The end of easy wellness recovery and Minister of Health?

Day 933, 11:52 Published in Ireland Ireland by Paschoall
Hello dear eIrish man and women !
How are you doing ?
I'm hoping for Healthy 🙂


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I've already stated most of my point very clearly here in our foruns, so I won't take too long here.
http://ieforums.hobbittown.com/default.aspx?g=posts&t=2463

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As a very Proud Minister of Health I'd like to discuss about how eIreland will aproach WELLNESS and HAPPYNESS recovery in v2.

> FOOD

Food will have two product components: ingredients and packaging.
Ingredients increase health, while the packaging increases happiness.

So, depending on your daily needs, you can purchase the type of food that suits best. One day you might want food that gives you a lot of health, while another day you need more happiness.

>FOOD PROFESSIONS (2):
-The Producer creates the ingredients for food
-Marketing Managers are responsible for designing the packaging of food



> HOUSES

A House consists of roof, layout and wall.
The roof influences health, the layout influences happiness, and walls assure longer durability (days of usage).

> HOUSING PROFESSIONS (3) :
- Carpenters work hard to build roofs for houses
- Architects design layouts for houses
- Builders give us walls for our houses


> GIFTS

According to latest eRepublik Insider, there will be no more gifts in v2. They will turn into Hellicopters with a 10 to 1 ration (10 gifts = 1 hellicopter)



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Minister of Health's future


Since there isn't going to be any gifts in v2, I'd also like to question the Minister of Health's future position amongst our eSociety:

In my point of view, the main duty of MoH is to teach and guide people on wellness maintaining. This is done thru the articles (and PM's) teaching how wellness works (how do you lose wellness, how do you get wellness) and also by issuing GIFTS to them so citizens get back to a healthy wellness (above 90)
-(v2'ish speaking, that guiding would also include Happyness as it affects Demage done in battles and worker's productivity, just like wellness do now...)

Fact: there will be no more gifts in v2.

SO, I can come up with two possible solutions to MoH's position:

1) MoH will no longer exist. The guiding and mentoring on Wellness issues (and Happyness issues to) will be Minister of New Citizens or Minister and Community's duties.

2) Alongside with the continuous guiding on Wellness and Happyness recoveryMinistry of Health will be manager of 2 food companies:
-A Wellness-intensive food company (max specialization points in wellness recovery possible)
-A Happyness-intensive food company (max specialization points in happyness recovery possible)

* There is also a possibility to make a Moving Tickets company with a health bonus-intensive especialization. But that should be hard to explain to new players ... (oh well, everything will be hard to explain to new players in V2 anyways...)

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So get used to the idea that healing your wellness won't be as easy and cheap as it is right now.


I've stated many times in Health Minister SO's articles that exchanging gifts is one of the cheapest ways to increase wellness.
You can chek this forum post about gifts also : http://ieforums.hobbittown.com/default.aspx?g=posts&t=2302

As far as information goes, you will only be able to heal thru eating food (activating House healing too), healing at the hospital (probably will continue to heal ONLY wellness lost in battles), Q4 or Q5 Moving Ticket (will become a MT with PAPER-intensive especialization because the paper will give a health bonus) or by buying Wellness Boxes for 2g.

So you better get that wellness back to 100 if it's not close to that ASAP or be ready so speng some gold in v2 if you don't wanna look sick.




PS: as far as I have noticed in the Screenshots of v2 battles shown arround, this will get even WORSE as each fight will not decrease only 10 wellness. It seems to have a bigger variable amount of wellness loss.


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Peace,
Paschoall
Congressman
Minister of Health


- please excuse my grammar mistakes
- please vote and sub 😉