing it aren't blatantly stupid they check taxes and proposals regularly.. They have 24 hours to react, at least. It might be worth a try, but I doubt that the effects will be satisfying.
Idiotic.
So you raise tax to 25% to get the manipulation money via tax, but being smarter than you these people will just STOP WORKING. They can start again once the taxes go back down.
Meanwhile you damage every poor new player who doesn't know enough to not work during this period, which would have to be a whole month to correct the average wage.
Therefore stopping one kind of damage (putting more rich player money into tax) by creating an even worse kind of damage (putting more poor player money into tax).
Think it through.
AFAIK the average wage calculation is a moving average, if we raise work taxes they will stop paying huge wages for a bit and that will lower the tax for a few days not just one. So it really is a good idea.
Just give minimal wages and pay your workers in goods. That should do the trick.
Communism, the solution to every problem.
what goods can you give them if you can't afford to make RM by WAMing?
You are not going to hire workers for WAM but for tank production. So instead of giving them currency, you give them tanks and a minimal wage.
what I meant was, where do you get the raw materials to make the tank, if you nobody can afford to WAM in wrm plants
You can't afford it only if you are making Q1 or Q2 WAM and then sell it. If you convert it to tanks it's another thing.
so are you saying with "Big Anthill" that Bigant made lads of multies. JK
You know a lot for someone who's registered 12 days ago... Maybe answer the question of who you are?
I'm a guy. I'm here, right now. That's all you need to know. Thank you. BTW I forgot the name of my old account.
Awww... You forgot the name of the other account. So you have just two accounts?
My other accounts got banned in the past. I am secure. Thanks for your worry. Thank you come again.
Consta-battles since I became CP you dirty MoralFag!
Nope. At least twice we've had no UK or MPP battle. Impeach!
why not just do away with the work tax and tax products instead?
also dog farts
Fairly good idea, yeah. Proactive is better, we should do something about it rather than hoping it goes away.
How about, instead of getting mad we get even? Report BigAnt, and anyone else involve (Dappy?) for using a game exploit to f*ck everyone over just because he/they can't move to China. Surely using a game exploit is a perma-ban offence, even for a gold-buyer?
in fact, sod it .. I'm going to raise a query & see if the admins will investigate
Already ticketed, no reply yet. And no, I don't expect it is bannable for a gold buyer if past experience is anything to go by.
Ticketed ages back... no error in mechanics and no word on exploits.
I've added a footnote to my ticket asking them to consider using the median or mode, instead of the arithmetic mean, to work out the "average" wage. I'm sure both of these would be a lot lower if you consider MU communes and the likes of BigAnt would have to create enough jobs to at least double the eUK population to skew it enough so it screws us over. We'd all either take up his jobs, or all stop WAM and just let his multies pay back what he stole.
Couple this with Hotfuz's redistribution idea and its a solution.
Unfortunately that would take daily effort by quite a few people...might be too much to actually bother happening
lol
only qualm i could see is the 24hours it takes to enact this gives them enough time to cut their salaries, we would have a month for average wages to fully come down to normal, at which point our cut in work tax triggers the start of the whole cycle again...
However this approach may be better than the status quo, where wages are still rising if slower than before.
The ball is in congress' court, hopefully they can be persuaded because this seems like a good way to nip the issue in the bud
Several people have suggested this approach now. Hopefully Congress are on it.
As much as I hate the notion of anthills of thieves messing with us, I don't agree with the 25% work tax solution. My reasons:
- This hypothetical malevolent player has a massive pile of cash - in order to hurt him a little, we'd have to hurt ourselves a lot. Young players would suffer the most.
- I don't hate the WAM tax that much, because I am and old player can afford to pay some taxes. A higher WAM tax affects older wealthier players more than young players (since we own more companies).
- It's only important what happens to the tax that gets collected. I hope that rather than letting it get stolen over and over again, that we might set up some regular payment transfers to the NHS.
Even if I disagree with your conclusion, I still thank you for the article. I was not even aware of how the average wage was affecting me.
If admins would listen, I would suggest fixing the game mechanic. Instead of using the average national wage, use an average of the 95th percentile (throwing out the highest anomalous figures)
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Current average wage is the same as an average of £30 taxed at 10%. So why not try 10% to see if it drops if 25% is too scarey?
The letter campaign to Plato us unlikely to work. The high manager work isn:t slowing production.